LiveUpdated 2 hours ago26.22Builds updating
Support

Morgana Build 26.21

B

Morgana's whole game is two spells pulling in opposite directions. Dark Binding is a long, slow root that sets up every kill she gets, while Black Shield is a magic-damage bubble that eats an enemy's key stun before it can land. Tormented Shadow melts anyone stuck in the root, and Soul Shackles locks down a cluster if she can get close. She is middle of the pack at 50.5% and sliding this patch, and landing the binding or blocking the right spell is what decides the fight.

#26 of 119 support this patch · 5.8k games
Win rate50.5%−0.5Games5.8kPick rate4.0%Ban rate15.0%Last 8 patches+0.8 since 26.14Damage profilei
AP
AP 88%AD 6%True 6%
DifficultyiLowForgiving
ClassicModernARAMCounter

When Is Morgana Strongest?

The early game is the peak, before the enemy team comes online, and games at this rank average around 29 minutes. Morgana wins by using that window to catch key targets with her snare and protect her carries with well-timed shields, turning one root into a fight her team piles onto while the shield blanks the enemy engage.

Game timeline · Morgana drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end29:25
Ambush zone5:42–7:12 Power spike 23:45
12:4312:4318:3023:45
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 54/100 · Even
Core 0/3 items
Gold ~3.9k
Phase Lvl-6 window
Next spike Ionian Boots of Lucidity · 12:43

Morgana Item Build

Morgana is a utility mage who lands a long snare, melts targets standing in her cursed zone, and shields allies through enemy magic and crowd control. The build stacks ability power and cooldown so her binding lasts longer, her zone burns harder, and her shield comes back faster.

Standard loadout · Morgana The consensus path — reliable spikes, no dead time.
Starting items 100g Health Potion×2Stealth Ward×1 Core path · click an item for its recipe ››› Boots Ionian Boots of Lucidity82% · 50.0%Sorcerer's Shoes18% · 51.0%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.LLocket of the Iron Solari15151.0%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.KKnight's Vow9260.9%LLocket of the Iron Solari15151.0%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.OOracle Lens5.6k50.7%FFarsight Alteration2147.6%SStealth Ward12440.3%

Best Morgana Runes

Arcane Comet lines up with her poke-and-catch pattern, giving her extra burst on the targets she pins with the root. The rest of the page wants ability haste so the root and the shield are up more often. Those two spells are the whole game, so build to cast them more.

The pre-game page Arcane Comet · Sorcery + Domination · keystone + 5 runes + 3 shards
Sorcery Primary Arcane CometDamaging a champion with an ability hurls a damaging comet at their location. Manaflow Band93% · 50.2%Transcendence91% · 50.0%Scorch76% · 49.9% Keystone plus three minors from Sorcery, two from Domination, then three shards — no runebook, no masteries.
Domination Secondary Cheap Shot43% · 50.5%Ultimate Hunter42% · 50.2%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Build Liandry's Torment into Zhonya's Hourglass to push the damage on her root-and-zone combo. There is no single power window, so play the matchup in front of you. Zhonya's Hourglass coming online around 24 minutes is when a landed binding into Tormented Shadow does enough to just delete a squishy, not merely set one up. Prioritize that item and play around the root.

Morgana Skill Order

Dark Binding eats levels 1, 4, 5, 7 and 9. Tormented Shadow takes 2, 8, 10, 12 and 13, with Soul Shackles at 6 and 11, so Black Shield stays at rank one after its level 3 point through level 13.

Skill order · Morgana R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314max 14
R611max 11

Morgana Abilities

Soul Siphon is the piece her strategic notes skip, a passive that heals her whenever she damages champions, large minions, or the bigger jungle monsters. It keeps her topped off while Tormented Shadow lingers on the ground, burning harder the lower a trapped target's health falls.

Abilities · Morganapatch 26.22 base numbers · click an ability · all ranks shown
Soul SiphonPassivePDark BindingMax 1stQTormented ShadowMax 2ndWBlack ShieldMax lastESoul ShacklesUltRRank-up levels here match the skill order below.
Dark BindingMagic damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+55 per rank+90% APlv 180lv 4135lv 5190lv 7245lv 9300Cost+5 per ranklv 150lv 455lv 560lv 765lv 970Constant at every rankCooldown10ssame at all ranks

Morgana Base Stats

Base stats · MorganaPatch 26.22
Base statslevel 1 · +per levelAD56+3.5AS0.625+1.53%MS335Range450HP630+104HP55.5+0.4Armor25+4.2MR30+1.3MP340+60MP511+0.4

Morgana Matchups

Morgana lives on landing one skillshot snare, so mobile enemies who juke her binding leave her with little else to offer. Immobile targets she can root and magic-heavy lanes she can neutralize with her shield are the matchups where she takes control.

Lane matchups · Morgana click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs supports 01Land Q on the enchanter to lock them, then follow with W02Enchanters lack kill pressure, so roam mid and root targets with Q03Black Shield your carry against their CC, then root their backline Win rate by game lengthMorgana overall · all matchupsUnder 20 min51.3%20–28 min50.2%28–35 min50.2%Over 35 min51.0%
Hard engage that beats her to the punch is the problem, so be wary of Zilean, LeBlanc, and Pantheon, who can force the fight before the binding or shield is ready. Hold Black Shield for their engage instead of spending it early. She has the edge into Mel, Swain, and Bard, where a single root turns a trade into a kill, so look to punish those lanes.
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