LiveUpdated 33 mins ago26.22Builds updating
Jungle

Bel'Veth Build 26.21

A

A comfortable pick at 51.7% and trending up this patch, Bel'Veth turns takedowns into uncapped attack speed until she is swinging faster than the game was built for. She dashes in four directions with her Q to kite around a fight, channels a whirlwind to shrug off damage, and consumes a Void Coral to transform into a bigger, deadlier form that snowballs games out of reach. She is a scaling brawler who wants kills to feed the machine.

#18 of 91 jungle this patch · 3.2k games
Win rate51.7%+0.9Games3.2kPick rate2.2%Ban rate4.3%Last 8 patches−1.0 since 26.14Damage profilei
AD
AP 9%AD 70%True 21%
DifficultyiHighPunishes misplays
ModernARAMCounter

When Is Bel'Veth Strongest?

The high point is the late game, so every extra minute helps, and games at this rank average around 27 minutes. Bel'Veth wants to reach that window, secure a Void objective to fuel her ultimate, and then snowball, since every takedown stacks her attack speed and each transform makes the next fight harder to stop.

Game timeline · Bel'Veth drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end27:03
Ambush zone8:06–9:36 Power spike 18:37
16:5910:4516:5918:37
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 49/100 · Even
Core 1/3 items
Gold ~5.9k
Phase Lvl-6 window
Next spike Plated Steelcaps · 16:59

Bel'Veth Item Build

Bel'Veth is an attack-speed bruiser who dashes through fights, stacking permanent attack speed off takedowns until her basic attacks alone shred a team. The build leans on attack speed and on-hit damage with sustain so her repeated dashes and channels keep her healthy while she ramps toward an uncappable finish.

Standard loadout · Bel'Veth The consensus path — reliable spikes, no dead time.
Starting items 450g Gustwalker Hatchling×1 Core path · click an item for its recipe ››› Boots Plated Steelcaps57% · 54.5%Mercury's Treads43% · 56.9%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.JJak'Sho, The Protean17474.7%WWit's End44764.4%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.GGuardian Angel17381.5%JJak'Sho, The Protean17474.7%DDeath's Dance1.3k64.5%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.TTerminus70766.8%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.EEye of the Herald2483.3%OOracle Lens2.5k52.6%SStealth Ward61147.5%

Best Bel'Veth Runes

Lethal Tempo rewards committing to a target and swinging without letting up, which is exactly the fight her uncapped attack speed wants. The keystone leans into the same all-in attacking her kit is built around. Keep the rest tuned for dueling and sustain so she can live inside a brawl.

The pre-game page Lethal Tempo · Precision + Inspiration · keystone + 5 runes + 3 shards
Precision Primary Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Triumph99% · 51.7%Legend: Alacrity92% · 51.2%Coup de Grace89% · 52.1% Keystone plus three minors from Precision, two from Inspiration, then three shards — no runebook, no masteries.
Inspiration Secondary Cash Back72% · 51.6%Triple Tonic73% · 52.3%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Build toward Kraken Slayer into Blade of The Ruined King to give her uncapped attack speed something worth swinging. Falling behind early is recoverable on this scaling curve. Blade of The Ruined King comes online by roughly 19 minutes, and her sustained damage in a drawn-out fight becomes almost impossible to survive. Look for early takedowns so both her items and her passive start snowballing.

Bel'Veth Skill Order

Level six is the real jump: Endless Banquet turns her into her true form with more health, range, and attack speed, while Void Surge has already banked three ranks from levels one, four, and five.

Skill order · Bel'Veth R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 2.
Lv 123456789101112131415161718
Q14579max 9
W314151618max 18
E28101113max 13
R61217max 17

Bel'Veth Abilities

Above and Below is the only real crowd control in the kit, a tail slam that knocks up and slows, and it is what sets up everything else. Death in Lavender also hands her temporary attack speed on every cast, not just off takedowns.

Abilities · Bel'Vethpatch 26.22 base numbers · click an ability · all ranks shown
Death in LavenderPassivePVoid SurgeMax 1stQAbove and BelowMax lastWRoyal MaelstromMax 2ndEEndless BanquetUltRRank-up levels here match the skill order below.
Void SurgePhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+2 per rank+105% ADlv 112lv 414lv 516lv 718lv 920Cooldown-0.75 per ranklv 14slv 43.25slv 52.5slv 71.75slv 91s

Bel'Veth Base Stats

Base stats · Bel'VethPatch 26.22
Base statslevel 1 · +per levelAD55+1.5AS0.67MS340Range150HP580+105HP56+0.6Armor28+5MR32+2.05MP45MP50

Bel'Veth Matchups

Bel'Veth wants to dash in and out and keep attacking, so heavy crowd control that pins her down and burst that kills her before she stacks give her the hardest fights. She feasts on immobile targets she can weave around, while ranged kiters who deny her attacks slow her ramp.

Lane matchups · Bel'Veth click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs carry junglers 01Avoid extended early duels since damage junglers outrace your weak early attack speed.02Track their farming path with vision, then invade once your attack speed stacks.03Scale past them, then channel Royal Maelstrom to shrug their burst in fights. Win rate by game lengthBel'Veth overall · all matchupsUnder 20 min35.1%20–28 min52.0%28–35 min54.9%Over 35 min59.9%
Be wary of Ekko, Darius, and Nunu & Willump early, since she is weak before her items and her first big transform, and hard crowd control shuts her dashes down cold. She takes over against Naafiri, Diana, and Jayce once she scales, dashing circles around them while her attack speed grinds them out. Get her ahead early and the late game is a formality.
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