Pokemon Brilliant Diamond and Shining Pearl Blastoise is a Water Type Shellfish Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Blastoise can be found with Torrent as an Ability and has a Medium Slow growth rate with a 3 Special Defense EV Yield. We recommend the Sassy Nature, based on 530 combined Base Stats.
Blastoise Stats and Abilities
Based on Blastoise Base IVs we consider this pokemon A-Tier choice. Blastoise Highest IV Stat is Special Defense 105 and the Lowest being Speed 78.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 79 | 268 | 362 |
D | Attack | 83 | 153 | 291 |
D | Defense | 100 | 184 | 328 |
D | Special Attack | 85 | 157 | 295 |
D | Special Defense | 105 | 193 | 339 |
E | Speed | 78 | 144 | 280 |
A | Total | 530 |
Blastoise | Detail |
---|---|
Best Nature | Sassy
↑ +10% Special Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 3 Special Defense |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Monster, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Torrent Ability 1 | Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Rain Dish Hidden Ability | A Pokémon with Rain Dish will recover 1/16 of its maximum HP during rain, after each turn. |
How To Evolve Blastoise in BDSP
Squirtle requires (Level 16) to evolve into Wartortle and then (Level 36) to evolve into Blastoise.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Squirtle
![]() | Level 16 → |
Wartortle
![]() | Level 36 → |
Blastoise
![]() |

Where To Find Blastoise in BDSP
Blastoise has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() ![]() National |
![]() Squirtle
Lv. 16-63
| |
![]() ![]() National |
![]() Squirtle
Lv. 16-63
| |
![]() ![]() National |
![]() Squirtle
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Blastoise Weakness
Blastoise is a Water Type pokemon. This will cause Blastoise to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Blastoise Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |
What pokemon is Blastoise Strong Against?

Best Moves Blastoise in BDSP
Best Moveset for Blastoise Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
56 |
Skull Bash
| ![]() | Physical | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
49 |
Hydro Pump
| ![]() | Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
30 |
Aqua Tail
| ![]() | Physical | 135 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
1 |
Flash Cannon
| ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
Best Moveset for Blastoise TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM52 |
Focus Blast
| ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |



Blastoise Level Up Moves
List of Moves Blastoise can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
![]() A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
![]() |
1 |
Withdraw
|
Power: —
Acc: —
PP: 40
![]() Raises user's Defense.
|
9 |
Rapid Spin
|
Power: 20
Acc: 100
PP: 40
![]() Removes effects of trap moves.
|
12 |
Bite
|
Power: 60
Acc: 100
PP: 25
![]() May cause flinching.
|
15 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
![]() May confuse opponent.
|
20 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
25 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
30 |
Aqua Tail
|
Power:
135 Acc: 90
PP: 10
![]() The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
35 |
Shell Smash
|
Power: —
Acc: —
PP: 15
![]() Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
|
42 |
Iron Defense
|
Power: —
Acc: —
PP: 15
![]() Sharply raises user's Defense.
|
49 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
![]() The target is blasted by a huge volume of water launched under great pressure.
|
56 |
Skull Bash
|
Power: 130
Acc: 100
PP: 10
![]() Raises Defense on first turn, attacks on second.
|
Blastoise TM Moves
List of Moves Blastoise can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
![]() May confuse opponent.
|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
![]() In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
![]() Raises user's Attack and Special Attack.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
![]() May burn opponent.
|
TM52 |
Focus Blast
|
Power: 120
Acc: 70
PP: 5
![]() May lower opponent's Special Defense.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
![]() Always leaves opponent with at least 1 HP.
|
TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
![]() Power doubles if opponent's HP is less than 50%.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM72 |
Avalanche
|
Power: 60
Acc: 100
PP: 10
![]() Power doubles if user took damage first.
|
TM74 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
![]() The slower the user, the stronger the attack.
|
TM79 |
Dark Pulse
|
Power: 80
Acc: 100
PP: 15
![]() May cause flinching.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
![]() Hits all adjacent Pokémon.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
![]() May cause flinching.
|
Blastoise Tutor Moves
List of Tutor Moves Blastoise can learn.
Egg Move | Desc |
---|---|
Hydro Cannon
|
Power:
225 Acc: 90
PP: 5
![]() User must recharge next turn.
|
Click/Tap WATER Pokemon similar to Blastoise.

































































































