Pokemon Brilliant Diamond and Shining Pearl Seel is a Water Type Sea Lion Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Seel can be found with Thick Fat, Hydration and Ice Body as an Ability and has a Medium Fast growth rate with a 1 Special Defense EV Yield. We recommend the Calm Nature, based on 325 combined Base Stats.
Seel Stats and Abilities
Based on Seel Base IVs we consider this pokemon F-Tier choice. Seel Highest IV Stat is Special Defense 70 and the Lowest being Attack 45.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 65 | 240 | 334 |
F | Attack | 45 | 85 | 207 |
F | Defense | 55 | 103 | 229 |
F | Special Attack | 45 | 85 | 207 |
E | Special Defense | 70 | 130 | 262 |
F | Speed | 45 | 85 | 207 |
F | Total | 325 |
Seel | Detail |
---|---|
Best Held Items | |
Best Nature | Calm
↑ +10% Special Defense↓ -10% Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Special Defense |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Field, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Thick Fat Ability 1 | Thick Fat reduces the damage taken from Fire-type and Ice-type moves by 50%. |
Hydration Ability 2 | A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest. |
Ice Body Hidden Ability | A Pokémon with Ice Body will recover 1/16 of its maximum HP during hail, after each turn. It also grants immunity to the hailstorm damage, if not already immune. |
How To Evolve Seel in BDSP
Seel requires (Level 34) to evolve into Dewgong.

Where To Find Seel in BDSP
Seel has 6 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Seel, within the Fountainspring Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 100 - 20% ![]() ![]() ![]() |
![]() Dewgong
Lv. 40-55
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Seel
Lv. 35-40
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Dewgong
Lv. 40-55
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Seel
Lv. 35-40
| |
![]() ![]() National |
![]() Dewgong
Lv. 16-63
| |
![]() ![]() National |
![]() Seel
Lv. 16-63
| |
![]() ![]() National |
![]() Dewgong
Lv. 16-63
| |
![]() ![]() National |
![]() Seel
Lv. 16-63
| |
![]() ![]() National |
![]() Dewgong
Lv. 16-63
| |
![]() ![]() National |
![]() Seel
Lv. 16-63
| |
advertisement | ||
![]() ![]() National |
![]() Dewgong
Lv. 16-63
| |
![]() ![]() National |
![]() Seel
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Seel Weakness
Seel is a Water Type pokemon. This will cause Seel to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Seel Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |

Best Moves Seel in BDSP
Best Moveset for Seel Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
43 |
Aqua Tail
| ![]() | Physical | 135 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
47 |
Ice Beam
| ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
37 |
Take Down
| ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
41 |
Dive
| ![]() | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
Best Moveset for Seel TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM13 |
Ice Beam
| ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TM95 |
Surf
| ![]() | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. |



Seel Level Up Moves
List of Moves Seel can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Headbutt
|
Power: 70
Acc: 100
PP: 15
![]() May cause flinching.
|
3 |
Growl
|
Power: —
Acc: 100
PP: 40
![]() Lowers opponent's Attack.
|
7 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
![]() |
11 |
Icy Wind
|
Power: 55
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
13 |
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
17 |
Ice Shard
|
Power: 40
Acc: 100
PP: 30
![]() User attacks first.
|
21 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
23 |
Aqua Ring
|
Power: —
Acc: —
PP: 20
![]() Restores a little HP each turn.
|
27 |
Aurora Beam
|
Power: 65
Acc: 100
PP: 20
![]() May lower opponent's Attack.
|
31 |
Aqua Jet
|
Power:
60 Acc: 100
PP: 20
![]() User attacks first.
|
33 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
![]() Power doubles if opponent's HP is less than 50%.
|
37 |
Take Down
|
Power: 90
Acc: 85
PP: 20
![]() User receives recoil damage.
|
41 |
Dive
|
Power:
120 Acc: 100
PP: 10
![]() Dives underwater on first turn, attacks on second turn.
|
43 |
Aqua Tail
|
Power:
135 Acc: 90
PP: 10
![]() The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
47 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
51 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
53 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
Seel TM Moves
List of Moves Seel can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
![]() May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
![]() Power doubles if opponent's HP is less than 50%.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
![]() Hits all adjacent Pokémon.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
![]() May cause flinching.
|
Seel Egg Moves
List of Egg Moves Seel can learn.
Egg Move | Desc |
---|---|
Lick
|
Power: 30
Acc: 100
PP: 30
![]() May paralyze opponent.
|
Perish Song
|
Power: —
Acc: —
PP: 5
![]() Any Pokémon in play when this attack is used faints in 3 turns.
|
Disable
|
Power: —
Acc: 100
PP: 20
![]() Opponent can't use its last attack for a few turns.
|
Horn Drill
|
Power: —
Acc: —
PP: 5
![]() One-Hit-KO, if it hits.
|
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
Fake Out
|
Power: 40
Acc: 100
PP: 10
![]() User attacks first, foe flinches. Only usable on first turn.
|
Icicle Spear
|
Power: 25
Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
Stockpile
|
Power: —
Acc: —
PP: 20
![]() Stores energy for use with Spit Up and Swallow.
|
Swallow
|
Power: —
Acc: —
PP: 10
![]() The more times the user has performed Stockpile, the more HP is recovered.
|
Spit Up
|
Power: —
Acc: 100
PP: 10
![]() Power depends on how many times the user performed Stockpile.
|
Belch
|
Power: 120
Acc: 90
PP: 10
![]() User must have consumed a Berry.
|
Entrainment
|
Power: —
Acc: 100
PP: 15
![]() Makes target's ability same as user's.
|
Click/Tap WATER Pokemon similar to Seel.

































































































