Pokemon Brilliant Diamond and Shining Pearl Seadra is a Water Type Dragon Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Seadra can be found with Poison Point, Sniper and Damp as an Ability and has a Medium Fast growth rate with a 1 Defense, 1 Special Attack EV Yield. We recommend the Lax Nature, based on 440 combined Base Stats.
Seadra Stats and Abilities
Based on Seadra Base IVs we consider this pokemon D-Tier choice. Seadra Highest IV Stat is Defense 95 and the Lowest being Special Defense 45.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 55 | 220 | 314 |
E | Attack | 65 | 121 | 251 |
D | Defense | 95 | 175 | 317 |
C | Special Attack | 95 | 175 | 317 |
F | Special Defense | 45 | 85 | 207 |
D | Speed | 85 | 157 | 295 |
D | Total | 440 |
Seadra | Detail |
---|---|
Best Held Items | |
Best Nature | Lax ↑ +10% Defense↓ -10% Special Defense |
Caught in the Wild Held Item Chance | 5% Dragon Scale ![]() |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Defense, 1 Special Attack |
Growth Rate | Medium Fast |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Dragon, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Poison Point Ability 1 | Contact with the Pokémon may poison the attacker. |
Sniper Ability 2 | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Seadra in BDSP
Horsea requires (Level 32) to evolve into Seadra and then (trade holding Dragon Scale) to evolve into Kingdra.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Horsea ![]() | Level 32 → | Seadra ![]() | trade holding Dragon Scale ![]() → | Kingdra ![]() |

Where To Find Seadra in BDSP
Seadra has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Horsea, within the Fountainspring Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() ![]() | ![]() Horsea Lv. 10-25 | |
![]() 5 - 1% ![]() ![]() ![]() | ![]() Seadra Lv. 30-55 | |
![]() ![]() National | ![]() Horsea Lv. 16-63 | |
![]() ![]() National | ![]() Horsea Lv. 16-63 | |
![]() ![]() National | ![]() Horsea Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Seadra Weakness
Seadra is a Water Type pokemon. This will cause Seadra to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Seadra Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |

Best Moves Seadra in BDSP
Best Moveset for Seadra Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
51 | Hydro Pump | ![]() | Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
44 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
25 | Bubble Beam | ![]() | Special | 97.5 | 100 | 20 | May lower opponent's Speed. |
20 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | May paralyze opponent. |
Best Moveset for Seadra TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |


Seadra Level Up Moves
List of Moves Seadra can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Water Gun | Power: 60 Acc: 100 PP: 25 ![]() |
1 | Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
1 | Smokescreen | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
1 | Twister | Power: 40 Acc: 100 PP: 20 ![]() May cause flinching. Hits Pokémon using Fly/Bounce with double power. |
15 | Focus Energy | Power: — Acc: — PP: 30 ![]() Increases critical hit ratio. |
20 | Dragon Breath | Power: 60 Acc: 100 PP: 20 ![]() May paralyze opponent. |
25 | Bubble Beam | Power: 97.5 Acc: 100 PP: 20 ![]() May lower opponent's Speed. |
30 | Agility | Power: — Acc: — PP: 30 ![]() Sharply raises user's Speed. |
37 | Laser Focus | Power: — Acc: — PP: 30 ![]() User's next attack is guaranteed to result in a critical hit. |
44 | Dragon Pulse | Power: 85 Acc: 100 PP: 10 ![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
51 | Hydro Pump | Power: 165 Acc: 80 PP: 5 ![]() The target is blasted by a huge volume of water launched under great pressure. |
58 | Dragon Dance | Power: — Acc: — PP: 20 ![]() Raises user's Attack and Speed. |
65 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
Seadra TM Moves
List of Moves Seadra can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 | Water Pulse | Power: 90 Acc: 100 PP: 20 ![]() May confuse opponent. |
TM07 | Hail | Power: — Acc: — PP: 10 ![]() Non-Ice types are damaged for 5 turns. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 110 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM15 | Hyper Beam | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM49 | Scald | Power: 120 Acc: 100 PP: 15 ![]() May burn opponent. |
TM55 | Brine | Power: 97.5 Acc: 100 PP: 10 ![]() Power doubles if opponent's HP is less than 50%. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM59 | Dragon Pulse | Power: 85 Acc: 100 PP: 10 ![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
TM68 | Giga Impact | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM91 | Flash Cannon | Power: 80 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
TM95 | Surf | Power: 135 Acc: 100 PP: 15 ![]() Hits all adjacent Pokémon. |
TM99 | Waterfall | Power: 120 Acc: 100 PP: 15 ![]() May cause flinching. |
Click/Tap WATER Pokemon similar to Seadra.

































































































