LiveUpdated 6 hours ago26.21
Jungle

Amumu Build 26.21

A

Well above the curve at 51.2% and on the way up, Amumu is a walking teamfight ult wrapped around a single skillshot. Land the bandage to close the gap, then a well-placed ultimate roots an entire team in place for his allies to clean up. Everything hinges on that first hook connecting. Whiff it and he spends the next fight waiting on a long cooldown.

#29 of 91 jungle this patch · 2.5k games
Win rate51.2%+0.1Games2.5kPick rate1.7%Ban rate1.0%Last 8 patches+2.8 since 26.14Damage profilei
AP
AP 78%AD 8%True 14%
DifficultyiLowForgiving
ClassicModernARAMCounter

When Is Amumu Strongest?

This is a late-game profile, strongest with full items online, and games at this rank average around 29 minutes. Amumu wants that window to line up with a grouped enemy and his ultimate ready, since one good multi-target stun lets his team convert a single engage into an ace and take the map off it.

Game timeline · Amumu drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end29:28
Ambush zone2:54–4:24 Power spike 12:41
13:4512:4113:4517:55
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 53/100 · Even
Core 0/3 items
Gold ~4.9k
Phase Lvl-6 window
Next spike Plated Steelcaps · 13:45

Amumu Item Build

Amumu is a teamfight tank who chains himself into the enemy and locks a whole group down for his team to follow up. The build stacks health and resistances with some ability power so his curse amplifies incoming magic damage, and he survives long enough to land the fight-ending stun.

Standard loadout · Amumu The consensus path — reliable spikes, no dead time.
Starting items 500g Mosstomper Seedling×1Health Potion×1Stealth Ward×1 Core path · click an item for its recipe ››› Boots Plated Steelcaps58% · 51.7%Mercury's Treads42% · 52.5%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.JJak'Sho, The Protean48558.8%AAbyssal Mask83657.1%KKaenic Rookern22755.9%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.UUnending Despair7564.0%JJak'Sho, The Protean48558.8%TThornmail87755.3%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.EEye of the Herald1788.2%OOracle Lens1.7k51.9%SStealth Ward76449.3%

Best Amumu Runes

Conqueror is the standard, and it switches on the instant he commits. Once he lands the bandage and dives into a group, a keystone that rewards being in the thick of the fight suits him down to the ground. Stack the rest of the page with tankiness so he can sit in the middle and soak. The deeper he dives, the more it earns.

The pre-game page Conqueror · Precision + Domination · keystone + 5 runes + 3 shards
Precision Primary ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Triumph79% · 51.2%Legend: Haste78% · 51.0%Last Stand75% · 51.0% Keystone plus three minors from Precision, two from Domination, then three shards — no runebook, no masteries.
Domination Secondary Cheap Shot79% · 51.3%Ultimate Hunter80% · 51.2%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Build toward Liandry's Torment into Sunfire Aegis and shape the build around landing his ult in a clustered fight. You can lose lane and still take over once the items come online. Sunfire Aegis comes online at about the 18-minute mark, and from there a well-placed multi-target ult swings a fight outright instead of just starting it. Look to force grouped fights once that item is up.

Amumu Skill Order

Starting Despair at level 1 says the early game runs on the aura, since Bandage Toss is still two levels away. Tantrum then eats points 2, 4 and 5. That is what carries the jungle clear until Curse of the Sad Mummy lands at 6.

Skill order · Amumu R at 6 / 11 / 16 — always
PriorityRR›EE›QQ›WW›Max E first; Q at level 3.
Lv 123456789101112131415161718
Q38101213max 13
W114151718max 18
E24579max 9
R61116max 16

Amumu Abilities

Cursed Touch is the quiet multiplier, his autos leave a curse that makes incoming magic damage land as bonus true damage, so Despair ticking maximum health off nearby enemies hurts more than the raw number. Tantrum also shaves his physical damage taken and refreshes faster each time he is hit.

Abilities · Amumupatch 26.21 base numbers · click an ability · all ranks shown
Cursed TouchPassivePBandage TossMax 2ndQDespairMax lastWTantrumMax 1stECurse of the Sad MummyUltRRank-up levels here match the skill order below.
TantrumMagic damageMax 1stStatLV 2rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage Reduced+2 per rank+3% bonus armor+3% bonus magic resistancelv 25lv 47lv 59lv 711lv 913Cooldown-1 per ranklv 29slv 48slv 57slv 76slv 95sConstant at every rankCost35same at all ranks

Amumu Base Stats

Base stats · AmumuPatch 26.21
Base statslevel 1 · +per levelAD57+3.8AS0.736+2.18%MS335Range125HP685+94HP59+0.85Armor33+4MR32+2.05MP285+40MP57.4+0.55

Amumu Matchups

Amumu leans on his single-target bandage to start fights, so a missed toss or a lane spread out to dodge it leaves him without engage. He shines into grouped, immobile teams he can catch with the ultimate, but mobile opponents who scatter make his all-in unreliable.

Lane matchups · Amumu click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs carry junglers 01Do not solo duel early; most damage junglers out-trade Amumu pre six02Ward their entry and countergank lanes; land Bandage Toss to lock them03Save ultimate for teamfights; entangle the carry cluster instead of chasing kills Win rate by game lengthAmumu overall · all matchupsUnder 20 min49.8%20–28 min51.9%28–35 min50.3%Over 35 min52.8%
He needs to land his hook to do anything, so watch for Lillia, Kha'Zix, and Zyra who can space out of the bandage or burst him before he ults, and do not throw it on cooldown. Connect one engage, though, and the fight tips fast in his favor. He shines into Karthus, Warwick, and Darius, so set up around those lanes and look for the grouped fight where his ult catches everyone at once.
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