Best Dark Type Moves in Diamond & Pearl
You can learn 27 Dark-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Dark moves like Dark Pulse, Crunch, and Foul Play are among the highest damage dealing moves.
- Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
- Power (Damage) – Power determines how much damage it will deal.
- Acc (Accuracy) – Acc determines chance rate to miss and hit.
- PP (Power Point) – PP determines the amount of times you can use that move.
- Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
|Physical||95||100||15||Uses the opponent's Attack stat.|
|Physical||80||100||15||May lower opponent's Defense.|
|Special||80||100||15||May cause flinching.|
|Physical||70||100||15||High critical hit ratio.|
|Physical||70||100||5||User attacks first, but only works if opponent is readying an attack.|
|Physical||80||100||15||Prevents use of sound moves for two turns.|
|Physical||60||100||10||Power doubles if opponent already took damage in the same turn.|
|Physical||—||100||30||Each Pokémon in your party attacks.|
|Physical||60||100||25||May cause flinching.|
|Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
|Status||—||100||15||Opponent cannot use items.|
|Status||—||100||20||Sharply lowers opponent's Special Defense.|
|Physical||60||—||20||Ignores Accuracy and Evasiveness.|
|Status||—||100||15||Confuses opponent, but raises its Special Attack by two stages.|
|Physical||—||100||10||Power depends on held item.|
|Status||—||—||15||Raises user's Attack and Accuracy.|
|Physical||65||100||20||Removes opponent's held item for the rest of the battle.|
|Status||—||100||10||User faints, sharply lowers opponent's Attack and Special Attack.|
|Status||—||—||20||Sharply raises user's Special Attack.|
|Physical||50||100||10||Power doubles if the user was attacked first.|
|Physical||—||100||5||Power increases when opponent's stats have been raised.|
|Status||—||100||15||Makes the target act last this turn.|
|Special||55||95||15||Lowers opponent's Special Attack.|
|Status||—||100||20||Opponent can only use moves that attack.|
|Physical||60||100||25||Also steals opponent's held item.|
|Status||—||100||15||Opponent cannot use the same move in a row.|
|Physical||40||100||20||Double power if the opponent is switching out.|