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Nasus Build 26.22

B

Every last hit Nasus lands with Q banks permanent bonus damage, so his next swing always hits a little harder than the one before. Wither is the piece people forget, shutting off a carry's movement and attack speed for a full fight. Middle of the pack at 49.7% and sliding, he plays a patient game the whole lobby has to plan around. Farm the early game, land the slow on the right head, and he becomes a threat nobody itemized for.

#74 of 135 top this patch · 3.9k games
Win rate49.7%−0.6Games3.9kPick rate3.4%Ban rate8.4%Last 8 patches−0.2 since 26.15Damage profilei
AP
AD
AP 24%AD 74%True 1%
DifficultyiModerateRewards fundamentals
ClassicModernARAMCounter

When Is Nasus Strongest?

The strong window is the later mid-game, once the build is mostly online, and games at this rank average around 28 minutes. Nasus flips the script the longer a game runs, so the plan is simple: farm safely through the early rough patch, protect the stacks, and turn every teamfight into a slow-and-smash once the strike hits like a truck.

Game timeline · Nasus drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:27
Ambush zone8:00–9:30 Power spike 15:49
9:379:3715:4921:08
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 54/100 · Even
Core 1/3 items
Gold ~4.8k
Phase Lvl-6 window
Next spike Trinity Force · 15:49

Nasus Item Build

Nasus is a late-game juggernaut who scales off farming his empowered strike, so his build leans on health, armor, and ability haste to survive a weak early game and cash in once the stacks pile up. Everything is about staying alive long enough for a single hit to delete a target.

Standard loadout · Nasus The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Shield×1Health Potion×1 Core path · click an item for its recipe ››› Boots Ionian Boots of Lucidity62% · 51.6%Plated Steelcaps38% · 49.3%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.FForce of Nature36258.0%SSpirit Visage1.6k53.9%JJak'Sho, The Protean39353.4%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.DDead Man's Plate32863.7%JJak'Sho, The Protean39353.4%RRanduin's Omen41652.9%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.FFarsight Alteration56952.0%SStealth Ward2.9k49.3%OOracle Lens42749.2%

Best Nasus Runes

Fleet Footwork is the standard keystone, picked to keep him safe while he does the one thing he cares about, stacking. His whole early game is farming up Q without getting run down, and the rune smooths over a shaky start. Pair it with sustain and tenacity so nothing knocks him off his rhythm. Everything on the page should serve staying alive long enough to matter.

The pre-game page Fleet Footwork · Precision + Resolve · keystone + 5 runes + 3 shards
Precision Primary Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Triumph61% · 50.1%Legend: Haste72% · 50.4%Last Stand68% · 50.0% Keystone plus three minors from Precision, two from Resolve, then three shards — no runebook, no masteries.
Resolve Secondary Second Wind66% · 50.3%Unflinching59% · 50.6%
Stat shards OffenseAbility Haste+8 Ability HasteFlexHealth Scaling+10–180 Health (by level)DefenseHealth Scaling+10–180 Health (by level)
Shards give +8Ability Haste+20–180 Health (by level)
Start Trinity Force into Frozen Heart and build toward the fight where his stacks finally matter. A rough lane is survivable here, since the payoff is in scaling. Frozen Heart online around 21 minutes gives his Q the reliability to trade blows instead of only farming them. Get there and his stacked auto plus the slow makes him nearly impossible to peel off a target.

Nasus Skill Order

Wither waits until level four here, because a second point goes into Siphoning Strike at three instead. Spirit Fire covers level two for the armor shred, and Fury of the Sands at six is where the stacking finally has a fight window to cash into.

Skill order · Nasus R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314151718max 18
R61116max 16

Nasus Abilities

Soul Eater feeds him free life steal from level one, half of why he grinds out a losing lane without dying. Spirit Fire is his only ranged tool, a patch of flame that damages and peels armor off anyone standing in it.

Abilities · Nasuspatch 26.22 base numbers · click an ability · all ranks shown
Soul EaterPassivePSiphoning StrikeMax 1stQWitherMax 2ndWSpirit FireMax lastEFury of the SandsUltRRank-up levels here match the skill order below.
Siphoning StrikePhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXBase Damage+20 per ranklv 130lv 450lv 570lv 790lv 9110Cooldown-1 per ranklv 17.5slv 46.5slv 55.5slv 74.5slv 93.5sConstant at every rankCost20same at all ranks

Nasus Base Stats

Base stats · NasusPatch 26.22
Base statslevel 1 · +per levelAD67+4AS0.638+3.48%MS350Range125HP650+104HP59+0.9Armor34+4.7MR32+2.05MP326+62MP57.45+0.5

Nasus Matchups

Nasus struggles against lanes that deny his farm and poke him off the wave, since heavy ranged harass and early all-ins punish him before he scales. He loves immobile opponents he can cripple and grind down, but anything that kites his slow, short-range kit keeps him from ever connecting.

Lane matchups · Nasus click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs bruisers 01Avoid extended trades early; bruisers outdamage you before Q stacks arrive.02Build armor and use Wither to neuter their sustained attack speed.03Stack Q patiently; your R and Wither win the late duel. Win rate by game lengthNasus overall · all matchupsUnder 20 min47.1%20–28 min48.3%28–35 min52.4%Over 35 min48.4%
Mordekaiser, Zaahen, and Sion can bully him off farm early, choking the stacks his whole game depends on, so respect their pressure and play the early game safe. Do not force losing trades just to sneak a stack. He grinds down Volibear, Yasuo, and Riven the longer the game runs, since every extra minute only feeds his Q count. Survive the rough opening and those matchups quietly flip.
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