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Yone Build 26.22

C

On the weaker side at 47.9% and slipping this patch, though Yone's whole game is committing with a rope attached. His E sends his spirit forward, then snaps him back to his body when it expires, so he can dive a fight and rewind out if it goes wrong. Land the Q3 knockup into his ult and a carry evaporates. Misjudge the E timer and you die where your body was left.

#95 of 128 top this patch · 6.2k games
Win rate47.9%−1.4Games6.2kPick rate8.0%Ban rate15.1%Last 8 patches−2.3 since 26.15Damage profilei
AP
AD
AP 16%AD 72%True 12%
DifficultyiHighPunishes misplays
ModernARAMCounter

When Is Yone Strongest?

Power keeps building past the item spike into the second half, and games at this rank average around 28 minutes. Yone spikes once his double-strike passive and cleave come online in the mid game and carry a fight. Survive the early levels, scale up, then look for a moment where the ultimate can catch multiple carries and swing the whole teamfight.

Game timeline · Yone drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:04
Ambush zone8:06–9:36 Power spike 14:31
7:377:3714:3118:13
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 53/100 · Even
Core 1/3 items
Gold ~5.2k
Phase Lvl-6 window
Next spike Blade of The Ruined King · 14:31

Yone Item Build

Yone is a hybrid-damage skirmisher who mixes physical and magic hits and fights twice thanks to his spirit form. The build stacks attack speed and crit so his strikes ramp, his cleave shields grow in a crowd, and both halves of his damage cut through squishies and tanks alike.

Standard loadout · Yone The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Bow×1Health Potion×2 Core path · click an item for its recipe ››› Boots Berserker's Greaves97% · 48.1%Plated Steelcaps3% · 51.2%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.JJak'Sho, The Protean13059.2%WWit's End25052.8%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.GGuardian Angel40565.4%JJak'Sho, The Protean13059.2%DDeath's Dance1.3k55.4%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.LLord Dominik's Regards97054.1%MMortal Reminder84549.9%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.FFarsight Alteration1.8k51.2%OOracle Lens92748.0%SStealth Ward3.5k46.2%

Best Yone Runes

Lethal Tempo matches how he wants every fight to go, extended rather than settled in a single burst. His alternating two-hit passive and Q swings keep him auto-attacking through a duel, so the keystone pays off the longer he sticks on someone. Fill the rest for trading sustain, because his E rewind only bails him out if he was winning the fight it committed to.

The pre-game page Lethal Tempo · Precision + Resolve · keystone + 5 runes + 3 shards
Precision Primary Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Absorb Life78% · 47.2%Legend: Alacrity99% · 48.0%Last Stand89% · 47.6% Keystone plus three minors from Precision, two from Resolve, then three shards — no runebook, no masteries.
Resolve Secondary Overgrowth63% · 47.3%Second Wind55% · 47.2%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Build toward Blade of The Ruined King into Immortal Shieldbow and let that purchase set your fight tempo. You can lose lane and still take over once the items come online. Immortal Shieldbow comes online at about the 18-minute mark, and that is when his dive-and-rewind starts closing kills instead of just chipping. Trade with E before then and save the real all-ins for after.

Yone Skill Order

Ranking Mortal Steel through level 9 buys one thing above all else: more damage on the thrust, and on the two-stack version that dashes Yone in and knocks enemies airborne. Soul Unbound reaches its own fifth point at 13.

Skill order · Yone R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 3.
Lv 123456789101112131415161718
Q14579max 9
W214151718max 18
E38101213max 13
R61116max 16

Yone Abilities

Way of the Hunter quietly hands Yone extra critical strike chance, which is why crit items feel cheap on him, while every second strike bites as magic on top. Spirit Cleave keys off that attack speed too, its cooldown and cast time both shrinking the faster he swings.

Abilities · Yonepatch 26.22 base numbers · click an ability · all ranks shown
Way of the HunterPassivePMortal SteelMax 1stQSpirit CleaveMax lastWSoul UnboundMax 2ndEFate SealedUltRRank-up levels here match the skill order below.
Mortal SteelPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXBase Damage+25 per rank+105% ADlv 125lv 450lv 575lv 7100lv 9125Constant at every rankCooldown4ssame at all ranks

Yone Base Stats

Base stats · YonePatch 26.22
Base statslevel 1 · +per levelAD62+2AS0.625+3.5%MS345Range175HP620+105HP57.5+0.75Armor33+4.6MR32+2.05MP500MP50

Yone Matchups

Yone dives with his spirit and needs a safe path back to his body, so hard crowd control and burst that catches him mid-return punish him hardest. Immobile targets and melee brawlers who cannot escape his gap-close let him ramp, shield off the cleave, and win the extended trade.

Lane matchups · Yone click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs bruisers 01Poke with Q from range; avoid prolonged brawls early02Rush armor and space with W to blunt their damage03Scale two items; your crits outduel them by mid game Win rate by game lengthYone overall · all matchupsUnder 20 min45.1%20–28 min48.5%28–35 min48.8%Over 35 min46.8%
Fiora, Irelia, and Trundle punish him early, catching the windows where his E is down and he has no rewind to fall back on, so play those matchups patiently. With his ult up he can flip most fights on the knockup, so scale toward that. He beats Gwen, Sion, and Cho'Gath, and once your lane is stable that is where you go, diving a fight you are already favored to win.
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