Pokemon Brilliant Diamond and Shining Pearl Empoleon is a Water and Steel Type Emperor Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Empoleon can be found with Torrent as an Ability and has a Medium Slow growth rate with a 3 Special Attack EV Yield. We recommend the Quiet Nature, based on 530 combined Base Stats.
Empoleon Stats and Abilities
Based on Empoleon Base IVs we consider this pokemon A-Tier choice. Empoleon Highest IV Stat is Special Attack 111 and the Lowest being Speed 60.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 84 | 278 | 372 |
D | Attack | 86 | 159 | 298 |
E | Defense | 88 | 162 | 302 |
B | Special Attack | 111 | 204 | 353 |
D | Special Defense | 101 | 186 | 331 |
E | Speed | 60 | 112 | 240 |
A | Total | 530 |
Empoleon | Detail |
---|---|
Best Nature | Quiet
↑ +10% Special Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Dry
Dislikes: Sweet
|
EV Yield | 3 Special Attack |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Field, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Torrent Ability 1 | Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Defiant Hidden Ability | When its stats are lowered its Attack increases. (Single Use Only) |
How To Evolve Empoleon in BDSP
Piplup requires (Level 16) to evolve into Prinplup and then (Level 36) to evolve into Empoleon.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Piplup
| Level 16 → |
Prinplup
| Level 36 → |
Empoleon
|
Where To Find Empoleon in BDSP
Empoleon has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
National |
Piplup
Lv. 16-63
| |
National |
Piplup
Lv. 16-63
| |
National |
Piplup
Lv. 16-63
| |
Interact |
Piplup
Lv. 5
|
Pokemon Brilliant Diamond and Shining Pearl Empoleon Weakness
Empoleon is a Water and Steel Type pokemon. This will cause Empoleon to take More Damage from Electric, Fighting, Ground Type Moves, and Less Damage from Water, Normal, , Rock, Bug, Psychic, Dragon, Fairy, Poison, Steel, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Electric
Fighting
Ground
|
0.5x Less Damage |
Water
Normal
Flying
Rock
Bug
Psychic
Dragon
Fairy
|
0.25x Less Damage |
Steel
Ice
|
Immune to Damage |
Poison
|
What pokemon is Empoleon Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
S | |
A |
Best Moves Empoleon in BDSP
Best Moveset for Empoleon Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
59 |
Hydro Pump
| Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
52 |
Drill Peck
| Physical | 80 | 100 | 20 | ||
33 |
Brine
| Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
19 |
Bubble Beam
| Special | 97.5 | 100 | 20 | May lower opponent's Speed. |
Best Moveset for Empoleon TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM26 |
Earthquake
| Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Empoleon Level Up Moves
List of Moves Empoleon can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Aqua Jet
|
Power:
60 Acc: 100
PP: 20
Physical
User attacks first.
|
1 |
Metal Claw
|
Power:
75 Acc: 95
PP: 35
Physical
May raise user's Attack.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
Physical
A physical attack in which the user charges and slams into the target with its whole body.
|
4 |
Growl
|
Power: —
Acc: 100
PP: 40
Status
Lowers opponent's Attack.
|
8 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
Special
|
11 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
15 |
Peck
|
Power: 35
Acc: 100
PP: 35
Physical
|
19 |
Bubble Beam
|
Power:
97.5 Acc: 100
PP: 20
Special
May lower opponent's Speed.
|
24 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
28 |
Fury Attack
|
Power: 15
Acc: 85
PP: 20
Physical
Hits 2-5 times in one turn.
|
33 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
Special
Power doubles if opponent's HP is less than 50%.
|
39 |
Whirlpool
|
Power:
52.5 Acc: 85
PP: 15
Special
Traps opponent, damaging them for 4-5 turns.
|
46 |
Mist
|
Power: —
Acc: —
PP: 30
Status
User's stats cannot be changed for a period of time.
|
52 |
Drill Peck
|
Power: 80
Acc: 100
PP: 20
Physical
|
59 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
Special
The target is blasted by a huge volume of water launched under great pressure.
|
Empoleon TM Moves
List of Moves Empoleon can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
Status
In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM47 |
Steel Wing
|
Power:
105 Acc: 90
PP: 25
Physical
May raise user's Defense.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
Special
Power doubles if opponent's HP is less than 50%.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
Physical
High critical hit ratio.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM72 |
Avalanche
|
Power: 60
Acc: 100
PP: 10
Physical
Power doubles if user took damage first.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
Status
Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
Special
The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM88 |
Pluck
|
Power: 60
Acc: 100
PP: 20
Physical
If the opponent is holding a berry, its effect is stolen by user.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power:
120 Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
Physical
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM97 |
Defog
|
Power: —
Acc: —
PP: 15
Status
Lowers opponent's Evasiveness and clears fog.
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
Empoleon Tutor Moves
List of Tutor Moves Empoleon can learn.
Egg Move | Desc |
---|---|
Hydro Cannon
|
Power:
225 Acc: 90
PP: 5
Special
User must recharge next turn.
|
Click/Tap WATER Pokemon similar to Empoleon.
Click/Tap STEEL Pokemon similar to Empoleon.