Guides

Pokemon Brilliant Diamond and Shining Pearl Salamence

Salamence
Dragon Pokémon

Pokemon Brilliant Diamond and Shining Pearl Salamence is a Dragon and Flying Type Dragon Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Salamence can be found with Intimidate as an Ability and has a Slow growth rate with a 3 Attack EV Yield. We recommend the Lonely Nature, based on 600 combined Base Stats.

Shining Pearl Exclusive
National Dex Pokemon

Salamence Stats and Abilities

Based on Salamence Base IVs we consider this pokemon S-Tier choice. Salamence Highest IV Stat is Attack 135 and the Lowest being Defense 80.

Tier Stat Base Min Max
E
HP95300394
S
Attack135247405
E
Defense80148284
B
Special Attack110202350
E
Special Defense80148284
C
Speed100184328
S
Total600
Salamence Detail
Best Held Items
Best Nature
Lonely
+10% Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sour
EV Yield3 Attack
Growth RateSlow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsDragon
Egg Cycles40 (10,024–10,280 steps)
Abilities Description
Intimidate
Ability 1
Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle).
Moxie
Hidden Ability
Moxie increases the user's Attack one stage upon fainting an opponent.

How To Evolve Salamence in BDSP

Bagon requires (Level 30) to evolve into Shelgon and then (Level 50) to evolve into Salamence.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Bagon
Level 30
Shelgon
Level 50
Salamence

Where To Find Salamence in BDSP

Salamence has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Shelgon, within the Dazzling Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 210
20 - 5%
Bagon
Lv. 25-26
Stargleam Cavern
National
Bagon
Lv. 16-63
Stargleam Cavern
National
Shelgon
Lv. 16-63
Spacious Cave
National
Bagon
Lv. 16-63
Spacious Cave
National
Shelgon
Lv. 16-63
Dazzling Cave
National
Bagon
Lv. 16-63
Dazzling Cave
National
Shelgon
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Salamence Weakness

Salamence is a Dragon and Flying Type pokemon. This will cause Salamence to take More Damage from Dragon, Fairy, Rock, Ice Type Moves, and Less Damage from Fire, Water, Fighting, Bug, Ground, Grass Type moves.

Damage Types
4.0x
More Damage
Ice
2.0x
More Damage
Dragon
Fairy
Rock
0.5x
Less Damage
Fire
Water
Fighting
Bug
0.25x
Less Damage
Grass
Immune to Damage
Ground

What pokemon is Salamence Weak Against?

Tier Pokemon
S
Rayquaza
S
Dialga
S
Palkia
S
Dragonite
S
Tyranitar

What pokemon is Salamence Strong Against?

Tier Pokemon
S
Ho-Oh
S
Palkia
S
Kyogre
S
Groudon
S
Celebi
advertisement

Best Moves Salamence in BDSP

Best Moveset for Salamence Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
73
Double-Edge
Physical
120
100 15 User receives recoil damage.
64
Outrage
Physical
180
100 10 User attacks for 2-3 turns but then becomes confused.
55
Flamethrower
Special
90
100 15 May burn opponent.
1
Fly
Physical
135
95 15 Flies up on first turn, attacks on second turn.

Best Moveset for Salamence TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM38
Fire Blast
Special
110
85 5 May burn opponent.
TM26
Earthquake
Physical
100
100 10 Power is doubled if opponent is underground from using Dig.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Salamence Level Up Moves

List of Moves Salamence can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Fly
Power:
135
Acc: 95
PP: 15
Physical

Flies up on first turn, attacks on second turn.
1
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
1
Dragon Tail
Power:
90
Acc: 90
PP: 10
Physical

In battles, the opponent switches. In the wild, the Pokémon runs.
1
Ember
Power: 40
Acc: 100
PP: 25
Special

May burn opponent.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
1
Dragon Breath
Power:
90
Acc: 100
PP: 20
Special

May paralyze opponent.
15
Headbutt
Power: 70
Acc: 100
PP: 15
Physical

May cause flinching.
20
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
25
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
33
Dragon Claw
Power:
120
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
39
Zen Headbutt
Power: 80
Acc: 90
PP: 15
Physical

May cause flinching.
46
Focus Energy
Power: —
Acc: —
PP: 30
Status

Increases critical hit ratio.
55
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
64
Outrage
Power:
180
Acc: 100
PP: 10
Physical

User attacks for 2-3 turns but then becomes confused.
73
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
advertisement

Salamence TM Moves

List of Moves Salamence can learn using (TMs) Technical Machine Items.

TM Move Desc
TM02
Dragon Claw
Power:
120
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power:
90
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM47
Steel Wing
Power: 70
Acc: 90
PP: 25
Physical

May raise user's Defense.
TM51
Roost
Power: —
Acc: —
PP: 10
Status

User recovers half of its max HP and loses the Flying type temporarily.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power:
127.5
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM94
Fly
Power:
135
Acc: 95
PP: 15
Physical

Flies up on first turn, attacks on second turn.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM97
Defog
Power: —
Acc: —
PP: 15
Status

Lowers opponent's Evasiveness and clears fog.
TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
advertisement

Salamence Tutor Moves

List of Tutor Moves Salamence can learn.

Egg Move Desc
Draco Meteor
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
advertisement
Dratini
Dragonair
Dragonite
Altaria
Bagon
Shelgon
Latias
Latios
Rayquaza
Gible
Gabite
Garchomp
Charizard
Butterfree
Pidgey
Pidgeotto
Pidgeot
Spearow
Fearow
Zubat
Golbat
Farfetchd
Doduo
Dodrio
Scyther
Gyarados
Aerodactyl
Articuno
Zapdos
Moltres
Dragonite
Hoothoot
Noctowl
Ledyba
Ledian
Crobat
Togetic
Natu
Xatu
Hoppip
Skiploom
Jumpluff
Yanma
Murkrow
Gligar
Delibird
Mantine
Skarmory
Lugia
Ho-oh
Beautifly
Taillow
Swellow
Wingull
Pelipper
Masquerain
Ninjask
Swablu
Altaria
Tropius
Rayquaza
Starly
Staravia
Staraptor
Mothim
Combee
Vespiquen
Drifloon
Drifblim
Honchkrow
Chatot
Mantyke
Togekiss
Yanmega
Gliscor
Shaymin Sky
advertisement
advertisement
advertisement