Guides

Pokemon Brilliant Diamond and Shining Pearl Cloyster

Cloyster
Bivalve Pokémon

Pokemon Brilliant Diamond and Shining Pearl Cloyster is a Water and Ice Type Bivalve Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Cloyster can be found with Shell Armor, Skill Link and Overcoat as an Ability and has a Slow growth rate with a 2 Defense EV Yield. We recommend the Lax Nature, based on 525 combined Base Stats.

National Dex Pokemon

Cloyster Stats and Abilities

Based on Cloyster Base IVs we consider this pokemon B-Tier choice. Cloyster Highest IV Stat is Defense 180 and the Lowest being Special Defense 45.

Tier Stat Base Min Max
F
HP50210304
C
Attack95175317
S
Defense180328504
D
Special Attack85157295
F
Special Defense4585207
E
Speed70130262
B
Total525
Cloyster Detail
Best Held Items
Best Nature
Lax
+10% Defense
-10% Special Defense
Caught in the Wild Held Item Chance
50% Pearl
Like/Dislikes
Likes: Sour
Dislikes: Bitter
EV Yield2 Defense
Growth RateSlow
Catch Rate60 (7.8% with PokéBall, full HP)
Egg GroupsWater 3
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Shell Armor
Ability 1
Shell Armor prevents the Pokémon from receiving a critical hit.
Skill Link
Ability 2
Skill Link causes multi-strike moves to always hit their maximum number of times. The moves affected are listed below; note that moves such as Double Kick that always strike the same number of times are not affected.
Overcoat
Hidden Ability
Overcoat makes the Pokémon immune to residual damage from weather conditions (specifically Hail and Sandstorm).

How To Evolve Cloyster in BDSP

Shellder requires (use Water Stone) to evolve into Cloyster.

Base Form Evolution Requirement First Evolution
Shellder
use Water Stone
Cloyster

Where To Find Cloyster in BDSP

Cloyster has 6 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Shellder, within the Fountainspring Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Valley Windworks
100 - 20%
Shellder
Lv. 20-40
Route 205
100 - 20%
Shellder
Lv. 20-40
Fuego Ironworks
100 - 20%
Shellder
Lv. 20-40
Still-Water Cavern
National
Shellder
Lv. 16-63
Riverbank Cave
National
Shellder
Lv. 16-63
Fountainspring Cave
National
Shellder
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Cloyster Weakness

Cloyster is a Water and Ice Type pokemon. This will cause Cloyster to take More Damage from Grass, Electric, Fighting, Rock Type Moves, and Less Damage from Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
Fighting
Rock
0.5x
Less Damage
Water
0.25x
Less Damage
Ice
Immune to Damage

What pokemon is Cloyster Weak Against?

Tier Pokemon
S
Tyranitar
S
Celebi
S
Zapdos
S
Raikou
S
Regirock

What pokemon is Cloyster Strong Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Manaphy
S
Articuno
S
Suicune
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Best Moves Cloyster in BDSP

Best Moveset for Cloyster Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
1
Ice Beam
Special
135
100 10 May freeze opponent.
1
Icicle Crash
Physical
127.5
90 10 May cause flinching.
1
Razor Shell
Physical
112.5
95 10 May lower opponent's Defense.

Best Moveset for Cloyster TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM64
Explosion
Physical
250
100 5 User faints.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
165
70 5 May freeze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Cloyster Level Up Moves

List of Moves Cloyster can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Icicle Spear
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
1
Icicle Crash
Power:
127.5
Acc: 90
PP: 10
Physical

May cause flinching.
1
Toxic Spikes
Power: —
Acc: —
PP: 20
Status

Poisons opponents when they switch into battle.
1
Spikes
Power: —
Acc: —
PP: 20
Status

Hurts opponents when they switch into battle.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Whirlpool
Power:
52.5
Acc: 85
PP: 15
Special

Traps opponent, damaging them for 4-5 turns.
1
Supersonic
Power: —
Acc: 55
PP: 20
Status

Confuses opponent.
1
Aurora Beam
Power:
97.5
Acc: 100
PP: 20
Special

May lower opponent's Attack.
1
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
1
Razor Shell
Power:
112.5
Acc: 95
PP: 10
Physical

May lower opponent's Defense.
1
Iron Defense
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Defense.
1
Ice Beam
Power:
135
Acc: 100
PP: 10
Special

May freeze opponent.
1
Shell Smash
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
1
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

1
Withdraw
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
1
Ice Shard
Power:
60
Acc: 100
PP: 30
Physical

User attacks first.
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Cloyster TM Moves

List of Moves Cloyster can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power:
135
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM64
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM72
Avalanche
Power:
90
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
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