Pokemon Brilliant Diamond and Shining Pearl Gligar is a Ground and Type FlyScorpion Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Gligar can be found with Hyper Cutter, Sand Veil and Immunity as an Ability and has a Medium Slow growth rate with a 1 Defense EV Yield. We recommend the Impish Nature, based on 430 combined Base Stats.
Gligar Stats and Abilities
Based on Gligar Base IVs we consider this pokemon D-Tier choice. Gligar Highest IV Stat is Defense 105 and the Lowest being Special Attack 35.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 65 | 240 | 334 |
D | Attack | 75 | 139 | 273 |
D | Defense | 105 | 193 | 339 |
F | Special Attack | 35 | 67 | 185 |
F | Special Defense | 65 | 121 | 251 |
D | Speed | 85 | 157 | 295 |
D | Total | 430 |
Gligar | Detail |
---|---|
Best Held Items | |
Best Nature | Impish ↑ +10% Defense↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Defense |
Growth Rate | Medium Slow |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
Egg Groups | Bug |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Hyper Cutter Ability 1 | Hyper Cutter prevents the bearer's Attack stat from being lowered by other Pokémon, through moves such as Growl or abilities such as Intimidate. |
Sand Veil Ability 2 | Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type). |
Immunity Hidden Ability | Prevents the Pokémon from getting poisoned. |
How To Evolve Gligar in BDSP
Gligar requires (hold Razor Fang, Nighttime) to evolve into Gliscor.
Base Form | Evolution Requirement | First Evolution |
---|---|---|
Gligar ![]() | hold Razor Fang ![]() → | Gliscor ![]() |

Where To Find Gligar in BDSP
Gligar has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Gligar, within the Bogsunk Cavern location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() ![]() National | ![]() Gligar Lv. 16-63 | |
![]() Start | ![]() Gligar Lv. 16-63 | |
![]() Start | ![]() Gligar Lv. 16-63 | |
![]() Start | ![]() Gligar Lv. 16-63 | |
![]() Start | ![]() Gligar Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Gligar Weakness
Gligar is a Ground and Type pokemon. This will cause Gligar to take More Damage from Water, Ice Type Moves, and Less Damage from Poison, Fighting, Bug, Ground Type moves.
Damage | Types |
---|---|
4.0x More Damage | ![]() |
2.0x More Damage | ![]() |
0.5x Less Damage | ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage | ![]() |
What pokemon is Gligar Strong Against?

Best Moves Gligar in BDSP
Best Moveset for Gligar Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
45 | Earthquake | ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
40 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
27 | Slash | ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. |
30 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
Best Moveset for Gligar TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM26 | Earthquake | ![]() | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |
TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | May poison opponent. |



Gligar Level Up Moves
List of Moves Gligar can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Poison Sting | Power: 15 Acc: 100 PP: 35 ![]() May poison the opponent. |
4 | Sand Attack | Power: — Acc: 100 PP: 15 ![]() Lowers opponent's Accuracy. |
7 | Harden | Power: — Acc: — PP: 30 ![]() Raises user's Defense. |
10 | Knock Off | Power: 65 Acc: 100 PP: 20 ![]() Removes opponent's held item for the rest of the battle. |
13 | Quick Attack | Power: 40 Acc: 100 PP: 30 ![]() User attacks first. |
16 | Fury Cutter | Power: 40 Acc: 95 PP: 20 ![]() Power increases each turn. |
19 | Mud-Slap | Power: 30 Acc: 100 PP: 10 ![]() Lowers opponent's Accuracy. |
22 | Acrobatics | Power: 82.5 Acc: 100 PP: 15 ![]() Stronger when the user does not have a held item. |
27 | Slash | Power: 70 Acc: 100 PP: 20 ![]() High critical hit ratio. |
30 | U-turn | Power: 70 Acc: 100 PP: 20 ![]() User switches out immediately after attacking. |
35 | Screech | Power: — Acc: 85 PP: 40 ![]() Sharply lowers opponent's Defense. |
40 | X-Scissor | Power: 80 Acc: 100 PP: 15 ![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
45 | Earthquake | Power: 150 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
50 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
55 | Guillotine | Power: — Acc: — PP: 5 ![]() One-Hit-KO, if it hits. |
Gligar TM Moves
List of Moves Gligar can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM12 | Taunt | Power: — Acc: 100 PP: 20 ![]() Opponent can only use moves that attack. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM26 | Earthquake | Power: 150 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
TM28 | Dig | Power: 120 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM31 | Brick Break | Power: 75 Acc: 100 PP: 15 ![]() Breaks through Reflect and Light Screen barriers. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM36 | Sludge Bomb | Power: 90 Acc: 100 PP: 10 ![]() May poison opponent. |
TM37 | Sandstorm | Power: — Acc: — PP: 10 ![]() Creates a sandstorm for 5 turns. |
TM39 | Rock Tomb | Power: 60 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
TM40 | Aerial Ace | Power: 90 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM41 | Torment | Power: — Acc: 100 PP: 15 ![]() Opponent cannot use the same move in a row. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM47 | Steel Wing | Power: 70 Acc: 90 PP: 25 ![]() May raise user's Defense. |
TM51 | Roost | Power: — Acc: — PP: 10 ![]() User recovers half of its max HP and loses the Flying type temporarily. |
TM54 | False Swipe | Power: 40 Acc: 100 PP: 40 ![]() Always leaves opponent with at least 1 HP. |
TM56 | Fling | Power: — Acc: 100 PP: 10 ![]() Power depends on held item. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM66 | Payback | Power: 50 Acc: 100 PP: 10 ![]() Power doubles if the user was attacked first. |
TM69 | Rock Polish | Power: — Acc: — PP: 20 ![]() Sharply raises user's Speed. |
TM71 | Stone Edge | Power: 100 Acc: 80 PP: 5 ![]() High critical hit ratio. |
TM75 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
TM76 | Stealth Rock | Power: — Acc: — PP: 20 ![]() Damages opponent switching into battle. |
TM79 | Dark Pulse | Power: 80 Acc: 100 PP: 15 ![]() May cause flinching. |
TM80 | Rock Slide | Power: 75 Acc: 90 PP: 10 ![]() May cause flinching. |
TM81 | X-Scissor | Power: 80 Acc: 100 PP: 15 ![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM83 | Bulldoze | Power: 90 Acc: 100 PP: 20 ![]() Lowers opponent's Speed. |
TM84 | Poison Jab | Power: 80 Acc: 100 PP: 20 ![]() May poison the opponent. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM89 | U-turn | Power: 70 Acc: 100 PP: 20 ![]() User switches out immediately after attacking. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM93 | Cut | Power: 50 Acc: 95 PP: 30 ![]() |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
TM97 | Defog | Power: — Acc: — PP: 15 ![]() Lowers opponent's Evasiveness and clears fog. |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Gligar Egg Moves
List of Egg Moves Gligar can learn.
Egg Move | Desc |
---|---|
Metal Claw | Power: 50 Acc: 95 PP: 35 ![]() May raise user's Attack. |
Wing Attack | Power: 90 Acc: 100 PP: 35 ![]() |
Counter | Power: — Acc: 100 PP: 20 ![]() When hit by a Physical Attack, user strikes back with 2x power. |
Sand Tomb | Power: 52.5 Acc: 85 PP: 15 ![]() Traps opponent, damaging them for 4-5 turns. |
Agility | Power: — Acc: — PP: 30 ![]() Sharply raises user's Speed. |
Baton Pass | Power: — Acc: — PP: 40 ![]() User switches out and gives stat changes to the incoming Pokémon. |
Double-Edge | Power: 120 Acc: 100 PP: 15 ![]() User receives recoil damage. |
Feint | Power: 30 Acc: 100 PP: 10 ![]() Only hits if opponent uses Protect or Detect in the same turn. |
Night Slash | Power: 70 Acc: 100 PP: 15 ![]() High critical hit ratio. |
Cross Poison | Power: 70 Acc: 100 PP: 20 ![]() High critical hit ratio. May poison opponent. |
Power Trick | Power: — Acc: — PP: 10 ![]() User's own Attack and Defense switch. |
Poison Tail | Power: 50 Acc: 100 PP: 25 ![]() High critical hit ratio. May poison opponent. |
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