Pokemon Brilliant Diamond and Shining Pearl Parasect is a Bug and Grass Type Mushroom Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Parasect can be found with Effect Spore, Dry Skin and Damp as an Ability and has a Medium Fast growth rate with a 2 Attack, 1 Defense EV Yield. We recommend the Brave Nature, based on 405 combined Base Stats.
Parasect Stats and Abilities
Based on Parasect Base IVs we consider this pokemon D-Tier choice. Parasect Highest IV Stat is Attack 95 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
C | Attack | 95 | 175 | 317 |
E | Defense | 80 | 148 | 284 |
E | Special Attack | 60 | 112 | 240 |
E | Special Defense | 80 | 148 | 284 |
F | Speed | 30 | 58 | 174 |
D | Total | 405 |
Parasect | Detail |
---|---|
Best Held Items | |
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Tiny Mushroom ![]() 5% Big Mushroom ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 Attack, 1 Defense |
Growth Rate | Medium Fast |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Bug, Grass |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Effect Spore Ability 1 | Contact may poison or cause paralysis or sleep. |
Dry Skin Ability 2 | Dry Skin causes several effects: |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Parasect in BDSP
Paras requires (Level 24) to evolve into Parasect.

Where To Find Parasect in BDSP
Parasect has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Paras, within the Bogsunk Cavern location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Paras
Lv. 20-26
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
| |
![]() ![]() National |
![]() Paras
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Parasect Weakness
Parasect is a Bug and Grass Type pokemon. This will cause Parasect to take More Damage from Rock, Poison, Bug, Ice, , Fire Type Moves, and Less Damage from Fighting, Water, Electric, Ground, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage |
![]() ![]() |
2.0x More Damage |
![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() |
0.25x Less Damage |
![]() ![]() |
Immune to Damage |
What pokemon is Parasect Weak Against?
What pokemon is Parasect Strong Against?

Best Moves Parasect in BDSP
Best Moveset for Parasect Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
66 |
X-Scissor
| ![]() | Physical | 120 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
44 |
Giga Drain
| ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
1 |
Cross Poison
| ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. |
29 |
Slash
| ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. |
Best Moveset for Parasect TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM22 |
Solar Beam
| ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM53 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |


Parasect Level Up Moves
List of Moves Parasect can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Cross Poison
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio. May poison opponent.
|
1 |
Scratch
|
Power: 40
Acc: 100
PP: 35
![]() |
6 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
![]() Paralyzes opponent.
|
6 |
Poison Powder
|
Power: —
Acc: 75
PP: 35
![]() Poisons opponent.
|
11 |
Absorb
|
Power:
30 Acc: 100
PP: 25
![]() User recovers half the HP inflicted on opponent.
|
17 |
Fury Cutter
|
Power:
60 Acc: 95
PP: 20
![]() Power increases each turn.
|
22 |
Spore
|
Power: —
Acc: 100
PP: 15
![]() Puts opponent to sleep.
|
29 |
Slash
|
Power: 70
Acc: 100
PP: 20
![]() High critical hit ratio.
|
37 |
Growth
|
Power: —
Acc: —
PP: 40
![]() Raises user's Attack and Special Attack.
|
44 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
51 |
Aromatherapy
|
Power: —
Acc: —
PP: 5
![]() Cures all status problems in your party.
|
59 |
Rage Powder
|
Power: —
Acc: —
PP: 20
![]() Forces attacks to hit user, not team-mates.
|
66 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
Parasect TM Moves
List of Moves Parasect can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power: 90
Acc: 100
PP: 10
![]() May poison opponent.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
![]() Always leaves opponent with at least 1 HP.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM81 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
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