Pokemon Brilliant Diamond and Shining Pearl Wooper is a Water and Ground Type Water Fish Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Wooper can be found with Damp, Water Absorb and Unaware as an Ability and has a Medium Fast growth rate with a 1 HP EV Yield. We recommend the Brave Nature, based on 210 combined Base Stats.
Wooper Stats and Abilities
Based on Wooper Base IVs we consider this pokemon F-Tier choice. Wooper Highest IV Stat is Attack 45 and the Lowest being Speed 15.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 55 | 220 | 314 |
F | Attack | 45 | 85 | 207 |
F | Defense | 45 | 85 | 207 |
F | Special Attack | 25 | 49 | 163 |
F | Special Defense | 25 | 49 | 163 |
F | Speed | 15 | 31 | 141 |
F | Total | 210 |
Wooper | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 HP |
Growth Rate | Medium Fast |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Field, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Damp Ability 1 | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
Water Absorb Ability 2 | A Pokémon with Water Absorb heals 1/4 of its maximum HP when hit by a Water-type attack. |
Unaware Hidden Ability | Ignores any stat changes in the Pokémon. |
How To Evolve Wooper in BDSP
Wooper requires (Level 20) to evolve into Quagsire.

Where To Find Wooper in BDSP
Wooper has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Quagsire
Lv. 20-40
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Wooper
Lv. 20-40
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Wooper
Lv. 18
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Quagsire
Lv. 20-40
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Quagsire
Lv. 25-26
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Wooper
Lv. 24
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Wooper
Lv. 20-30
| |
![]() ![]() Defog |
![]() Quagsire
Lv. 16-63
| |
![]() ![]() Defog |
![]() Wooper
Lv. 16-63
| |
![]() ![]() Defog |
![]() Quagsire
Lv. 16-63
| |
Advertisement | ||
![]() ![]() Defog |
![]() Wooper
Lv. 16-63
| |
![]() ![]() Defog |
![]() Quagsire
Lv. 16-63
| |
![]() ![]() Defog |
![]() Wooper
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Wooper Weakness
Wooper is a Water and Ground Type pokemon. This will cause Wooper to take More Damage from Grass Type Moves, and Less Damage from Steel, Fire, Poison, Rock, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage |
![]() |
2.0x More Damage | |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
![]() |
What pokemon is Wooper Weak Against?
What pokemon is Wooper Strong Against?

Best Moves Wooper in BDSP
Best Moveset for Wooper Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
40 |
Earthquake
| ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
24 |
Aqua Tail
| ![]() | Physical | 135 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
28 |
Muddy Water
| ![]() | Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
16 |
Slam
| ![]() | Physical | 80 | 75 | 20 |
Best Moveset for Wooper TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM26 |
Earthquake
| ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM13 |
Ice Beam
| ![]() | Special | 90 | 100 | 10 | May freeze opponent. |



Wooper Level Up Moves
List of Moves Wooper can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
![]() |
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
4 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
8 |
Mud Shot
|
Power:
82.5 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
12 |
Mist
|
Power: —
Acc: —
PP: 30
![]() User's stats cannot be changed for a period of time.
|
12 |
Haze
|
Power: —
Acc: —
PP: 30
![]() Resets all stat changes.
|
16 |
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
21 |
Yawn
|
Power: —
Acc: —
PP: 10
![]() Puts opponent to sleep in the next turn.
|
24 |
Aqua Tail
|
Power:
135 Acc: 90
PP: 10
![]() The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
28 |
Muddy Water
|
Power:
135 Acc: 85
PP: 10
![]() May lower opponent's Accuracy.
|
32 |
Amnesia
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Special Defense.
|
36 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
40 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
Wooper TM Moves
List of Moves Wooper can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
![]() May confuse opponent.
|
TM06 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power:
120 Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power: 90
Acc: 100
PP: 10
![]() May poison opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
![]() May burn opponent.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
![]() Hits all adjacent Pokémon.
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
![]() May cause flinching.
|
Wooper Egg Moves
List of Egg Moves Wooper can learn.
Egg Move | Desc |
---|---|
Ancient Power
|
Power: 60
Acc: 100
PP: 5
![]() May raise all user's stats at once.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Stockpile
|
Power: —
Acc: —
PP: 20
![]() Stores energy for use with Spit Up and Swallow.
|
Swallow
|
Power: —
Acc: —
PP: 10
![]() The more times the user has performed Stockpile, the more HP is recovered.
|
Spit Up
|
Power: —
Acc: 100
PP: 10
![]() Power depends on how many times the user performed Stockpile.
|
Counter
|
Power: —
Acc: 100
PP: 20
![]() When hit by a Physical Attack, user strikes back with 2x power.
|
Double Kick
|
Power: 30
Acc: 100
PP: 30
![]() Hits twice in one turn.
|
Recover
|
Power: —
Acc: —
PP: 10
![]() User recovers half its max HP.
|
After You
|
Power: —
Acc: —
PP: 15
![]() Gives target priority in the next turn.
|
Acid Spray
|
Power: 40
Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
Power-Up Punch
|
Power: 40
Acc: 100
PP: 10
![]() Raises Attack.
|
Body Slam
|
Power: 85
Acc: 100
PP: 15
![]() May paralyze opponent.
|
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
Guard Swap
|
Power: —
Acc: —
PP: 10
![]() User and opponent swap Defense and Special Defense.
|
Eerie Impulse
|
Power: —
Acc: 100
PP: 15
![]() Sharply lowers opponent's Special Attack.
|
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