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Pokemon Brilliant Diamond and Shining Pearl Seaking

Seaking
Goldfish Pokémon

Pokemon Brilliant Diamond and Shining Pearl Seaking is a Water Type Goldfish Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Seaking can be found with Swift Swim, Water Veil and Lightning Rod as an Ability and has a Medium Fast growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 450 combined Base Stats.

Seaking Stats and Abilities

Based on Seaking Base IVs we consider this pokemon C-Tier choice. Seaking Highest IV Stat is Attack 92 and the Lowest being Defense 65.

Tier Stat Base Min Max
E
HP80270364
C
Attack92170311
F
Defense65121251
E
Special Attack65121251
E
Special Defense80148284
E
Speed68126258
C
Total450
Seaking Detail
Best Nature
Lonely
+10% Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sour
EV Yield2 Attack
Growth RateMedium Fast
Catch Rate60 (7.8% with PokéBall, full HP)
Egg GroupsWater 2
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Swift Swim
Ability 1
Swift Swim doubles the ability-bearer's Speed during rain.
Water Veil
Ability 2
Prevents the Pokémon from getting a burn.
Lightning Rod
Hidden Ability
Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles.

How To Evolve Seaking in BDSP

Goldeen requires (Level 33) to evolve into Seaking.

Base Form Evolution Requirement First Evolution
Goldeen
Level 33
Seaking

Where To Find Seaking in BDSP

Seaking has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Twinleaf Town
5 - 1%
Goldeen
Lv. 10-25
Twinleaf Town
5 - 1%
Seaking
Lv. 20-50
Sendoff Spring
5 - 1%
Goldeen
Lv. 10-25
Sendoff Spring
5 - 1%
Seaking
Lv. 20-50
Route 214
5 - 1%
Goldeen
Lv. 10-25
Route 214
5 - 1%
Seaking
Lv. 20-50
Route 212
5 - 1%
Goldeen
Lv. 10-25
Route 212
5 - 1%
Seaking
Lv. 20-50
Route 209
5 - 1%
Goldeen
Lv. 10-25
Route 209
5 - 1%
Seaking
Lv. 20-50
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Route 204
5 - 1%
Goldeen
Lv. 10-25
Route 204
5 - 1%
Seaking
Lv. 20-50
Route 203
5 - 1%
Goldeen
Lv. 10-25
Route 203
5 - 1%
Seaking
Lv. 20-50
Resort Area
5 - 1%
Goldeen
Lv. 10-25
Resort Area
5 - 1%
Seaking
Lv. 20-50
Lake Verity
5 - 1%
Goldeen
Lv. 10-25
Lake Verity
5 - 1%
Seaking
Lv. 20-50
Lake Valor
5 - 1%
Goldeen
Lv. 10-25
Lake Valor
5 - 1%
Seaking
Lv. 20-50
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Lake Acuity
5 - 1%
Goldeen
Lv. 10-25
Lake Acuity
5 - 1%
Seaking
Lv. 20-50

Pokemon Brilliant Diamond and Shining Pearl Seaking Weakness

Seaking is a Water Type pokemon. This will cause Seaking to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Seaking Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Seaking Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Seaking in BDSP

Best Moveset for Seaking Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
51
Megahorn
Physical
120
85 10 Using its tough and impressive horn, the user rams into the target to inflict damage.
37
Waterfall
Physical
120
100 15 May cause flinching.
15
Horn Attack
Physical
65
100 25
1
Water Pulse
Special
90
100 20 May confuse opponent.

Best Moveset for Seaking TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM13
Ice Beam
Special
90
100 10 May freeze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Seaking Level Up Moves

List of Moves Seaking can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Peck
Power: 35
Acc: 100
PP: 35
Physical

1
Tail Whip
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Supersonic
Power: —
Acc: 55
PP: 20
Status

Confuses opponent.
1
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
15
Horn Attack
Power: 65
Acc: 100
PP: 25
Physical

20
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
25
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
30
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
37
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
44
Soak
Power: —
Acc: 100
PP: 20
Status

Changes the target's type to water.
51
Megahorn
Power: 120
Acc: 85
PP: 10
Physical

Using its tough and impressive horn, the user rams into the target to inflict damage.
58
Horn Drill
Power: —
Acc: —
PP: 5
Physical

One-Hit-KO, if it hits.
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Seaking TM Moves

List of Moves Seaking can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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