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Pokemon Brilliant Diamond and Shining Pearl Ground Moves List

Ground-Type Moves

Pokemon Brilliant Diamond and Shining Pearl Ground Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Ground Moves to deal damage with in the game.

Best Ground Type Moves in Diamond & Pearl

You can learn 16 Ground-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Ground moves like Earthquake, Earth Power, and Precipice Blades are among the highest damage dealing moves.

  • Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
  • Power (Damage) – Power determines how much damage it will deal.
  • Acc (Accuracy) – Acc determines chance rate to miss and hit.
  • PP (Power Point) – PP determines the amount of times you can use that move.
  • Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER Move Type Class Power Acc PP Effect
A
Precipice Blades
Physical 120 85 10 Hits all adjacent opponents.
B
Earth Power
Special 90 100 10 May lower opponent's Special Defense.
B
Earthquake
Physical 100 100 10 Power is doubled if opponent is underground from using Dig.
B
High Horsepower
Physical 95 95 10 The user fiercely attacks the target using its entire body.
C
Dig
Physical 80 100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
C
Drill Run
Physical 80 95 10 High critical hit ratio.
C
Stomping Tantrum
Physical 75 100 10 Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
D
Bonemerang
Physical 50 90 10 Hits twice in one turn.
D
Bulldoze
Physical 60 100 20 Lowers opponent's Speed.
D
Mud Shot
Special 55 95 15 Lowers opponent's Speed.
E
Sand Tomb
Physical 35 85 15 Traps opponent, damaging them for 4-5 turns.
F
Bone Rush
Physical 25 90 10 Hits 2-5 times in one turn.
F
Mud-Slap
Special 20 100 10 Lowers opponent's Accuracy.
F
Fissure
Physical 5 One-Hit-KO, if it hits.
F
Sand Attack
Status 100 15 Lowers opponent's Accuracy.
F
Spikes
Status 20 Hurts opponents when they switch into battle.
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