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Pokemon Brilliant Diamond and Shining Pearl Palkia

Palkia
Spatial Pokémon

Pokemon Brilliant Diamond and Shining Pearl Palkia is a Water and Dragon Type Spatial Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Palkia can be found with Pressure as an Ability and has a Slow growth rate with a 3 Special Attack EV Yield. We recommend the Mild Nature, based on 680 combined Base Stats.

Shining Pearl Exclusive

Palkia Stats and Abilities

Based on Palkia Base IVs we consider this pokemon S-Tier choice. Palkia Highest IV Stat is Special Attack 150 and the Lowest being Defense 100.

Tier Stat Base Min Max
E
HP90290384
A
Attack120220372
D
Defense100184328
S
Special Attack150274438
C
Special Defense120220372
C
Speed100184328
S
Total680
Palkia Detail
Best Held Items
Best Nature
Mild
+10% Special Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Sour
EV Yield3 Special Attack
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles120 (30,584–30,840 steps)
Abilities Description
Pressure
Ability 1
Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1.
Telepathy
Hidden Ability
Pokémon with the Telepathy ability will not take damage from teammates in double and triple battles.

How To Evolve Palkia in BDSP

The Pokemon Palkia does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Palkia in BDSP

How To Get Palkia In Pokemon Shining Pearl. Palkia is a Legendary Water Dragon Type Pokemon. Palkia is one of the two Exclusive Legendary Pokemon of this region, the other being Dialga.

Location: Mt. Coronet (Spear Pillar)

  1. You can find Spear Pillar on top of Mt. Coronet, located near the center of Sinnoh on the Map.
  2. Defeat Team Galactic's Commanders and Cyrus.
  3. Approach Palkia and battle it.

Palkia has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 47 Palkia, within the Spear Pillar location using the Interact method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Spear Pillar
Interact
Palkia
Lv. 47

Pokemon Brilliant Diamond and Shining Pearl Palkia Weakness

Palkia is a Water and Dragon Type pokemon. This will cause Palkia to take More Damage from Dragon, Fairy Type Moves, and Less Damage from Steel, Fire, Water Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Dragon
Fairy
0.5x
Less Damage
Steel
0.25x
Less Damage
Fire
Water
Immune to Damage

What pokemon is Palkia Weak Against?

Tier Pokemon
S
Rayquaza
S
Dialga
S
Palkia
S
Dragonite
S
Salamence

What pokemon is Palkia Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Palkia in BDSP

Best Moveset for Palkia Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
88
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
40
Spacial Rend
Special
150
95 5 High critical hit ratio.
72
Aqua Tail
Physical
135
90 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
80
Earth Power
Special
90
100 10 May lower opponent's Special Defense.

Best Moveset for Palkia TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Palkia Level Up Moves

List of Moves Palkia can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
1
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
8
Dragon Breath
Power:
90
Acc: 100
PP: 20
Special

May paralyze opponent.
16
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
24
Slash
Power: 70
Acc: 100
PP: 20
Physical

High critical hit ratio.
32
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
40
Spacial Rend
Power:
150
Acc: 95
PP: 5
Special

High critical hit ratio.
48
Dragon Claw
Power:
120
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
56
Aura Sphere
Power: 80
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
64
Power Gem
Power: 80
Acc: 100
PP: 20
Special

The user attacks with a ray of light that sparkles as if it were made of gemstones.
72
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
80
Earth Power
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
88
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
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Palkia TM Moves

List of Moves Palkia can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM02
Dragon Claw
Power:
120
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM08
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power:
127.5
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM72
Avalanche
Power: 60
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Palkia Tutor Moves

List of Tutor Moves Palkia can learn.

Egg Move Desc
Draco Meteor
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
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Squirtle
Wartortle
Blastoise
Psyduck
Golduck
Poliwag
Poliwhirl
Poliwrath
Tentacool
Tentacruel
Slowpoke
Slowbro
Seel
Dewgong
Shellder
Cloyster
Krabby
Kingler
Horsea
Seadra
Goldeen
Seaking
Staryu
Starmie
Magikarp
Gyarados
Lapras
Vaporeon
Totodile
Croconaw
Feraligatr
Chinchou
Lanturn
Marill
Azumarill
Politoed
Wooper
Quagsire
Slowking
Qwilfish
Corsola
Remoraid
Octillery
Mantine
Kingdra
Suicune
Mudkip
Marshtomp
Swampert
Lotad
Lombre
Ludicolo
Wingull
Pelipper
Carvanha
Sharpedo
Wailmer
Wailord
Barboach
Whiscash
Corphish
Crawdaunt
Feebas
Milotic
Clamperl
Huntail
Gorebyss
Relicanth
Luvdisc
Kyogre
Piplup
Prinplup
Empoleon
Buizel
Floatzel
Shellos
Gastrodon
Finneon
Lumineon
Mantyke
Phione
Manaphy
Kingdra
Vibrava
Flygon
Dialga
Giratina Altered
Giratina Origin
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