Pokemon Brilliant Diamond and Shining Pearl Seaking is a Water Type Goldfish Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Seaking can be found with Swift Swim, Water Veil and Lightning Rod as an Ability and has a Medium Fast growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 450 combined Base Stats.
Seaking Stats and Abilities
Based on Seaking Base IVs we consider this pokemon C-Tier choice. Seaking Highest IV Stat is Attack 92 and the Lowest being Defense 65.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 80 | 270 | 364 |
C | Attack | 92 | 170 | 311 |
F | Defense | 65 | 121 | 251 |
E | Special Attack | 65 | 121 | 251 |
E | Special Defense | 80 | 148 | 284 |
E | Speed | 68 | 126 | 258 |
C | Total | 450 |
Seaking | Detail |
---|---|
Best Nature | Lonely
↑ +10% Attack↓ -10% Defense |
Caught in the Wild Held Item Chance | 5% Mystic Water |
Like/Dislikes |
Likes: Spicy
Dislikes: Sour
|
EV Yield | 2 Attack |
Growth Rate | Medium Fast |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
Egg Groups | Water 2 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Swift Swim Ability 1 | Swift Swim doubles the ability-bearer's Speed during rain. |
Water Veil Ability 2 | Prevents the Pokémon from getting a burn. |
Lightning Rod Hidden Ability | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
How To Evolve Seaking in BDSP
Goldeen requires (Level 33) to evolve into Seaking.
Where To Find Seaking in BDSP
Seaking has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
Advertisement | ||
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
| |
Advertisement | ||
5 - 1% |
Goldeen
Lv. 10-25
| |
5 - 1% |
Seaking
Lv. 20-50
|
Pokemon Brilliant Diamond and Shining Pearl Seaking Weakness
Seaking is a Water Type pokemon. This will cause Seaking to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Grass
Electric
|
0.5x Less Damage |
Steel
Fire
Water
Ice
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Seaking Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |
Best Moves Seaking in BDSP
Best Moveset for Seaking Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
51 |
Megahorn
| Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target to inflict damage. | |
37 |
Waterfall
| Physical | 120 | 100 | 15 | May cause flinching. | |
15 |
Horn Attack
| Physical | 65 | 100 | 25 | ||
1 |
Water Pulse
| Special | 90 | 100 | 20 | May confuse opponent. |
Best Moveset for Seaking TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM13 |
Ice Beam
| Special | 90 | 100 | 10 | May freeze opponent. |
Seaking Level Up Moves
List of Moves Seaking can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Peck
|
Power: 35
Acc: 100
PP: 35
Physical
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
1 |
Supersonic
|
Power: —
Acc: 55
PP: 20
Status
Confuses opponent.
|
1 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
15 |
Horn Attack
|
Power: 65
Acc: 100
PP: 25
Physical
|
20 |
Agility
|
Power: —
Acc: —
PP: 30
Status
Sharply raises user's Speed.
|
25 |
Aqua Ring
|
Power: —
Acc: —
PP: 20
Status
Restores a little HP each turn.
|
30 |
Flail
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
37 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
44 |
Soak
|
Power: —
Acc: 100
PP: 20
Status
Changes the target's type to water.
|
51 |
Megahorn
|
Power: 120
Acc: 85
PP: 10
Physical
Using its tough and impressive horn, the user rams into the target to inflict damage.
|
58 |
Horn Drill
|
Power: —
Acc: —
PP: 5
Physical
One-Hit-KO, if it hits.
|
Seaking TM Moves
List of Moves Seaking can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
Click/Tap WATER Pokemon similar to Seaking.