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Pokemon Brilliant Diamond and Shining Pearl Shuckle

Shuckle
Mold Pokémon

Pokemon Brilliant Diamond and Shining Pearl Shuckle is a Bug and Rock Type Mold Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Shuckle can be found with Sturdy, Gluttony and Contrary as an Ability and has a Medium Slow growth rate with a 1 Defense, 1 Special Defense EV Yield. We recommend the Relaxed Nature, based on 505 combined Base Stats.

National Dex Pokemon

Shuckle Stats and Abilities

Based on Shuckle Base IVs we consider this pokemon B-Tier choice. Shuckle Highest IV Stat is Defense 230 and the Lowest being Speed 5.

Tier Stat Base Min Max
F
HP20150244
F
Attack1022130
S
Defense230418614
F
Special Attack1022130
S
Special Defense230418614
F
Speed513119
B
Total505
Shuckle Detail
Best Held Items
Best Nature
Relaxed
+10% Defense
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Sweet
EV Yield1 Defense, 1 Special Defense
Growth RateMedium Slow
Catch Rate190 (24.8% with PokéBall, full HP)
Egg GroupsBug
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Sturdy
Ability 1
Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold).
Gluttony
Ability 2
A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%.
Contrary
Hidden Ability
Makes stat changes have an opposite effect.

How To Evolve Shuckle in BDSP

The Pokemon Shuckle does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Shuckle in BDSP

Shuckle has 6 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Shuckle, within the Big Bluff Cavern location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Sunlit Cavern
National
Shuckle
Lv. 16-63
Still-Water Cavern
National
Shuckle
Lv. 16-63
Rocky Cave
National
Shuckle
Lv. 16-63
Riverbank Cave
National
Shuckle
Lv. 16-63
Grassland Cave
National
Shuckle
Lv. 16-63
Big Bluff Cavern
National
Shuckle
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Shuckle Weakness

Shuckle is a Bug and Rock Type pokemon. This will cause Shuckle to take More Damage from Rock, Steel, Water Type Moves, and Less Damage from Normal, Poison Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Rock
Steel
Water
0.5x
Less Damage
Normal
Poison
0.25x
Less Damage
Immune to Damage

What pokemon is Shuckle Weak Against?

Tier Pokemon
S
Dialga
S
Palkia
S
Kyogre
S
Tyranitar
S
Metagross

What pokemon is Shuckle Strong Against?

Tier Pokemon
S
Arceus
S
Slaking
S
Regigigas
A
Snorlax
A
Blissey
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Best Moves Shuckle in BDSP

Best Moveset for Shuckle Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
60
Stone Edge
Physical
150
80 5 High critical hit ratio.
40
Rock Slide
Physical
112.5
90 10 May cause flinching.
30
Bug Bite
Physical
90
100 20 Receives the effect from the opponent's held berry.
15
Rock Throw
Physical
75
90 15

Best Moveset for Shuckle TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM26
Earthquake
Physical
100
100 10 Power is doubled if opponent is underground from using Dig.
TM71
Stone Edge
Physical
150
80 5 High critical hit ratio.
TM36
Sludge Bomb
Special
90
100 10 May poison opponent.
TM28
Dig
Physical
80
100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Shuckle Level Up Moves

List of Moves Shuckle can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Withdraw
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
1
Wrap
Power: 15
Acc: 90
PP: 20
Physical

Traps opponent, damaging them for 4-5 turns.
5
Rollout
Power:
45
Acc: 90
PP: 20
Physical

Doubles in power each turn for 5 turns.
10
Struggle Bug
Power:
75
Acc: 100
PP: 20
Special

Lowers opponent's Special Attack.
15
Rock Throw
Power:
75
Acc: 90
PP: 15
Physical

20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
25
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
30
Bug Bite
Power:
90
Acc: 100
PP: 20
Physical

Receives the effect from the opponent's held berry.
35
Power Split
Power: —
Acc: —
PP: 10
Status

Averages Attack and Special Attack with the target.
35
Guard Split
Power: —
Acc: —
PP: 10
Status

Averages Defense and Special Defense with the target.
40
Rock Slide
Power:
112.5
Acc: 90
PP: 10
Physical

May cause flinching.
45
Gastro Acid
Power: —
Acc: 100
PP: 10
Status

Cancels out the effect of the opponent's Ability.
50
Sticky Web
Power: —
Acc: —
PP: 20
Status

Lowers opponent's Speed when switching into battle.
55
Power Trick
Power: —
Acc: —
PP: 10
Status

User's own Attack and Defense switch.
60
Stone Edge
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
65
Shell Smash
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
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Shuckle TM Moves

List of Moves Shuckle can learn using (TMs) Technical Machine Items.

TM Move Desc
TM06
Toxic
Power: —
Acc: 90
PP: 10
Status

Badly poisons opponent.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM36
Sludge Bomb
Power: 90
Acc: 100
PP: 10
Special

May poison opponent.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power:
90
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM69
Rock Polish
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Speed.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM71
Stone Edge
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM80
Rock Slide
Power:
112.5
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Shuckle Egg Moves

List of Egg Moves Shuckle can learn.

Egg Move Desc
Sweet Scent
Power: —
Acc: —
PP: 20
Status

Lowers opponent's Evasiveness.
Knock Off
Power: 65
Acc: 100
PP: 20
Physical

Removes opponent's held item for the rest of the battle.
Acupressure
Power: —
Acc: —
PP: 30
Status

Sharply raises a random stat.
Acid
Power: 40
Acc: 100
PP: 30
Special

May lower opponent's Special Defense.
Final Gambit
Power: —
Acc: 100
PP: 5
Special

Inflicts damage equal to the user's remaining HP. User faints.
Defense Curl
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
Infestation
Power:
30
Acc: 100
PP: 20
Special

Traps opponent, damaging them for 4-5 turns.
Covet
Power: 60
Acc: 100
PP: 25
Physical

Opponent's item is stolen by the user.
Helping Hand
Power: —
Acc: —
PP: 20
Status

In Double Battles, boosts the power of the partner's move.
Sand Tomb
Power: 35
Acc: 85
PP: 15
Physical

Traps opponent, damaging them for 4-5 turns.
Mud-Slap
Power: 20
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
Rock Blast
Power:
37.5
Acc: 90
PP: 10
Physical

Hits 2-5 times in one turn.
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