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Pokemon Brilliant Diamond and Shining Pearl Water Moves List

Water-Type Moves

Pokemon Brilliant Diamond and Shining Pearl Water Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Water Moves to deal damage with in the game.

Best Water Type Moves in Diamond & Pearl

You can learn 24 Water-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Water moves like Origin Pulse, Hydro Pump, and Water Spout are among the highest damage dealing moves.

  • Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
  • Power (Damage) – Power determines how much damage it will deal.
  • Acc (Accuracy) – Acc determines chance rate to miss and hit.
  • PP (Power Point) – PP determines the amount of times you can use that move.
  • Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER Move Type Class Power Acc PP Effect
S
Water Spout
Special 150 100 5 The higher the user's HP, the higher the damage caused.
A
Hydro Pump
Special 110 80 5 The target is blasted by a huge volume of water launched under great pressure.
A
Origin Pulse
Special 110 85 10 Hits all adjacent opponents.
B
Aqua Tail
Physical 90 90 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
B
Crabhammer
Physical 100 90 10 High critical hit ratio.
B
Muddy Water
Special 90 85 10 May lower opponent's Accuracy.
B
Surf
Special 90 100 15 Hits all adjacent Pokémon.
C
Dive
Physical 80 100 10 Dives underwater on first turn, attacks on second turn.
C
Liquidation
Physical 85 100 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
C
Razor Shell
Physical 75 95 10 May lower opponent's Defense.
C
Scald
Special 80 100 15 May burn opponent.
C
Waterfall
Physical 80 100 15 May cause flinching.
D
Brine
Special 65 100 10 Power doubles if opponent's HP is less than 50%.
D
Bubble Beam
Special 65 100 20 May lower opponent's Speed.
D
Octazooka
Special 65 85 10 May lower opponent's Accuracy.
D
Water Pulse
Special 60 100 20 May confuse opponent.
E
Aqua Jet
Physical 40 100 20 User attacks first.
E
Water Gun
Special 40 100 25
E
Whirlpool
Special 35 85 15 Traps opponent, damaging them for 4-5 turns.
F
Aqua Ring
Status 20 Restores a little HP each turn.
F
Life Dew
Status 10 User and teammates recover HP.
F
Rain Dance
Status 5 Makes it rain for 5 turns.
F
Soak
Status 100 20 Changes the target's type to water.
F
Withdraw
Status 40 Raises user's Defense.
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