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Singed Build 26.22

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A strong pick at 51.2% and sliding this patch, Singed plays a game nobody else on the map is playing. He runs laps leaving a poison trail, proxies waves behind the enemy, and baits opponents into chasing him to their deaths. The Fling ties it all together, catch their carry, throw it into your team, and drop the goo to keep it stuck there.

#37 of 135 top this patch · 2.3k games
Win rate51.2%−0.2Games2.3kPick rate2.0%Ban rate0.9%Last 8 patches−1.0 since 26.15Damage profilei
AP
AP 92%AD 4%True 4%
DifficultyiModerateRewards fundamentals
ClassicModernARAMCounter

When Is Singed Strongest?

The strong window is the later mid-game, once the build is mostly online, and games at this rank average around 28 minutes. Singed wins by generating pressure elsewhere, so he uses that window to proxy waves, drag chasers through his poison, and turn every enemy who tunnels on him into wasted time for their team.

Game timeline · Singed drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:08
Ambush zone7:42–9:12 Power spike 14:52
9:299:2914:5216:48
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 56/100 · Even
Core 1/3 items
Gold ~5k
Phase Lvl-6 window
Next spike Liandry's Torment · 14:52

Singed Item Build

Singed is a proxy-farming tank-mage who kills you by making you chase him through his poison, so the build stacks health, ability power, and movement tools to keep him alive and his trail lethal. The items turn his run-around playstyle into a slow, inescapable grind of damage.

Standard loadout · Singed The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Ring×1Health Potion×2 Core path · click an item for its recipe ››› Boots Boots of Swiftness71% · 51.4%Plated Steelcaps29% · 53.1%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.ZZeke's Convergence8467.9%FForce of Nature18458.7%JJak'Sho, The Protean27155.4%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.ZZeke's Convergence8467.9%DDead Man's Plate51059.4%JJak'Sho, The Protean27155.4%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.BBloodletter's Curse19954.3%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.OOracle Lens28652.4%FFarsight Alteration37252.2%SStealth Ward1.7k50.8%

Best Singed Runes

Deathfire Touch fits a champion who deals damage just by existing near people. Singed does not want to sit and auto-attack, he wants his poison ticking on as many enemies as possible while he runs straight through them. Round it out with movement speed and sustain, because the entire playstyle lives or dies on being faster than whoever is chasing you.

The pre-game page Deathfire Touch · Sorcery + Precision · keystone + 5 runes + 3 shards
Sorcery Primary Deathfire TouchDamaging a champion with an ability burns them over time. Nimbus Cloak88% · 51.4%Celerity91% · 51.2%Scorch53% · 50.6% Keystone plus three minors from Sorcery, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Triumph56% · 49.7%Last Stand54% · 50.2%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth+65 Health
Shards give +18Adaptive Force+65Health
Go Liandry's Torment into Rylai's Crystal Scepter so he can tank the chase and let the poison do the work. A rough lane is survivable here, since the payoff is in scaling. Rylai's Crystal Scepter comes online around 17 minutes, and from there his run-it-down kiting becomes almost impossible to answer without hard crowd control. Stack the health and utility he needs, then abuse how few champions can actually catch him.

Singed Skill Order

Levels 4, 5, 7, and 9 all go into Poison Trail: four straight upgrades to the damage he leaves behind while running. Mega Adhesive stays on one point until level 14, so the grounding comes late.

Skill order · Singed R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 2.
Lv 123456789101112131415161718
Q13579max 9
W414151718max 18
E28101213max 13
R61116max 16

Singed Abilities

Noxious Slipstream hands Singed free mobility, a speed burst every time he drafts past another nearby champion, which is what makes the kiting work. Insanity Potion is the fight button, loading his combat stats and, on top of that, stapling Grievous Wounds onto his Poison Trail so healers get nothing back.

Abilities · Singedpatch 26.22 base numbers · click an ability · all ranks shown
Noxious SlipstreamPassivePPoison TrailMax 1stQMega AdhesiveMax lastWFlingMax 2ndEInsanity PotionUltRRank-up levels here match the skill order below.
Poison TrailMagic damageMax 1stStatLV 1rank 1LV 3rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+10 per rank+42.5% APlv 120lv 330lv 540lv 750lv 960Constant at every rankCost13same at all ranks

Singed Base Stats

Base stats · SingedPatch 26.22
Base statslevel 1 · +per levelAD63+3.4AS0.7+1.9%MS345Range125HP650+96HP59.5+0.55Armor34+4.2MR32+2.05MP330+45MP57.5+0.55

Singed Matchups

Singed wants open lanes to kite through and enemies willing to tunnel on him into his poison, so hard crowd control that pins him down and stops his running shuts his whole game off. Melee laners who take the bait and chase, and immobile targets he can fling, are exactly what his hit-and-run poison punishes.

Lane matchups · Singed click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs AP mages 01Sidestep their skillshots; only trade when poison trail is ticking on them.02Ward river and roam; your speed punishes mages who overextend pushing.03Build magic resist; ground them with adhesive to cancel their escape dashes. Win rate by game lengthSinged overall · all matchupsUnder 20 min48.8%20–28 min45.9%28–35 min55.6%Over 35 min55.6%
Ranged pokers and reliable crowd control like Kennen, Rumble, and Cho'Gath give Singed trouble, since they can zone his poison or lock him mid-run, so pick your dashes carefully. He feasts on Malphite, Gwen, and Olaf, the melee or immobile targets that get flung and cannot escape the goo before they melt. When your lane is even, wander off, proxy, and go make another lane miserable.
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