Bug-Type Moves
Pokemon Brilliant Diamond and Shining Pearl Bug Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Bug Moves to deal damage with in the game.
Best Bug Type Moves in Diamond & Pearl
You can learn 19 Bug-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Bug moves like Bug Buzz, Attack Order, and Megahorn are among the highest damage dealing moves.
- Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
- Power (Damage) – Power determines how much damage it will deal.
- Acc (Accuracy) – Acc determines chance rate to miss and hit.
- PP (Power Point) – PP determines the amount of times you can use that move.
- Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER | Move | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
A |
Megahorn
| Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target to inflict damage. | |
B |
Attack Order
| Physical | 90 | 100 | 15 | High critical hit ratio. | |
B |
Bug Buzz
| Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
C |
Leech Life
| Physical | 80 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
C |
Lunge
| Physical | 80 | 100 | 15 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | |
C |
U-turn
| Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
C |
X-Scissor
| Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. | |
D |
Bug Bite
| Physical | 60 | 100 | 20 | Receives the effect from the opponent's held berry. | |
D |
Fell Stinger
| Physical | 50 | 100 | 25 | Drastically raises user's Attack if target is KO'd. | |
D |
Struggle Bug
| Special | 50 | 100 | 20 | Lowers opponent's Special Attack. | |
E |
Fury Cutter
| Physical | 40 | 95 | 20 | Power increases each turn. | |
F |
Infestation
| Special | 20 | 100 | 20 | Traps opponent, damaging them for 4-5 turns. | |
F |
Pin Missile
| Physical | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
F |
Defend Order
| Status | — | — | 10 | Raises user's Defense and Special Defense. | |
F |
Quiver Dance
| Status | — | — | 20 | Raises user's Special Attack, Special Defense and Speed. | |
F |
Rage Powder
| Status | — | — | 20 | Forces attacks to hit user, not team-mates. | |
F |
Sticky Web
| Status | — | — | 20 | Lowers opponent's Speed when switching into battle. | |
F |
String Shot
| Status | — | 95 | 40 | Sharply lowers opponent's Speed. | |
F |
Tail Glow
| Status | — | — | 20 | Drastically raises user's Special Attack. |
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