Fire-Type Moves
Pokemon Brilliant Diamond and Shining Pearl Fire Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Fire Moves to deal damage with in the game.
Best Fire Type Moves in Diamond & Pearl
You can learn 24 Fire-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Fire moves like Overheat, Burn Up, and Eruption are among the highest damage dealing moves.
- Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
- Power (Damage) – Power determines how much damage it will deal.
- Acc (Accuracy) – Acc determines chance rate to miss and hit.
- PP (Power Point) – PP determines the amount of times you can use that move.
- Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER | Move | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
S |
Eruption
|
![]() | Special | 150 | 100 | 5 | Stronger when the user's HP is higher. |
S |
Burn Up
|
![]() | Special | 130 | 100 | 5 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
S |
Overheat
|
![]() | Special | 130 | 90 | 5 | Sharply lowers user's Special Attack. |
A |
Fire Blast
|
![]() | Special | 110 | 85 | 5 | May burn opponent. |
A |
Flare Blitz
|
![]() | Physical | 120 | 100 | 15 | User receives recoil damage. May burn opponent. |
B |
Flamethrower
|
![]() | Special | 90 | 100 | 15 | May burn opponent. |
B |
Heat Wave
|
![]() | Special | 95 | 90 | 10 | May burn opponent. |
B |
Inferno
|
![]() | Special | 100 | 50 | 5 | Burns opponent. |
B |
Magma Storm
|
![]() | Special | 100 | 75 | 5 | Traps opponent, damaging them for 4-5 turns. |
B |
Sacred Fire
|
![]() | Physical | 100 | 95 | 5 | May burn opponent. |
C |
Blaze Kick
|
![]() | Physical | 85 | 90 | 10 | High critical hit ratio. May burn opponent. |
C |
Fire Punch
|
![]() | Physical | 75 | 100 | 15 | May burn opponent. |
C |
Lava Plume
|
![]() | Special | 80 | 100 | 15 | May burn opponent. |
C |
Mystical Fire
|
![]() | Special | 75 | 100 | 10 | Lowers opponent's Special Attack. |
D |
Fire Fang
|
![]() | Physical | 65 | 95 | 15 | May cause flinching and/or burn opponent. |
D |
Flame Charge
|
![]() | Physical | 50 | 100 | 20 | Raises user's Speed. |
D |
Flame Wheel
|
![]() | Physical | 60 | 100 | 25 | May burn opponent. |
D |
Incinerate
|
![]() | Special | 60 | 100 | 15 | Destroys the target's held berry. |
E |
Ember
|
![]() | Special | 40 | 100 | 25 | May burn opponent. |
E |
Fire Spin
|
![]() | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
F |
Armor Cannon
|
![]() | Special | Deals damage shooting the armor out but lowers users Defense and Sp. Defense | |||
F |
Bitter Blade
|
![]() | Physical | Deals damage, absorbing the oppponents energy, healing the user by up to 50% of the damage inflicted | |||
F |
Sunny Day
|
![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
F |
Will-O-Wisp
|
![]() | Status | — | 85 | 15 | Burns opponent. |
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