LiveUpdated 7 hours ago26.21
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Trundle Build 26.21

B

On the way up this patch and a fine but unremarkable pick at 50.2%, Trundle is about as pure a 1v1 machine as it gets. Chomp bites off their attack damage, his ice pillar splits the fight in two, and his ultimate drains a tank's health and resistances right off the body. Catch someone alone and he simply out-sustains and out-duels them. He is a pick-and-brawl specialist who thrives in isolated fights.

#67 of 141 top this patch · 2.1k games
Win rate50.2%+1.4Games2.1kPick rate1.5%Ban rate0.4%Last 8 patches+1.5 since 26.14Damage profilei
AD
AP 13%AD 83%True 5%
DifficultyiModerateRewards fundamentals
ClassicModernARAMCounter

When Is Trundle Strongest?

The win rate runs highest in the opening minutes and eases off later, and games at this rank average around 28 minutes. Trundle wins by picking fights he cannot lose, so the plan is to abuse his dueling edge around objectives and early skirmishes and save the ultimate to neuter the enemy's key frontliner.

Game timeline · Trundle drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:23
Ambush zone8:00–9:30 Power spike 15:19
13:3115:1913:3119:00
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 56/100 · Even
Core 0/3 items
Gold ~5.3k
Phase Lvl-6 window
Next spike Plated Steelcaps · 13:31

Trundle Item Build

Trundle is a dueling bruiser who steals the enemy tank's own stats and out-sustains anyone foolish enough to fight him one on one. The build mixes health and resistances with attack speed so his bite hurts, his domain heals him through trades, and his ultimate flips the biggest bruiser on the other team.

Standard loadout · Trundle The consensus path — reliable spikes, no dead time.
Starting items 500g Doran's Blade×1Health Potion×1Stealth Ward×1 Core path · click an item for its recipe ››› Boots Plated Steelcaps67% · 51.9%Mercury's Treads33% · 52.4%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.SSpirit Visage25953.3%WWit's End10046.0%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.DDeath's Dance29760.3%RRanduin's Omen13859.4%TThornmail13047.7%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.BBlack Cleaver3455.9%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.FFarsight Alteration30754.1%SStealth Ward1.6k50.0%OOracle Lens22946.7%

Best Trundle Runes

Lethal Tempo suits the way he grinds a fight down. Chomp steals attack damage while his frozen zone keeps him swinging, so the longer a duel runs the more the keystone stacks in his favor. Build the rest around sustain and dueling stats so he never has to leave a fight he is winning.

The pre-game page Lethal Tempo · Precision + Resolve · keystone + 5 runes + 3 shards
Precision Primary Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Triumph90% · 49.8%Legend: Alacrity97% · 50.0%Last Stand86% · 49.6% Keystone plus three minors from Precision, two from Resolve, then three shards — no runebook, no masteries.
Resolve Secondary Bone Plating81% · 50.1%Demolish76% · 49.1%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Build Ravenous Hydra into Trinity Force and play for the drawn-out fights his sustain wins. Stalling out hurts, so press any early edge you get. Once Trinity Force is up at about the 19-minute mark, his Chomp and lifesteal turn every duel into a slow bleed the enemy cannot out-trade. Look for side-lane isolation and drag bruisers into a 1v1 you already control.

Trundle Skill Order

Chomp at one already takes attack damage off whoever he bites, Frozen Domain at two turns a patch of ground into extra attack speed and healing, and Pillar of Ice at three gives him terrain, so three points cover damage, sustain, and zoning.

Skill order · Trundle R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314151718max 18
R61116max 16

Trundle Abilities

King's Tribute keeps him topped off through every skirmish, healing a chunk of an enemy's max health whenever one dies anywhere near him. Frozen Domain is more than a heal patch too, handing him move speed on top of the attack speed while he stands on it.

Abilities · Trundlepatch 26.21 base numbers · click an ability · all ranks shown
King's TributePassivePChompMax 1stQFrozen DomainMax 2ndWPillar of IceMax lastESubjugateUltRRank-up levels here match the skill order below.
ChompPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+20 per rank+115 / 125 / 135 / 145 / 155% ADlv 110lv 430lv 550lv 770lv 990Constant at every rankCost20same at all ranksCooldown3.5ssame at all ranks

Trundle Base Stats

Base stats · TrundlePatch 26.21
Base statslevel 1 · +per levelAD68+4.5AS0.67+2.9%MS350Range175HP650+110HP56+0.75Armor37+4.5MR32+2.05MP340+45MP57.5+0.6

Trundle Matchups

Trundle wants a straight fight against a beefy, stat-heavy target he can bite down and rob with his ultimate, so single tanky bruisers are exactly his meal. Kiting ranged threats that never let him close, and poke that whittles him before the duel starts, are what actually give him problems.

Lane matchups · Trundle click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs tanks 01Your ultimate drains their health, armor, and magic resist together.02Fight inside Frozen Domain to out-sustain their low burst damage.03Build percent-health damage items to shred their large health pool. Win rate by game lengthTrundle overall · all matchupsUnder 20 min53.8%20–28 min51.0%28–35 min48.8%Over 35 min50.0%
Percent-health poke and long range give Cho'Gath, Camille, and Jayce the tools to whittle him before he locks down a duel, so wait for your pillar and pick the terms. He dominates Volibear, Tryndamere, and Ambessa, chomping their damage away and draining single-target bruisers dry in a straight fight. Force the isolated brawl, drop the pillar to cut off help, and let the sustain do the rest.
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