LiveUpdated 11 hours ago26.22
Mid

Viktor Build 26.22

B

Viktor is a machine that only gets scarier the longer the game runs. Every evolution augments one of his abilities, so the Death Ray that just shoves waves early becomes a teamfight laser later, and Gravity Field turns from a soft slow into a lockdown you build whole combos around. Pin a target with the field, then stack the storm and the ray on top. A fine but unremarkable pick at 49.7% and on the way up this patch, but the plan never changes: farm, evolve, take over.

#60 of 125 mid this patch · 9.2k games
Win rate49.7%+2.1Games9.2kPick rate8.0%Ban rate10.6%Last 8 patches−1.1 since 26.15Damage profilei
AP
AP 96%AD 2%True 1%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter

When Is Viktor Strongest?

The win rate tops out around the two-item spike, then levels off, and games at this rank average around 28 minutes. Viktor's win condition is reaching full augments with enough range control to dominate a set-piece fight. Play safe through the vulnerable opening, farm toward the spike, then use his zone and storm to take over every extended engagement.

Game timeline · Viktor drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:11
Ambush zone8:00–9:30 Power spike 20:43
14:4412:0720:4326:35
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 48/100 · Even
Core 0/3 items
Gold ~5k
Phase Lvl-6 window
Next spike Spellslinger's Shoes · 14:44

Viktor Item Build

Viktor is a scaling control mage who augments his abilities as he collects hex fragments and takes over teamfights with sustained area damage. The build prioritizes ability power, mana, and cooldown reduction so his ray, field, and storm stay online and hit harder as the game runs long.

Standard loadout · Viktor The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Ring×1Health Potion×2 Core path · click an item for its recipe ››› Boots Spellslinger's Shoes62% · 51.0%Crimson Lucidity38% · 50.0%
Situational items pick an opponent in the bar above — the right swaps light up
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.CCryptbloom28557.5%SShadowflame2.5k52.7%VVoid Staff70652.5%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.OOracle Lens62354.4%FFarsight Alteration5.6k51.8%SStealth Ward3.0k44.8%

Best Viktor Runes

Deathfire Touch is the standard keystone, and it suits a mage who would rather chip from range than dive in. His empowered auto and Death Ray keep the damage ticking without ever putting him in danger, which is exactly how he wants to fight. Fill the rest with cooldown and mana so the casts never stop. Keep it simple, because relentless, safe poke is the whole idea.

The pre-game page Deathfire Touch · Sorcery + Resolve · keystone + 5 runes + 3 shards
Sorcery Primary Deathfire TouchDamaging a champion with an ability burns them over time. Manaflow Band98% · 49.7%Transcendence67% · 49.2%Scorch95% · 49.7% Keystone plus three minors from Sorcery, two from Resolve, then three shards — no runebook, no masteries.
Resolve Secondary Bone Plating68% · 49.0%Shield Bash66% · 48.9%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Build toward Blackfire Torch into Lich Bane and treat every item like one more evolution stage. You can lose lane and still take over once the items come online. Lich Bane comes online at about the 21-minute mark, and that is when his ray and storm stop chipping and start deleting health bars in a straight line. Play the early game safe, hit that timing, and the fights are his.

Viktor Skill Order

Viktor's opening points go Q, E, E, W, E, so Gravity Field is the last basic in and it waits until the fourth level. The stun zone shows up two levels ahead of Arcane Storm.

Skill order · Viktor R at 6 / 11 / 16 — always
PriorityRR›EE›QQ›WW›Max E first; Q at level 1.
Lv 123456789101112131415161718
Q1911121516max 16
W41418max 18
E2357810max 10
R61317max 17

Viktor Changes This Patch

Stat & ability changesPatch 26.22
  • Health growth100 105Buff
  • R Damage (Initial Burst) ratio50% AP 60% APBuff

Viktor Abilities

Siphon Power keeps Viktor safe while he pokes, blasting a target for a shield and then powering up his next basic attack. Arcane Storm hides utility behind its damage too, interrupting channels on cast and letting him steer the storm across a fight once it lands.

Abilities · Viktorpatch 26.22 base numbers · click an ability · all ranks shown
Glorious EvolutionPassivePSiphon PowerMax 2ndQGravity FieldMax lastWHextech RayMax 1stEArcane StormUltRRank-up levels here match the skill order below.
Hextech RayMagic damageMax 1stStatLV 2rank 1LV 3rank 2LV 5rank 3LV 7rank 4LV 8MAXDamage (Hextech Ray)+40 per rank+50% APlv 270lv 3110lv 5150lv 7190lv 8230Cost+10 per ranklv 260lv 370lv 580lv 790lv 8100Cooldown-1 per ranklv 212slv 311slv 510slv 79slv 88s

Viktor Base Stats

Base stats · ViktorPatch 26.22
Base statslevel 1 · +per levelAD53+3AS0.658+2.11%MS330Range525HP600+105HP58+0.65Armor23+4.4MR30+1.3MP405+45MP58+0.8

Viktor Matchups

Viktor struggles early against aggressive lane bullies who close his range and punish him before his augments come online. Once he scales, immobile teams that clump for his zone control and cannot dive past his field fall apart, while slippery assassins who dodge his lines stay a threat.

Lane matchups · Viktor click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs AP mages 01Trade with Death Ray range and shield incoming spells using Siphon Power.02Shove and follow roams; control mages punish you when they leave first.03Build magic resist and outscale them into teamfights with Chaos Storm. Win rate by game lengthViktor overall · all matchupsUnder 20 min43.7%20–28 min51.8%28–35 min49.8%Over 35 min49.7%
Respect Vel'Koz, Ryze, and Aurelion Sol early, since Viktor is slow and immobile before his items land and they can shove him off the map before he ever evolves. Hold Gravity Field for when they overcommit, and Chaos Storm can flip the fight once he is online. He has a clean time into Cassiopeia, Veigar, and Irelia, where his range and waveclear let him farm untouched and simply out-scale the lane.
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