Pokemon Brilliant Diamond and Shining Pearl Seaking is a Water Type Goldfish Pokémon, with a 7.8% Chance To Catch with a regular PokeBall. Seaking has a Medium Fast growth rate with a 2 Attack EV Yield, and Total of 450 combine Stats.
Stat | HP | Attack | Defense | Sp.Atk | Sp.Def | Speed | Total |
---|---|---|---|---|---|---|---|
Base | 80 | 92 | 65 | 65 | 80 | 68 | 450 |
Min | 270 | 170 | 121 | 121 | 148 | 126 | |
Max | 364 | 311 | 251 | 251 | 284 | 258 |
Abilities | 1. Swift Swim 2. Water Veil Lightning Rod (hidden ability) |
EV Yield | 2 Attack |
Growth Rate | Medium Fast |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
Egg Groups | Water 2 |
Egg Cycles | 20 (4,884–5,140 steps) |
How To Evolve Seaking in Pokemon Diamond and Pearl
Goldeen requires Level 33 to evolve into Seaking in Pokemon D/P.
Pokemon Diamond and Pearl Seaking Weakness
Seaking is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Seaking Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
540 | |||
535 | |||
535 | |||
525 | |||
525 |
What pokemon is Seaking Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
680 | |||
680 | |||
600 | |||
540 | |||
540 |
Where To Find Seaking in Pokemon Diamond and Pearl
Seaking spawn locations, include Lake Acuity where level 20-50 Seaking is found in Pokemon Diamond and Pearl.
Pokemon | Locations |
---|---|
Level: 20-50 Super Rod Lake Acuity | |
Level: 20-50 Super Rod Lake Valor | |
Level: 20-50 Super Rod Lake Verity | |
Level: 20-50 Super Rod Resort Area | |
Level: 20-50 Super Rod Route 203 | |
Level: 20-50 Super Rod Route 204 | |
Level: 20-50 Super Rod Route 204 | |
Level: 20-50 Super Rod Route 209 | |
Level: 20-50 Super Rod Route 212 | |
Level: 20-50 Super Rod Route 214 | |
Level: 20-50 Super Rod Sendoff Spring | |
Level: 20-50 Super Rod Twinleaf Town |
Seaking Moves in Pokemon Diamond and Pearl
List of Moves Seaking can learn by reaching higher levels in Pokemon Diamond and Pearl.
Lvl | Move | Desc |
---|---|---|
58 | Horn Drill | Class: Physical Power: — Acc: — PP: 5 One-Hit-KO, if it hits. |
51 | Megahorn | Class: Physical Power: 120 Acc: 85 PP: 10 |
44 | Soak | Class: Status Power: — Acc: 100 PP: 20 Changes the target's type to water. |
37 | Waterfall | Class: Physical Power: 80 Acc: 100 PP: 15 May cause flinching. |
30 | Flail | Class: Physical Power: — Acc: 100 PP: 15 The lower the user's HP, the higher the power. |
25 | Aqua Ring | Class: Status Power: — Acc: — PP: 20 Restores a little HP each turn. |
20 | Agility | Class: Status Power: — Acc: — PP: 30 Sharply raises user's Speed. |
15 | Horn Attack | Class: Physical Power: 65 Acc: 100 PP: 25 |
1 | Peck | Class: Physical Power: 35 Acc: 100 PP: 35 |
1 | Supersonic | Class: Status Power: — Acc: 55 PP: 20 Confuses opponent. |
1 | Tail Whip | Class: Status Power: — Acc: 100 PP: 30 Lowers opponent's Defense. |
1 | Water Pulse | Class: Special Power: 60 Acc: 100 PP: 20 May confuse opponent. |
List of Moves Seaking can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
96 | Smart Strike | Class: Physical Power: 70 Acc: — PP: 10 The user stabs the target with a sharp horn. This attack never misses. |
76 | Round | Class: Special Power: 60 Acc: 100 PP: 15 Power increases if teammates use it in the same turn. |
53 | Mud Shot | Class: Special Power: 55 Acc: 95 PP: 15 Lowers opponent's Speed. |
52 | Bounce | Class: Physical Power: 85 Acc: 85 PP: 5 Springs up on first turn, attacks on second. May paralyze opponent. |
45 | Dive | Class: Physical Power: 80 Acc: 100 PP: 10 Dives underwater on first turn, attacks on second turn. |
40 | Swift | Class: Special Power: 60 Acc: — PP: 20 Ignores Accuracy and Evasiveness. |
39 | Facade | Class: Physical Power: 70 Acc: 100 PP: 20 Power doubles if user is burned, poisoned, or paralyzed. |
36 | Whirlpool | Class: Special Power: 35 Acc: 85 PP: 15 Traps opponent, damaging them for 4-5 turns. |
35 | Hail | Class: Status Power: — Acc: — PP: 10 Non-Ice types are damaged for 5 turns. |
33 | Rain Dance | Class: Status Power: — Acc: — PP: 5 Makes it rain for 5 turns. |
31 | Attract | Class: Status Power: — Acc: 100 PP: 15 If opponent is the opposite gender, it's less likely to attack. |
27 | Icy Wind | Class: Special Power: 55 Acc: 95 PP: 15 Lowers opponent's Speed. |
25 | Protect | Class: Status Power: — Acc: — PP: 10 Protects the user, but may fail if used consecutively. |
24 | Snore | Class: Special Power: 50 Acc: 100 PP: 15 Can only be used if asleep. May cause flinching. |
21 | Rest | Class: Status Power: — Acc: — PP: 10 User sleeps for 2 turns, but user is fully healed. |
9 | Giga Impact | Class: Physical Power: 150 Acc: 90 PP: 5 User must recharge next turn. |
8 | Hyper Beam | Class: Special Power: 150 Acc: 90 PP: 5 User must recharge next turn. |
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Click/Tap WATER Pokemon similar to Seaking.