Pokemon Brilliant Diamond and Shining Pearl Rhyhorn is a Ground and Rock Type Spikes Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Rhyhorn can be found with Lightning Rod, Rock Head and Reckless as an Ability and has a Slow growth rate with a 1 Defense EV Yield. We recommend the Relaxed Nature, based on 345 combined Base Stats.
Rhyhorn Stats and Abilities
Based on Rhyhorn Base IVs we consider this pokemon E-Tier choice. Rhyhorn Highest IV Stat is Defense 95 and the Lowest being Speed 25.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 80 | 270 | 364 |
D | Attack | 85 | 157 | 295 |
D | Defense | 95 | 175 | 317 |
F | Special Attack | 30 | 58 | 174 |
F | Special Defense | 30 | 58 | 174 |
F | Speed | 25 | 49 | 163 |
E | Total | 345 |
Rhyhorn | Detail |
---|---|
Best Held Items | |
Best Nature | Relaxed ↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Defense |
Growth Rate | Slow |
Catch Rate | 120 (15.7% with PokéBall, full HP) |
Egg Groups | Field, Monster |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Lightning Rod Ability 1 | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
Rock Head Ability 2 | Protects the Pokémon from recoil damage. |
Reckless Hidden Ability | Reckless increases the power of recoil moves by 20%. By extension this means the amount of recoil damage taken will increase as more more damage is dealt (except for High Jump Kick and Jump Kick which have fixed recoil). |
How To Evolve Rhyhorn in BDSP
Rhyhorn requires (Level 42) to evolve into Rhydon and then (trade holding Protector) to evolve into Rhyperior.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Rhyhorn ![]() | Level 42 → | Rhydon ![]() | trade holding Protector ![]() → | Rhyperior ![]() |

Where To Find Rhyhorn in BDSP
Rhyhorn has 9 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Rhydon, within the Rocky Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() | ![]() Rhydon Lv. 52-53 | |
![]() 100 - 20% ![]() ![]() ![]() | ![]() Rhyhorn Lv. 22 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Rhydon Lv. 55 | |
![]() 100 - 20% ![]() ![]() ![]() | ![]() Rhyhorn Lv. 22 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Rhydon Lv. 55 | |
![]() ![]() National | ![]() Rhydon Lv. 16-63 | |
![]() ![]() National | ![]() Rhyhorn Lv. 16-63 | |
![]() Start | ![]() Rhyhorn Lv. 16-63 | |
![]() Start | ![]() Rhyhorn Lv. 16-63 | |
![]() Start | ![]() Rhyhorn Lv. 16-63 | |
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![]() ![]() National | ![]() Rhydon Lv. 16-63 | |
![]() Start | ![]() Rhyhorn Lv. 16-63 | |
![]() ![]() National | ![]() Rhydon Lv. 16-63 | |
![]() Start | ![]() Rhyhorn Lv. 16-63 | |
![]() ![]() National | ![]() Rhydon Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Rhyhorn Weakness
Rhyhorn is a Ground and Rock Type pokemon. This will cause Rhyhorn to take More Damage from Ice, Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Rock, Normal, , Fire, Electric, Poison Type moves.
Damage | Types |
---|---|
4.0x More Damage | ![]() ![]() |
2.0x More Damage | ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | ![]() |
Immune to Damage | ![]() |

Best Moves Rhyhorn in BDSP
Best Moveset for Rhyhorn Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
55 | Megahorn | ![]() | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target to inflict damage. |
45 | Earthquake | ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
50 | Stone Edge | ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |
40 | Take Down | ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
Best Moveset for Rhyhorn TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TM26 | Earthquake | ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |



Rhyhorn Level Up Moves
List of Moves Rhyhorn can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Tackle | Power: 40 Acc: 100 PP: 35 ![]() A physical attack in which the user charges and slams into the target with its whole body. |
1 | Tail Whip | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
5 | Smack Down | Power: 75 Acc: 100 PP: 15 ![]() Makes Flying-type Pokémon vulnerable to Ground moves. |
10 | Bulldoze | Power: 90 Acc: 100 PP: 20 ![]() Lowers opponent's Speed. |
15 | Horn Attack | Power: 65 Acc: 100 PP: 25 ![]() |
20 | Scary Face | Power: — Acc: 100 PP: 10 ![]() Sharply lowers opponent's Speed. |
25 | Stomp | Power: 65 Acc: 100 PP: 20 ![]() May cause flinching. |
30 | Rock Blast | Power: 37.5 Acc: 90 PP: 10 ![]() Hits 2-5 times in one turn. |
35 | Drill Run | Power: 120 Acc: 95 PP: 10 ![]() High critical hit ratio. |
40 | Take Down | Power: 90 Acc: 85 PP: 20 ![]() User receives recoil damage. |
45 | Earthquake | Power: 150 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
50 | Stone Edge | Power: 150 Acc: 80 PP: 5 ![]() High critical hit ratio. |
55 | Megahorn | Power: 120 Acc: 85 PP: 10 ![]() Using its tough and impressive horn, the user rams into the target to inflict damage. |
60 | Horn Drill | Power: — Acc: — PP: 5 ![]() One-Hit-KO, if it hits. |
Rhyhorn TM Moves
List of Moves Rhyhorn can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 | Roar | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 110 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM24 | Thunderbolt | Power: 90 Acc: 100 PP: 15 ![]() May paralyze opponent. |
TM25 | Thunder | Power: 110 Acc: 70 PP: 10 ![]() May paralyze opponent. |
TM26 | Earthquake | Power: 150 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
TM28 | Dig | Power: 120 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM35 | Flamethrower | Power: 90 Acc: 100 PP: 15 ![]() May burn opponent. |
TM37 | Sandstorm | Power: — Acc: — PP: 10 ![]() Creates a sandstorm for 5 turns. |
TM38 | Fire Blast | Power: 110 Acc: 85 PP: 5 ![]() May burn opponent. |
TM39 | Rock Tomb | Power: 90 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM59 | Dragon Pulse | Power: 85 Acc: 100 PP: 10 ![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
TM66 | Payback | Power: 50 Acc: 100 PP: 10 ![]() Power doubles if the user was attacked first. |
TM69 | Rock Polish | Power: — Acc: — PP: 20 ![]() Sharply raises user's Speed. |
TM71 | Stone Edge | Power: 150 Acc: 80 PP: 5 ![]() High critical hit ratio. |
TM75 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
TM76 | Stealth Rock | Power: — Acc: — PP: 20 ![]() Damages opponent switching into battle. |
TM80 | Rock Slide | Power: 112.5 Acc: 90 PP: 10 ![]() May cause flinching. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM83 | Bulldoze | Power: 90 Acc: 100 PP: 20 ![]() Lowers opponent's Speed. |
TM84 | Poison Jab | Power: 80 Acc: 100 PP: 20 ![]() May poison the opponent. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Rhyhorn Egg Moves
List of Egg Moves Rhyhorn can learn.
Egg Move | Desc |
---|---|
Counter | Power: — Acc: 100 PP: 20 ![]() When hit by a Physical Attack, user strikes back with 2x power. |
Curse | Power: — Acc: — PP: 10 ![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
Dragon Rush | Power: 100 Acc: 75 PP: 10 ![]() May cause flinching. |
Skull Bash | Power: 130 Acc: 100 PP: 10 ![]() Raises Defense on first turn, attacks on second. |
Metal Burst | Power: — Acc: 100 PP: 10 ![]() Deals damage equal to 1.5x opponent's attack. |
Guard Split | Power: — Acc: — PP: 10 ![]() Averages Defense and Special Defense with the target. |
Crunch | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Reversal | Power: — Acc: 100 PP: 15 ![]() The lower the user's HP, the higher the power. |
Crush Claw | Power: 75 Acc: 95 PP: 10 ![]() May lower opponent's Defense. |
Ice Fang | Power: 65 Acc: 95 PP: 15 ![]() May cause flinching and/or freeze opponent. |
Fire Fang | Power: 65 Acc: 95 PP: 15 ![]() May cause flinching and/or burn opponent. |
Thunder Fang | Power: 65 Acc: 95 PP: 15 ![]() May cause flinching and/or paralyze opponent. |
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