Dark-Type Moves
Pokemon Brilliant Diamond and Shining Pearl Dark Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Dark Moves to deal damage with in the game.
Best Dark Type Moves in Diamond & Pearl
You can learn 25 Dark-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Dark moves like Dark Pulse, Crunch, and Foul Play are among the highest damage dealing moves.
- Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
- Power (Damage) – Power determines how much damage it will deal.
- Acc (Accuracy) – Acc determines chance rate to miss and hit.
- PP (Power Point) – PP determines the amount of times you can use that move.
- Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER | Move | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
B |
Foul Play
|
![]() | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. |
C |
Crunch
|
![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
C |
Dark Pulse
|
![]() | Special | 80 | 100 | 15 | May cause flinching. |
C |
Night Slash
|
![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
C |
Sucker Punch
|
![]() | Physical | 70 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
C |
Throat Chop
|
![]() | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
D |
Assurance
|
![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
D |
Bite
|
![]() | Physical | 60 | 100 | 25 | May cause flinching. |
D |
Knock Off
|
![]() | Physical | 65 | 100 | 20 | Removes opponent's held item for the rest of the battle. |
D |
Payback
|
![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
D |
Snarl
|
![]() | Special | 55 | 95 | 15 | Lowers opponent's Special Attack. |
D |
Thief
|
![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
F |
Beat Up
|
![]() | Physical | — | 100 | 30 | Each Pokémon in your party attacks. |
F |
Dark Void
|
![]() | Status | — | 50 | 10 | Puts all adjacent opponents to sleep. |
F |
Fake Tears
|
![]() | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
F |
Flatter
|
![]() | Status | — | 100 | 15 | Confuses opponent, but raises its Special Attack by two stages. |
F |
Fling
|
![]() | Physical | — | 100 | 10 | Power depends on held item. |
F |
Hone Claws
|
![]() | Status | — | — | 15 | Raises user's Attack and Accuracy. |
F |
Memento
|
![]() | Status | — | 100 | 10 | User faints, sharply lowers opponent's Attack and Special Attack. |
F |
Nasty Plot
|
![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
F |
Parting Shot
|
![]() | Status | — | 100 | 20 | Lowers opponent's Attack and Special Attack then switches out. |
F |
Quash
|
![]() | Status | — | 100 | 15 | Makes the target act last this turn. |
F |
Switcheroo
|
![]() | Status | — | 100 | 15 | Swaps held items with the opponent. |
F |
Taunt
|
![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
F |
Torment
|
![]() | Status | — | 100 | 15 | Opponent cannot use the same move in a row. |
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