LiveUpdated 13 hours ago26.22
Mid

Zoe Build 26.22

A

Zoe is a coin flip you get to load in your favor. Land the sleep bubble and a fully charged star deletes whoever it touches from most of a screen away; miss it and you are just tossing sparkles and waiting on cooldowns. Well above the curve at 51.1% and slipping, though the number matters far less than your aim on the night. She is a one-shot pick threat, so hunt the angle and make the bubble count.

#34 of 125 mid this patch · 3.3k games
Win rate51.1%−0.6Games3.3kPick rate2.9%Ban rate7.3%Last 8 patches+0.1 since 26.15Damage profilei
AP
AP 76%AD 8%True 16%
DifficultyiModerateRewards fundamentals
ModernARAMCounter

When Is Zoe Strongest?

The win rate runs highest in the opening minutes and eases off later, and games at this rank average around 28 minutes. Zoe's win condition never changes: land a sleep, connect a max-range star, and delete someone before the fight is fair. Farm safely, hunt for a pick every time her combo is up, and turn one caught target into a numbers advantage.

Game timeline · Zoe drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end27:59
Ambush zone6:18–7:48 Power spike 22:58
20:5811:4518:5822:58
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 61/100 · Even
Core 1/3 items
Gold ~4.9k
Phase Lvl-6 window
Next spike Spellslinger's Shoes · 20:58

Zoe Item Build

Zoe is a one-shot burst mage who sets up a single devastating pick from a screen away. The build stacks ability power and mana so her star hits like a truck at max charge and the doubled damage off a sleep can delete a target before they wake up.

Standard loadout · Zoe The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Ring×1Health Potion×2 Core path · click an item for its recipe ››› Boots Spellslinger's Shoes74% · 51.1%Crimson Lucidity26% · 53.3%
Situational items pick an opponent in the bar above — the right swaps light up
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.ZZhonya's Hourglass47254.2%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.VVoid Staff18256.6%SStormsurge44051.8%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.OOracle Lens70655.4%FFarsight Alteration1.6k52.9%SStealth Ward1.0k45.2%

Best Zoe Runes

Electrocute is the obvious call, since her combo is built to set it off. A bubble into a charged star into the empowered auto lands three quick hits almost at once, tripping the rune right as the target is asleep and helpless. Nothing else keeps pace with that kind of front-loaded burst.

The pre-game page Electrocute · Domination + Sorcery · keystone + 5 runes + 3 shards
Domination Primary ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Sudden Impact41% · 50.1%Grisly Mementos71% · 51.0%Relentless Hunter75% · 51.1% Keystone plus three minors from Domination, two from Sorcery, then three shards — no runebook, no masteries.
Sorcery Secondary Nimbus Cloak75% · 49.9%Transcendence43% · 49.2%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Aim for Luden's Echo into Lich Bane and play for the moment her burst turns lethal. Stalling out hurts, so press any early edge you get. When Lich Bane comes online at about the 19-minute mark, a bubble into a charged Q stops chunking and simply one-shots a squishy. That breakpoint is the whole plan, so poke safely with stolen spells until you reach it.

Zoe Skill Order

Every point in Paddle Star through level 9 raises the ceiling on a fully flown missile; Sleepy Trouble Bubble tops out four levels later at 13, so the sleep setup lags the burst it is meant to feed.

Skill order · Zoe R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 2.
Lv 123456789101112131415161718
Q14579max 9
W31415max 15
E28101213max 13
R611max 11

Zoe Abilities

Spell Thief is the wild card the pick talk ignores, letting her scoop the remnant of an enemy summoner spell or item and fire it back once, with three bonus missiles every time she casts a stolen summoner. More Sparkles rewards a spell-then-attack rhythm, loading her next auto with extra magic damage.

Abilities · Zoepatch 26.22 base numbers · click an ability · all ranks shown
More Sparkles!PassivePPaddle Star!Max 1stQSpell ThiefMax lastWSleepy Trouble BubbleMax 2ndEPortal JumpUltRRank-up levels here match the skill order below.
Paddle Star!Magic damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXBase Damage+30 per ranklv 150lv 480lv 5110lv 7140lv 9170Cost+5 per ranklv 140lv 445lv 550lv 755lv 960Cooldown-0.5 per ranklv 18.5slv 48slv 57.5slv 77slv 96.5s

Zoe Base Stats

Base stats · ZoePatch 26.22
Base statslevel 1 · +per levelAD58+3.3AS0.658+2.5%MS340Range550HP630+106HP57.5+0.6Armor21+4.7MR30+1.3MP425+25MP58+0.65

Zoe Matchups

Zoe fires slow, dodgeable skillshots, so mobile champions who sidestep her star and sleep bubble frustrate her all game. Immobile targets with no dash to escape her long-range poke, and lanes that must stand still to farm, let her land the full combo and blow them up.

Lane matchups · Zoe click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs assassins 01Trade with Paddle Star and passive; do not overextend past river.02Ward both flanks; save Portal Jump to dodge their all-in engage.03Build armor or magic resist; land Sleepy Trouble Bubble before they leap. Win rate by game lengthZoe overall · all matchupsUnder 20 min54.0%20–28 min52.1%28–35 min50.0%Over 35 min48.6%
Anyone who can dash or flash through your bubble makes Zoe miserable, so respect LeBlanc, Vladimir, and Kassadin as the champions who punish a whiffed skillshot, and keep the portal jump ready to bail when they dive. She feasts on Azir, Diana, and Aurora instead, immobile targets who cannot sidestep the sleep and get deleted the moment it connects. Your whole game is winning that one skillshot exchange.
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