LiveUpdated 6 hours ago26.22
Support

Pyke Build 26.22

B

Pyke plays like an assassin wearing a support's boots, roaming with his camouflage to hook someone out of position. His bonus health builds into attack damage instead of armor, so he stays squishy but hits like a mid-laner. The ult executes low targets and hands the full gold bounty to a teammate, which is how a fed Pyke snowballs an entire team. A fine but unremarkable pick at 49.6% and slipping this patch, and the whole kit is built to punish a single mistake.

#37 of 84 support this patch · 2.4k games
Win rate49.6%−0.3Games2.4kPick rate6.1%Ban rate27.0%Last 8 patches+0.2 since 26.15Damage profilei
AD
AP 0%AD 74%True 26%
DifficultyiHighPunishes misplays
ModernARAMCounter

When Is Pyke Strongest?

The win rate runs highest in the opening minutes and eases off later, and games at this rank average around 28 minutes. Pyke is built to snowball a lead across the map, so use the power window to roam for picks, share the execute gold with a carry, and turn each kill into the reset that starts the next one.

Game timeline · Pyke drag or hover to scrub · space plays · ←/→ step
your power minute by minute · gold = item spikes · small = components · dashed = objectives
Camps1:30Drake / Grubs5:00Herald14:00Baron20:00Avg end28:05
Ambush zone5:12–6:42 Power spike 23:50
11:2811:2814:1923:50
0:00 10:00 20:00 30:00 40:00
At 12:00
Power 62/100 · Even
Core 1/3 items
Gold ~4.3k
Phase Lvl-6 window
Next spike Umbral Glaive · 14:19

Pyke Item Build

Pyke is a roaming assassin support who converts his health investment into raw attack damage and hunts kills instead of stacking defenses. His build leans on lethality, attack damage, and haste so his hook, stun, and execute chain into a pick and hand gold to a teammate on every takedown.

Standard loadout · Pyke The consensus path — reliable spikes, no dead time.
Starting items 100g Health Potion×2Oracle Lens×1 Core path · click an item for its recipe ››› Boots Boots of Swiftness80% · 50.6%Ionian Boots of Lucidity20% · 51.3%
Situational items pick an opponent in the bar above — the right swaps light up
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.MMaw of Malmortius11645.7%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.DDeath's Dance6762.7%GGuardian Angel7959.5%FFrozen Heart8848.9%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.AAxiom Arc20459.3%VVoltaic Cyclosword35954.3%BBastionbreaker6253.2%
vision controlbuy this gameFights are decided a minute earlier by the team that sees first.OOracle Lens2.4k49.7%SStealth Ward2142.9%

Best Pyke Runes

Hail of Blades is the go-to keystone, giving him a burst of attack speed to land his passive-fueled hits during a quick all-in. It fits a champion who wants to blink in, combo, and slip out. Keep the rest oriented around lethality and roaming speed so he can hunt across the map. The hook is still what starts everything.

The pre-game page Hail of Blades · Domination + Resolve · keystone + 5 runes + 3 shards
Domination Primary Hail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Cheap Shot52% · 49.1%Sixth Sense59% · 48.5%Ultimate Hunter52% · 48.0% Keystone plus three minors from Domination, two from Resolve, then three shards — no runebook, no masteries.
Resolve Secondary Bone Plating59% · 49.0%Unflinching58% · 48.9%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Build Umbral Glaive into Edge of Night to stack the lethality his all-in wants. Stalling out hurts, so press any early edge you get. Edge of Night comes online at about the 24-minute mark, and his hook into ult combo starts one-shotting anyone left below the execute line. That spike is his roam timer, so build toward it and start hunting.

Pyke Skill Order

Three points into Bone Skewer by level 5 is the whole first-back plan: a hook that hurts, backed by one rank of Phantom Undertow from level 2. Ghostwater Dive takes its single point at 3 for the roam, and Death From Below lands at 6.

Skill order · Pyke R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 2.
Lv 123456789101112131415161718
Q14579max 9
W3max 3
E28101213max 13
R611max 11

Pyke Abilities

Gift of the Drowned Ones is the survival trick behind the roams, quietly healing back the champion damage he took the moment he slips out of vision. Phantom Undertow is his stun, a dash that drops a phantom, then reels it back to lock down anyone in its path.

Abilities · Pykepatch 26.22 base numbers · click an ability · all ranks shown
Gift of the Drowned OnesPassivePBone SkewerMax 1stQGhostwater DiveMax lastWPhantom UndertowMax 2ndEDeath From BelowUltRRank-up levels here match the skill order below.
Bone SkewerPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+50 per rank+75% bonus ADlv 1100lv 4150lv 5200lv 7250lv 9300Cost+5 per ranklv 170lv 475lv 580lv 785lv 990Cooldown-0.5 per ranklv 110slv 49.5slv 59slv 78.5slv 98s

Pyke Base Stats

Base stats · PykePatch 26.22
Base statslevel 1 · +per levelAD62+2AS0.667+2.5%MS330Range150HP670+110HP57+0.5Armor37+4.7MR32+2.05MP415+50MP58+1

Pyke Matchups

Pyke thrives against squishy, immobile lanes he can hook and burst, and against enemies who overextend into the fog where his regeneration and camouflage let him lurk. He struggles into sustain-heavy, ranged lanes that out-poke him and into tanks he cannot execute, since his damage relies on finishing low targets rather than grinding through health.

Lane matchups · Pyke click any opponent to retune the console
Hardest lanes · click to tune
Best hunting
How to lane vs supports 01Punish immobile enchanters with charged Q hooks from maximum range02Roam with W camouflage since enchanters cannot chase or punish03Open fights with E stun on the enchanter, then R the carry Win rate by game lengthPyke overall · all matchupsUnder 20 min55.4%20–28 min49.3%28–35 min48.3%Over 35 min48.5%
Poke and disengage supports like Maokai, Swain, and Poppy can shove him off before he lands a hook, so pick your moments and use camouflage to reset the angle. Once he catches someone, his stun and execute close the deal fast. He preys on Galio, Lux, and Pantheon who cannot punish his squishiness, so roam to those lanes and rack up the ult resets.
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