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Pokemon Brilliant Diamond and Shining Pearl Milotic

Milotic
Tender Pokémon

Pokemon Brilliant Diamond and Shining Pearl Milotic is a Water Type Tender Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Milotic can be found with Marvel Scale, Competitive and Cute Charm as an Ability and has a Erratic growth rate with a 2 Special Defense EV Yield. We recommend the Calm Nature, based on 540 combined Base Stats.

Milotic Stats and Abilities

Based on Milotic Base IVs we consider this pokemon A-Tier choice. Milotic Highest IV Stat is Special Defense 125 and the Lowest being Attack 60.

Tier Stat Base Min Max
E
HP95300394
E
Attack60112240
E
Defense79146282
C
Special Attack100184328
C
Special Defense125229383
D
Speed81150287
A
Total540
Milotic Detail
Best Held Items
Best Nature
Calm
+10% Special Defense
-10% Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Bitter
Dislikes: Spicy
EV Yield2 Special Defense
Growth RateErratic
Catch Rate60 (7.8% with PokéBall, full HP)
Egg GroupsDragon, Water 1
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Marvel Scale
Ability 1
Marvel Scale raises the ability-bearer's Defense by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep).
Competitive
Ability 2
Competitive raises the ability-bearer's Special Attack when a stat-lowering move is targeted at it.
Cute Charm
Hidden Ability
Contact with the Pokémon may cause infatuation.

How To Evolve Milotic in BDSP

Feebas requires (trade holding Prism Scale, or level up with max Beauty) to evolve into Milotic.

Base Form Evolution Requirement First Evolution
Feebas
trade holding Prism Scale, or level up with max Beauty
Milotic

Where To Find Milotic in BDSP

Milotic has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 10-20 Feebas, within the Mt. Coronet location using the Super Rod method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Mt. Coronet
5 - 1%
Feebas
Lv. 10-20
Mt. Coronet
5 - 1%
Feebas
Lv. 10-20
Mt. Coronet
5 - 1%
Feebas
Lv. 10-20

Pokemon Brilliant Diamond and Shining Pearl Milotic Weakness

Milotic is a Water Type pokemon. This will cause Milotic to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Milotic Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Milotic Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Milotic in BDSP

Best Moveset for Milotic Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
52
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
32
Aqua Tail
Physical
135
90 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
40
Surf
Special
135
100 15 Hits all adjacent Pokémon.
24
Dragon Tail
Physical
60
90 10 In battles, the opponent switches. In the wild, the Pokémon runs.

Best Moveset for Milotic TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Milotic Level Up Moves

List of Moves Milotic can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
1
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
1
Splash
Power: —
Acc: —
PP: 40
Status

Doesn't do ANYTHING.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Wrap
Power: 15
Acc: 90
PP: 20
Physical

Traps opponent, damaging them for 4-5 turns.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

4
Disarming Voice
Power: 40
Acc: —
PP: 15
Special

Ignores Accuracy and Evasiveness.
8
Twister
Power: 40
Acc: 100
PP: 20
Special

May cause flinching. Hits Pokémon using Fly/Bounce with double power.
12
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
16
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
20
Life Dew
Power: —
Acc: —
PP: 10
Status

User and teammates recover HP.
24
Dragon Tail
Power: 60
Acc: 90
PP: 10
Physical

In battles, the opponent switches. In the wild, the Pokémon runs.
28
Recover
Power: —
Acc: —
PP: 10
Status

User recovers half its max HP.
32
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
36
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
40
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
44
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
48
Coil
Power: —
Acc: —
PP: 20
Status

Raises user's Attack, Defense and Accuracy.
52
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
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Milotic TM Moves

List of Moves Milotic can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM72
Avalanche
Power: 60
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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