Pokemon Brilliant Diamond and Shining Pearl Poliwrath is a Water and Fighting Type Tadpole Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Poliwrath can be found with Water Absorb, Damp and Swift Swim as an Ability and has a Medium Slow growth rate with a 3 Defense EV Yield. We recommend the Brave Nature, based on 510 combined Base Stats.
Poliwrath Stats and Abilities
Based on Poliwrath Base IVs we consider this pokemon B-Tier choice. Poliwrath Highest IV Stat is Attack 95 and the Lowest being Speed 70.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 90 | 290 | 384 |
C | Attack | 95 | 175 | 317 |
D | Defense | 95 | 175 | 317 |
D | Special Attack | 70 | 130 | 262 |
E | Special Defense | 90 | 166 | 306 |
E | Speed | 70 | 130 | 262 |
B | Total | 510 |
Poliwrath | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | 5% King's Rock |
Like/Dislikes |
Likes: Spicy
Dislikes: Sweet
|
EV Yield | 3 Defense |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Water Absorb Ability 1 | A Pokémon with Water Absorb heals 1/4 of its maximum HP when hit by a Water-type attack. |
Damp Ability 2 | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
Swift Swim Hidden Ability | Swift Swim doubles the ability-bearer's Speed during rain. |
How To Evolve Poliwrath in BDSP
Poliwag requires (Level 25) to evolve into Poliwhirl and then (Water Stone) to evolve into Poliwrath or to evolve into Politoed.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Poliwag
| Level 25 → |
Poliwhirl
|
Water Stone → |
Poliwrath
|
Poliwag
| Level 25 → |
Poliwhirl
| Trade with
King's Rock → |
Politoed
|
Where To Find Poliwrath in BDSP
Poliwrath has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Poliwag
Lv. 20-30
| |
5 - 1% |
Poliwhirl
Lv. 40-55
| |
5 - 1% |
Poliwag
Lv. 20-30
| |
5 - 1% |
Poliwhirl
Lv. 10-55
| |
5 - 1% |
Poliwag
Lv. 10-25
| |
5 - 1% |
Poliwhirl
Lv. 30-55
| |
5 - 1% |
Poliwhirl
Lv. 40-50
| |
National |
Poliwag
Lv. 16-63
| |
National |
Poliwhirl
Lv. 16-63
| |
National |
Poliwag
Lv. 16-63
| |
Advertisement | ||
National |
Poliwhirl
Lv. 16-63
| |
National |
Poliwag
Lv. 16-63
| |
National |
Poliwhirl
Lv. 16-63
| |
National |
Poliwag
Lv. 16-63
| |
National |
Poliwhirl
Lv. 16-63
| |
National |
Poliwag
Lv. 16-63
| |
National |
Poliwhirl
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Poliwrath Weakness
Poliwrath is a Water and Fighting Type pokemon. This will cause Poliwrath to take More Damage from Grass, Electric, , Psychic, Fairy Type Moves, and Less Damage from Steel, Fire, Water, Ice, Rock, Bug, Dark Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Grass
Electric
Flying
Psychic
Fairy
|
0.5x Less Damage |
Steel
Fire
Water
Ice
Rock
Bug
Dark
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Poliwrath Weak Against?
What pokemon is Poliwrath Strong Against?
Best Moves Poliwrath in BDSP
Best Moveset for Poliwrath Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 |
Double-Edge
| Physical | 120 | 100 | 15 | User receives recoil damage. | |
1 |
Hydro Pump
| Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
1 |
Dynamic Punch
| Physical | 150 | 50 | 5 | Confuses opponent. | |
1 |
Earth Power
| Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
Best Moveset for Poliwrath TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM52 |
Focus Blast
| Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
Poliwrath Level Up Moves
List of Moves Poliwrath can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Submission
|
Power:
120 Acc: 80
PP: 20
Physical
User receives recoil damage.
|
1 |
Circle Throw
|
Power:
90 Acc: 90
PP: 10
Physical
In battles, the opponent switches. In the wild, the Pokémon runs.
|
1 |
Mind Reader
|
Power: —
Acc: —
PP: 5
Status
User's next attack is guaranteed to hit.
|
1 |
Dynamic Punch
|
Power:
150 Acc: 50
PP: 5
Physical
Confuses opponent.
|
1 |
Bubble Beam
|
Power:
97.5 Acc: 100
PP: 20
Special
May lower opponent's Speed.
|
1 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
1 |
Body Slam
|
Power: 85
Acc: 100
PP: 15
Physical
May paralyze opponent.
|
1 |
Earth Power
|
Power: 90
Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
1 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
Special
The target is blasted by a huge volume of water launched under great pressure.
|
1 |
Belly Drum
|
Power: —
Acc: —
PP: 10
Status
User loses 50% of its max HP, but Attack raises to maximum.
|
1 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
Physical
User receives recoil damage.
|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
Special
|
1 |
Hypnosis
|
Power: —
Acc: 60
PP: 20
Status
Puts opponent to sleep.
|
1 |
Pound
|
Power: 40
Acc: 100
PP: 35
Physical
|
1 |
Mud Shot
|
Power: 55
Acc: 95
PP: 15
Special
Lowers opponent's Speed.
|
Poliwrath TM Moves
List of Moves Poliwrath can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM08 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM27 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM31 |
Brick Break
|
Power:
112.5 Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM52 |
Focus Blast
|
Power:
180 Acc: 70
PP: 5
Special
May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power:
112.5 Acc: 100
PP: 10
Physical
User recovers half the HP inflicted on opponent.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Physical
Power doubles if the user was attacked first.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power:
60 Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
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