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Pokemon Brilliant Diamond and Shining Pearl Relicanth

Relicanth
Longevity Pokémon

Pokemon Brilliant Diamond and Shining Pearl Relicanth is a Water and Rock Type Longevity Pokémon, with a 3.3% Chance To Catch with a regular Pokeball. Relicanth can be found with Swift Swim, Rock Head and Sturdy as an Ability and has a Slow growth rate with a 1 HP, 1 Defense EV Yield. We recommend the Impish Nature, based on 485 combined Base Stats.

National Dex Pokemon

Relicanth Stats and Abilities

Based on Relicanth Base IVs we consider this pokemon C-Tier choice. Relicanth Highest IV Stat is Defense 130 and the Lowest being Special Attack 45.

Tier Stat Base Min Max
E
HP100310404
C
Attack90166306
C
Defense130238394
F
Special Attack4585207
F
Special Defense65121251
F
Speed55103229
C
Total485
Relicanth Detail
Best Held Items
Best Nature
Impish
+10% Defense
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Dry
EV Yield1 HP, 1 Defense
Growth RateSlow
Catch Rate25 (3.3% with PokéBall, full HP)
Egg GroupsWater 1, Water 2
Egg Cycles40 (10,024–10,280 steps)
Abilities Description
Swift Swim
Ability 1
Swift Swim doubles the ability-bearer's Speed during rain.
Rock Head
Ability 2
Protects the Pokémon from recoil damage.
Sturdy
Hidden Ability
Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold).

How To Evolve Relicanth in BDSP

The Pokemon Relicanth does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Relicanth in BDSP

Relicanth has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 40-50 Relicanth, within the Route 226 location using the Super Rod method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 226
100 - 20%
Relicanth
Lv. 40-50

Pokemon Brilliant Diamond and Shining Pearl Relicanth Weakness

Relicanth is a Water and Rock Type pokemon. This will cause Relicanth to take More Damage from Electric, Fighting, Ground, Grass Type Moves, and Less Damage from Ice, Normal, Flying, Poison, Fire Type moves.

Damage Types
4.0x
More Damage
Grass
2.0x
More Damage
Electric
Fighting
Ground
0.5x
Less Damage
Ice
Normal
Flying
Poison
0.25x
Less Damage
Fire
Immune to Damage

What pokemon is Relicanth Weak Against?

Tier Pokemon
S
Groudon
S
Celebi
S
Garchomp
S
Zapdos
S
Raikou

What pokemon is Relicanth Strong Against?

Tier Pokemon
S
Arceus
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Slaking
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Best Moves Relicanth in BDSP

Best Moveset for Relicanth Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
55
Head Smash
Physical
225
80 5 User receives recoil damage.
50
Double-Edge
Physical
120
100 15 User receives recoil damage.
45
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
30
Aqua Tail
Physical
135
90 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Best Moveset for Relicanth TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM26
Earthquake
Physical
100
100 10 Power is doubled if opponent is underground from using Dig.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Relicanth Level Up Moves

List of Moves Relicanth can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Harden
Power: —
Acc: —
PP: 30
Status

Raises user's Defense.
5
Water Gun
Power:
60
Acc: 100
PP: 25
Special

10
Ancient Power
Power:
90
Acc: 100
PP: 5
Special

May raise all user's stats at once.
15
Yawn
Power: —
Acc: —
PP: 10
Status

Puts opponent to sleep in the next turn.
20
Dive
Power:
120
Acc: 100
PP: 10
Physical

Dives underwater on first turn, attacks on second turn.
25
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
30
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
35
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
40
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
45
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
50
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
55
Head Smash
Power:
225
Acc: 80
PP: 5
Physical

User receives recoil damage.
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Relicanth TM Moves

List of Moves Relicanth can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power:
90
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM69
Rock Polish
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Speed.
TM71
Stone Edge
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power:
112.5
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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Relicanth Egg Moves

List of Egg Moves Relicanth can learn.

Egg Move Desc
Mud-Slap
Power: 20
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
Skull Bash
Power: 130
Acc: 100
PP: 10
Physical

Raises Defense on first turn, attacks on second.
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Snore
Power: 50
Acc: 100
PP: 15
Special

Can only be used if asleep. May cause flinching.
Muddy Water
Power:
135
Acc: 85
PP: 10
Special

May lower opponent's Accuracy.
Mud Shot
Power: 55
Acc: 95
PP: 15
Special

Lowers opponent's Speed.
Zen Headbutt
Power: 80
Acc: 90
PP: 15
Physical

May cause flinching.
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