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Pokemon Brilliant Diamond and Shining Pearl Wartortle

Wartortle
Turtle Pokémon

Pokemon Brilliant Diamond and Shining Pearl Wartortle is a Water Type Turtle Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Wartortle can be found with Torrent as an Ability and has a Medium Slow growth rate with a 1 Defense, 1 Special Defense EV Yield. We recommend the Relaxed Nature, based on 405 combined Base Stats.

National Dex Pokemon

Wartortle Stats and Abilities

Based on Wartortle Base IVs we consider this pokemon D-Tier choice. Wartortle Highest IV Stat is Defense 80 and the Lowest being Speed 58.

Tier Stat Base Min Max
F
HP59228322
E
Attack63117247
E
Defense80148284
E
Special Attack65121251
E
Special Defense80148284
F
Speed58108236
D
Total405
Wartortle Detail
Best Nature
Relaxed
+10% Defense
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Sweet
EV Yield1 Defense, 1 Special Defense
Growth RateMedium Slow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsMonster, Water 1
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Torrent
Ability 1
Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch).
Rain Dish
Hidden Ability
A Pokémon with Rain Dish will recover 1/16 of its maximum HP during rain, after each turn.

How To Evolve Wartortle in BDSP

Squirtle requires (Level 16) to evolve into Wartortle and then (Level 36) to evolve into Blastoise.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Squirtle
Level 16
Wartortle
Level 36
Blastoise

Where To Find Wartortle in BDSP

Wartortle has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Still-Water Cavern
National
Squirtle
Lv. 16-63
Riverbank Cave
National
Squirtle
Lv. 16-63
Fountainspring Cave
National
Squirtle
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Wartortle Weakness

Wartortle is a Water Type pokemon. This will cause Wartortle to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Wartortle Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Wartortle Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Wartortle in BDSP

Best Moveset for Wartortle Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
50
Skull Bash
Physical
130
100 10 Raises Defense on first turn, attacks on second.
45
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
30
Aqua Tail
Physical
135
90 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
12
Bite
Physical
60
100 25 May cause flinching.

Best Moveset for Wartortle TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM13
Ice Beam
Special
90
100 10 May freeze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Wartortle Level Up Moves

List of Moves Wartortle can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Tail Whip
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

1
Withdraw
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
9
Rapid Spin
Power: 20
Acc: 100
PP: 40
Physical

Removes effects of trap moves.
12
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
15
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
20
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
25
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
30
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
35
Shell Smash
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
40
Iron Defense
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Defense.
45
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
50
Skull Bash
Power: 130
Acc: 100
PP: 10
Physical

Raises Defense on first turn, attacks on second.
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Wartortle TM Moves

List of Moves Wartortle can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM54
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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