Pokemon Brilliant Diamond and Shining Pearl Rhyperior is a Ground and Rock Type Drill Pokémon, with a 3.9% Chance To Catch with a regular Pokeball. Rhyperior can be found with Lightning Rod, Solid Rock and Reckless as an Ability and has a Slow growth rate with a 3 Attack EV Yield. We recommend the Brave Nature, based on 535 combined Base Stats.
Rhyperior Stats and Abilities
Based on Rhyperior Base IVs we consider this pokemon A-Tier choice. Rhyperior Highest IV Stat is Attack 140 and the Lowest being Speed 40.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
D | HP | 115 | 340 | 434 |
S | Attack | 140 | 256 | 416 |
C | Defense | 130 | 238 | 394 |
E | Special Attack | 55 | 103 | 229 |
F | Special Defense | 55 | 103 | 229 |
F | Speed | 40 | 76 | 196 |
A | Total | 535 |
Rhyperior | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Spicy
Dislikes: Sweet
|
EV Yield | 3 Attack |
Growth Rate | Slow |
Catch Rate | 30 (3.9% with PokéBall, full HP) |
Egg Groups | Field, Monster |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Lightning Rod Ability 1 | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
Solid Rock Ability 2 | Solid Rock reduces the damage taken from super-effective attacks by 25%. |
Reckless Hidden Ability | Reckless increases the power of recoil moves by 20%. By extension this means the amount of recoil damage taken will increase as more more damage is dealt (except for High Jump Kick and Jump Kick which have fixed recoil). |
How To Evolve Rhyperior in BDSP
Rhyhorn requires (Level 42) to evolve into Rhydon and then (trade holding Protector) to evolve into Rhyperior.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Rhyhorn
| Level 42 → |
Rhydon
| trade holding
Protector → |
Rhyperior
|
Where To Find Rhyperior in BDSP
Rhyperior has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
20 - 5% |
Rhydon
Lv. 52-53
| |
100 - 20% |
Rhyhorn
Lv. 22
| |
20 - 5% |
Rhydon
Lv. 55
| |
100 - 20% |
Rhyhorn
Lv. 22
| |
20 - 5% |
Rhydon
Lv. 55
| |
National |
Rhydon
Lv. 16-63
| |
National |
Rhyhorn
Lv. 16-63
| |
Start |
Rhyhorn
Lv. 16-63
| |
Start |
Rhyhorn
Lv. 16-63
| |
Start |
Rhyhorn
Lv. 16-63
| |
Advertisement | ||
National |
Rhydon
Lv. 16-63
| |
Start |
Rhyhorn
Lv. 16-63
| |
National |
Rhydon
Lv. 16-63
| |
Start |
Rhyhorn
Lv. 16-63
| |
National |
Rhydon
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Rhyperior Weakness
Rhyperior is a Ground and Rock Type pokemon. This will cause Rhyperior to take More Damage from Ice, Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Rock, Normal, , Fire, Electric, Poison Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Water
Grass
|
2.0x More Damage |
Ice
Fighting
Ground
Steel
|
0.5x Less Damage |
Rock
Normal
Flying
Fire
|
0.25x Less Damage |
Poison
|
Immune to Damage |
Electric
|
What pokemon is Rhyperior Strong Against?
Best Moves Rhyperior in BDSP
Best Moveset for Rhyperior Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
75 |
Rock Wrecker
| Physical | 225 | 90 | 5 | User must recharge next turn. | |
61 |
Megahorn
| Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target to inflict damage. | |
47 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
1 |
Hammer Arm
| Physical | 100 | 90 | 10 | Lowers user's Speed. |
Best Moveset for Rhyperior TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM52 |
Focus Blast
| Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
Rhyperior Level Up Moves
List of Moves Rhyperior can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Hammer Arm
|
Power: 100
Acc: 90
PP: 10
Physical
Lowers user's Speed.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
Physical
A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
1 |
Smack Down
|
Power:
75 Acc: 100
PP: 15
Physical
Makes Flying-type Pokémon vulnerable to Ground moves.
|
1 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
15 |
Horn Attack
|
Power: 65
Acc: 100
PP: 25
Physical
|
20 |
Scary Face
|
Power: —
Acc: 100
PP: 10
Status
Sharply lowers opponent's Speed.
|
25 |
Stomp
|
Power: 65
Acc: 100
PP: 20
Physical
May cause flinching.
|
30 |
Rock Blast
|
Power:
37.5 Acc: 90
PP: 10
Physical
Hits 2-5 times in one turn.
|
35 |
Drill Run
|
Power:
120 Acc: 95
PP: 10
Physical
High critical hit ratio.
|
40 |
Take Down
|
Power: 90
Acc: 85
PP: 20
Physical
User receives recoil damage.
|
47 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
54 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
Physical
High critical hit ratio.
|
61 |
Megahorn
|
Power: 120
Acc: 85
PP: 10
Physical
Using its tough and impressive horn, the user rams into the target to inflict damage.
|
68 |
Horn Drill
|
Power: —
Acc: —
PP: 5
Physical
One-Hit-KO, if it hits.
|
75 |
Rock Wrecker
|
Power:
225 Acc: 90
PP: 5
Physical
User must recharge next turn.
|
Rhyperior TM Moves
List of Moves Rhyperior can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
Status
In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
Special
May paralyze opponent.
|
TM25 |
Thunder
|
Power: 110
Acc: 70
PP: 10
Special
May paralyze opponent.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power:
120 Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
Special
Ignores Accuracy and Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
Special
May burn opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
Special
May burn opponent.
|
TM39 |
Rock Tomb
|
Power:
90 Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM52 |
Focus Blast
|
Power: 120
Acc: 70
PP: 5
Special
May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
Special
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
Physical
High critical hit ratio.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Physical
Power doubles if the user was attacked first.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM69 |
Rock Polish
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Speed.
|
TM71 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
Physical
High critical hit ratio.
|
TM72 |
Avalanche
|
Power: 60
Acc: 100
PP: 10
Physical
Power doubles if user took damage first.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
Status
Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power:
112.5 Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
Physical
|
TM95 |
Surf
|
Power: 90
Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
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