Pokemon Brilliant Diamond and Shining Pearl Barboach is a Water and Ground Type Whiskers Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Barboach can be found with Oblivious, Anticipation and Hydration as an Ability and has a Medium Fast growth rate with a 1 HP EV Yield. We recommend the Naive Nature, based on 288 combined Base Stats.
Barboach Stats and Abilities
Based on Barboach Base IVs we consider this pokemon F-Tier choice. Barboach Highest IV Stat is Speed 60 and the Lowest being Special Defense 41.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 50 | 210 | 304 |
F | Attack | 48 | 90 | 214 |
F | Defense | 43 | 81 | 203 |
F | Special Attack | 46 | 87 | 210 |
F | Special Defense | 41 | 78 | 199 |
E | Speed | 60 | 112 | 240 |
F | Total | 288 |
Barboach | Detail |
---|---|
Best Nature | Naive
↑ +10% Speed↓ -10% Special Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Sweet
Dislikes: Bitter
|
EV Yield | 1 HP |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Water 2 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Oblivious Ability 1 | Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm. |
Anticipation Ability 2 | A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in. |
Hydration Hidden Ability | A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest. |
How To Evolve Barboach in BDSP
Barboach requires (Level 30) to evolve into Whiscash.
Where To Find Barboach in BDSP
Barboach has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
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5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 15-20
| |
5 - 1% |
Whiscash
Lv. 30-55
| |
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5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
100 - 20% |
Whiscash
Lv. 40-55
| |
5 - 1% |
Barboach
Lv. 10-25
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Advertisement | ||
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Barboach Weakness
Barboach is a Water and Ground Type pokemon. This will cause Barboach to take More Damage from Grass Type Moves, and Less Damage from Steel, Fire, Poison, Rock, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Grass
|
2.0x More Damage | |
0.5x Less Damage |
Steel
Fire
Poison
Rock
|
0.25x Less Damage | |
Immune to Damage |
Electric
|
What pokemon is Barboach Weak Against?
What pokemon is Barboach Strong Against?
Best Moves Barboach in BDSP
Best Moveset for Barboach Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
42 |
Future Sight
| Special | 120 | 100 | 10 | Damage occurs 2 turns later. | |
36 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
24 |
Aqua Tail
| Physical | 135 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
31 |
Muddy Water
| Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
Best Moveset for Barboach TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM26 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TM13 |
Ice Beam
| Special | 90 | 100 | 10 | May freeze opponent. | |
TM95 |
Surf
| Special | 135 | 100 | 15 | Hits all adjacent Pokémon. |
Barboach Level Up Moves
List of Moves Barboach can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Mud-Slap
|
Power:
30 Acc: 100
PP: 10
Special
Lowers opponent's Accuracy.
|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
Special
|
6 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
6 |
Snore
|
Power: 50
Acc: 100
PP: 15
Special
Can only be used if asleep. May cause flinching.
|
12 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
18 |
Amnesia
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Defense.
|
24 |
Aqua Tail
|
Power:
135 Acc: 90
PP: 10
Physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
31 |
Muddy Water
|
Power:
135 Acc: 85
PP: 10
Special
May lower opponent's Accuracy.
|
36 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
42 |
Future Sight
|
Power: 120
Acc: 100
PP: 10
Special
Damage occurs 2 turns later.
|
48 |
Fissure
|
Power: —
Acc: —
PP: 5
Physical
One-Hit-KO, if it hits.
|
Barboach TM Moves
List of Moves Barboach can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
Barboach Egg Moves
List of Egg Moves Barboach can learn.
Egg Move | Desc |
---|---|
Thrash
|
Power: 120
Acc: 100
PP: 10
Physical
User attacks for 2-3 turns but then becomes confused.
|
Spark
|
Power: 65
Acc: 100
PP: 20
Physical
May paralyze opponent.
|
Flail
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
Take Down
|
Power: 90
Acc: 85
PP: 20
Physical
User receives recoil damage.
|
Whirlpool
|
Power:
52.5 Acc: 85
PP: 15
Special
Traps opponent, damaging them for 4-5 turns.
|
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
Special
The target is blasted by a huge volume of water launched under great pressure.
|
Dragon Dance
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Speed.
|
Earth Power
|
Power:
135 Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
Mud Shot
|
Power:
82.5 Acc: 95
PP: 15
Special
Lowers opponent's Speed.
|
Muddy Water
|
Power:
135 Acc: 85
PP: 10
Special
May lower opponent's Accuracy.
|
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