Water-Type Moves
Pokemon Brilliant Diamond and Shining Pearl Water Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Water Moves to deal damage with in the game.
Best Water Type Moves in Diamond & Pearl
You can learn 24 Water-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Water moves like Origin Pulse, Hydro Pump, and Water Spout are among the highest damage dealing moves.
- Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
- Power (Damage) – Power determines how much damage it will deal.
- Acc (Accuracy) – Acc determines chance rate to miss and hit.
- PP (Power Point) – PP determines the amount of times you can use that move.
- Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER | Move | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
S |
Water Spout
| Special | 150 | 100 | 5 | The higher the user's HP, the higher the damage caused. | |
A |
Hydro Pump
| Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
A |
Origin Pulse
| Special | 110 | 85 | 10 | Hits all adjacent opponents. | |
B |
Aqua Tail
| Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
B |
Crabhammer
| Physical | 100 | 90 | 10 | High critical hit ratio. | |
B |
Muddy Water
| Special | 90 | 85 | 10 | May lower opponent's Accuracy. | |
B |
Surf
| Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
C |
Dive
| Physical | 80 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
C |
Liquidation
| Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
C |
Razor Shell
| Physical | 75 | 95 | 10 | May lower opponent's Defense. | |
C |
Scald
| Special | 80 | 100 | 15 | May burn opponent. | |
C |
Waterfall
| Physical | 80 | 100 | 15 | May cause flinching. | |
D |
Brine
| Special | 65 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
D |
Bubble Beam
| Special | 65 | 100 | 20 | May lower opponent's Speed. | |
D |
Octazooka
| Special | 65 | 85 | 10 | May lower opponent's Accuracy. | |
D |
Water Pulse
| Special | 60 | 100 | 20 | May confuse opponent. | |
E |
Aqua Jet
| Physical | 40 | 100 | 20 | User attacks first. | |
E |
Water Gun
| Special | 40 | 100 | 25 | ||
E |
Whirlpool
| Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
F |
Aqua Ring
| Status | — | — | 20 | Restores a little HP each turn. | |
F |
Life Dew
| Status | — | — | 10 | User and teammates recover HP. | |
F |
Rain Dance
| Status | — | — | 5 | Makes it rain for 5 turns. | |
F |
Soak
| Status | — | 100 | 20 | Changes the target's type to water. | |
F |
Withdraw
| Status | — | — | 40 | Raises user's Defense. |
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