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Pokemon Brilliant Diamond and Shining Pearl Ninjask

Ninjask
Ninja Pokémon

Pokemon Brilliant Diamond and Shining Pearl Ninjask is a Bug and Flying Type Ninja Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Ninjask can be found with Speed Boost as an Ability and has a Erratic growth rate with a 2 Speed EV Yield. We recommend the Hasty Nature, based on 456 combined Base Stats.

National Dex Pokemon

Ninjask Stats and Abilities

Based on Ninjask Base IVs we consider this pokemon C-Tier choice. Ninjask Highest IV Stat is Speed 160 and the Lowest being Defense 45.

Tier Stat Base Min Max
F
HP61232326
C
Attack90166306
F
Defense4585207
F
Special Attack5094218
F
Special Defense5094218
S
Speed160292460
C
Total456
Ninjask Detail
Best Nature
Hasty
+10% Speed
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Sour
EV Yield2 Speed
Growth RateErratic
Catch Rate120 (15.7% with PokéBall, full HP)
Egg GroupsBug
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Speed Boost
Ability 1
Its Speed stat is gradually boosted.
Infiltrator
Hidden Ability
Infiltrator ignores the effects of Reflect, Light Screen and Safeguard. In other words, if the opponent has used Safeguard, Toxic would still badly poison them.

How To Evolve Ninjask in BDSP

Nincada can evolve into Shedinja Empty Slot in PartyLevel or Ninjask (Level 20).

Base Form Evolution Requirement First Evolution
Nincada
Level 20
Ninjask
Nincada
Empty Slot in PartyLevel
Shedinja

Where To Find Ninjask in BDSP

Ninjask has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Eterna Forest
20 - 5%
Nincada
Lv. 11-12
Sunlit Cavern
National
Nincada
Lv. 16-63
Still-Water Cavern
National
Nincada
Lv. 16-63
Riverbank Cave
National
Nincada
Lv. 16-63
Grassland Cave
National
Nincada
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Ninjask Weakness

Ninjask is a Bug and Flying Type pokemon. This will cause Ninjask to take More Damage from Flying, Fire, Electric, Ice, Rock Type Moves, and Less Damage from Bug, Ground, Fighting, Grass Type moves.

Damage Types
4.0x
More Damage
Rock
2.0x
More Damage
Flying
Fire
Electric
Ice
0.5x
Less Damage
Bug
0.25x
Less Damage
Fighting
Grass
Immune to Damage
Ground

What pokemon is Ninjask Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Tyranitar

What pokemon is Ninjask Strong Against?

Tier Pokemon
S
Groudon
S
Celebi
S
Garchomp
A
Swampert
A
Tangrowth
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Best Moves Ninjask in BDSP

Best Moveset for Ninjask Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Dig
Physical
80
100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
64
X-Scissor
Physical
120
100 15 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
50
Slash
Physical
70
100 20 High critical hit ratio.
1
Aerial Ace
Physical
90
20 Ignores Accuracy and Evasiveness.

Best Moveset for Ninjask TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM62
Bug Buzz
Special
135
100 10 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Ninjask Level Up Moves

List of Moves Ninjask can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
1
Screech
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Defense.
1
Fury Cutter
Power:
60
Acc: 95
PP: 20
Physical

Power increases each turn.
1
Baton Pass
Power: —
Acc: —
PP: 40
Status

User switches out and gives stat changes to the incoming Pokémon.
1
Aerial Ace
Power:
90
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
1
Mud-Slap
Power: 20
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
1
Metal Claw
Power: 50
Acc: 95
PP: 35
Physical

May raise user's Attack.
1
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
1
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
1
Scratch
Power: 40
Acc: 100
PP: 35
Physical

1
Harden
Power: —
Acc: —
PP: 30
Status

Raises user's Defense.
1
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
15
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
23
Absorb
Power: 20
Acc: 100
PP: 25
Special

User recovers half the HP inflicted on opponent.
29
Bug Bite
Power:
90
Acc: 100
PP: 20
Physical

Receives the effect from the opponent's held berry.
36
Fury Swipes
Power: 18
Acc: 80
PP: 15
Physical

Hits 2-5 times in one turn.
43
Mind Reader
Power: —
Acc: —
PP: 5
Status

User's next attack is guaranteed to hit.
50
Slash
Power: 70
Acc: 100
PP: 20
Physical

High critical hit ratio.
57
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
64
X-Scissor
Power:
120
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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Ninjask TM Moves

List of Moves Ninjask can learn using (TMs) Technical Machine Items.

TM Move Desc
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power: 75
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM40
Aerial Ace
Power:
90
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM51
Roost
Power: —
Acc: —
PP: 10
Status

User recovers half of its max HP and loses the Flying type temporarily.
TM54
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM62
Bug Buzz
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM81
X-Scissor
Power:
120
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM89
U-turn
Power:
105
Acc: 100
PP: 20
Physical

User switches out immediately after attacking.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM97
Defog
Power: —
Acc: —
PP: 15
Status

Lowers opponent's Evasiveness and clears fog.
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