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Pokemon Brilliant Diamond and Shining Pearl Masquerain

Masquerain
Eyeball Pokémon

Pokemon Brilliant Diamond and Shining Pearl Masquerain is a Bug and Flying Type Eyeball Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Masquerain can be found with Intimidate as an Ability and has a Medium Fast growth rate with a 1 Special Attack, 1 Special Defense EV Yield. We recommend the Modest Nature, based on 454 combined Base Stats.

National Dex Pokemon

Masquerain Stats and Abilities

Based on Masquerain Base IVs we consider this pokemon C-Tier choice. Masquerain Highest IV Stat is Special Attack 100 and the Lowest being Attack 60.

Tier Stat Base Min Max
F
HP70250344
E
Attack60112240
F
Defense62116245
C
Special Attack100184328
E
Special Defense82152289
D
Speed80148284
C
Total454
Masquerain Detail
Best Nature
Modest
+10% Special Attack
-10% Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Spicy
EV Yield1 Special Attack, 1 Special Defense
Growth RateMedium Fast
Catch Rate75 (9.8% with PokéBall, full HP)
Egg GroupsBug, Water 1
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Intimidate
Ability 1
Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle).
Unnerve
Hidden Ability
Makes the foe nervous and unable to eat Berries.

How To Evolve Masquerain in BDSP

Surskit requires (Level 22) to evolve into Masquerain.

Base Form Evolution Requirement First Evolution
Surskit
Level 22
Masquerain

Where To Find Masquerain in BDSP

Masquerain has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Still-Water Cavern
National
Surskit
Lv. 16-63
Riverbank Cave
National
Surskit
Lv. 16-63
Fountainspring Cave
National
Surskit
Lv. 16-63
Lake Verity
5 - 1%
Surskit
Lv. 2

Pokemon Brilliant Diamond and Shining Pearl Masquerain Weakness

Masquerain is a Bug and Flying Type pokemon. This will cause Masquerain to take More Damage from Flying, Fire, Electric, Ice, Rock Type Moves, and Less Damage from Bug, Ground, Fighting, Grass Type moves.

Damage Types
4.0x
More Damage
Rock
2.0x
More Damage
Flying
Fire
Electric
Ice
0.5x
Less Damage
Bug
0.25x
Less Damage
Fighting
Grass
Immune to Damage
Ground

What pokemon is Masquerain Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Tyranitar

What pokemon is Masquerain Strong Against?

Tier Pokemon
S
Groudon
S
Celebi
S
Garchomp
A
Swampert
A
Tangrowth
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Best Moves Masquerain in BDSP

Best Moveset for Masquerain Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
42
Bug Buzz
Special
135
100 10 May lower opponent's Special Defense.
38
Air Slash
Special
112.5
95 20 May cause flinching.
22
Air Cutter
Special
90
95 25 High critical hit ratio.
17
Gust
Special
60
100 35 Hits Pokémon using Fly/Bounce with double power.

Best Moveset for Masquerain TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Masquerain Level Up Moves

List of Moves Masquerain can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
52
Quiver Dance
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack, Special Defense and Speed.
48
Whirlwind
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
42
Bug Buzz
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
6
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
9
Sweet Scent
Power: —
Acc: —
PP: 20
Status

Lowers opponent's Evasiveness.
14
Soak
Power: —
Acc: 100
PP: 20
Status

Changes the target's type to water.
17
Gust
Power:
60
Acc: 100
PP: 35
Special

Hits Pokémon using Fly/Bounce with double power.
22
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
22
Air Cutter
Power:
90
Acc: 95
PP: 25
Special

High critical hit ratio.
26
Stun Spore
Power: —
Acc: 75
PP: 30
Status

Paralyzes opponent.
32
Supersonic
Power: —
Acc: 55
PP: 20
Status

Confuses opponent.
38
Air Slash
Power:
112.5
Acc: 95
PP: 20
Special

May cause flinching.
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Masquerain TM Moves

List of Moves Masquerain can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM19
Giga Drain
Power: 75
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM40
Aerial Ace
Power:
90
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM49
Scald
Power: 80
Acc: 100
PP: 15
Special

May burn opponent.
TM51
Roost
Power: —
Acc: —
PP: 10
Status

User recovers half of its max HP and loses the Flying type temporarily.
TM53
Energy Ball
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM62
Bug Buzz
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM89
U-turn
Power:
105
Acc: 100
PP: 20
Physical

User switches out immediately after attacking.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM97
Defog
Power: —
Acc: —
PP: 15
Status

Lowers opponent's Evasiveness and clears fog.
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