Pokemon Brilliant Diamond and Shining Pearl Pineco is a Bug Type Bagworm Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Pineco can be found with Sturdy as an Ability and has a Medium Fast growth rate with a 1 Defense EV Yield. We recommend the Relaxed Nature, based on 290 combined Base Stats.
Pineco Stats and Abilities
Based on Pineco Base IVs we consider this pokemon F-Tier choice. Pineco Highest IV Stat is Defense 90 and the Lowest being Speed 15.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 50 | 210 | 304 |
E | Attack | 65 | 121 | 251 |
E | Defense | 90 | 166 | 306 |
F | Special Attack | 35 | 67 | 185 |
F | Special Defense | 35 | 67 | 185 |
F | Speed | 15 | 31 | 141 |
F | Total | 290 |
Pineco | Detail |
---|---|
Best Nature | Relaxed
↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Defense |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Bug |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Overcoat Hidden Ability | Overcoat makes the Pokémon immune to residual damage from weather conditions (specifically Hail and Sandstorm). |
How To Evolve Pineco in BDSP
Pineco requires (Level 31) to evolve into Forretress.
Base Form | Evolution Requirement | First Evolution |
---|---|---|
Pineco
![]() | Level 31 → |
Forretress
![]() |

Where To Find Pineco in BDSP
Pineco has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() ![]() National |
![]() Pineco
Lv. 16-63
| |
![]() ![]() National |
![]() Pineco
Lv. 16-63
| |
![]() ![]() National |
![]() Pineco
Lv. 16-63
| |
![]() ![]() National |
![]() Pineco
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Pineco Weakness
Pineco is a Bug Type pokemon. This will cause Pineco to take More Damage from , Rock, Fire Type Moves, and Less Damage from Fighting, Ground, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Pineco Weak Against?
What pokemon is Pineco Strong Against?

Best Moves Pineco in BDSP
Best Moveset for Pineco Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
34 |
Explosion
| ![]() | Physical | 250 | 100 | 5 | User faints. |
6 |
Self-Destruct
| ![]() | Physical | 200 | 100 | 5 | User faints. |
45 |
Double-Edge
| ![]() | Physical | 120 | 100 | 15 | User receives recoil damage. |
12 |
Take Down
| ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
Best Moveset for Pineco TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM64 |
Explosion
| ![]() | Physical | 250 | 100 | 5 | User faints. |
TM22 |
Solar Beam
| ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM26 |
Earthquake
| ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM62 |
Bug Buzz
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |



Pineco Level Up Moves
List of Moves Pineco can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
![]() A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
6 |
Self-Destruct
|
Power: 200
Acc: 100
PP: 5
![]() User faints.
|
9 |
Bug Bite
|
Power:
90 Acc: 100
PP: 20
![]() Receives the effect from the opponent's held berry.
|
12 |
Take Down
|
Power: 90
Acc: 85
PP: 20
![]() User receives recoil damage.
|
17 |
Rapid Spin
|
Power: 20
Acc: 100
PP: 40
![]() Removes effects of trap moves.
|
20 |
Autotomize
|
Power: —
Acc: —
PP: 15
![]() Reduces weight and sharply raises Speed.
|
23 |
Rollout
|
Power: 30
Acc: 90
PP: 20
![]() Doubles in power each turn for 5 turns.
|
28 |
Spikes
|
Power: —
Acc: —
PP: 20
![]() Hurts opponents when they switch into battle.
|
31 |
Payback
|
Power: 50
Acc: 100
PP: 10
![]() Power doubles if the user was attacked first.
|
34 |
Explosion
|
Power: 250
Acc: 100
PP: 5
![]() User faints.
|
39 |
Iron Defense
|
Power: —
Acc: —
PP: 15
![]() Sharply raises user's Defense.
|
42 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
![]() The slower the user, the stronger the attack.
|
45 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
Pineco TM Moves
List of Moves Pineco can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM62 |
Bug Buzz
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM64 |
Explosion
|
Power: 250
Acc: 100
PP: 5
![]() User faints.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
![]() Power doubles if the user was attacked first.
|
TM74 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
![]() The slower the user, the stronger the attack.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Pineco Egg Moves
List of Egg Moves Pineco can learn.
Egg Move | Desc |
---|---|
Pin Missile
|
Power:
37.5 Acc: 95
PP: 20
![]() Hits 2-5 times in one turn.
|
Flail
|
Power: —
Acc: 100
PP: 15
![]() The lower the user's HP, the higher the power.
|
Swift
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
Counter
|
Power: —
Acc: 100
PP: 20
![]() When hit by a Physical Attack, user strikes back with 2x power.
|
Sand Tomb
|
Power: 35
Acc: 85
PP: 15
![]() Traps opponent, damaging them for 4-5 turns.
|
Revenge
|
Power: 60
Acc: 100
PP: 10
![]() Power increases if user was hit first.
|
Double-Edge
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
Toxic Spikes
|
Power: —
Acc: —
PP: 20
![]() Poisons opponents when they switch into battle.
|
Power Trick
|
Power: —
Acc: —
PP: 10
![]() User's own Attack and Defense switch.
|
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