Pokemon Brilliant Diamond and Shining Pearl Croagunk is a Poison and Fighting Type Toxic Mouth Pokémon, with a 18.3% Chance To Catch with a regular PokeBall. Croagunk has a Medium Fast growth rate with a 1 Attack EV Yield, and Total of 300 combine Stats.
Stat | HP | Attack | Defense | Sp.Atk | Sp.Def | Speed | Total |
---|---|---|---|---|---|---|---|
Base | 48 | 61 | 40 | 61 | 40 | 50 | 300 |
Min | 206 | 114 | 76 | 114 | 76 | 94 | |
Max | 300 | 243 | 196 | 243 | 196 | 218 |
Abilities | 1. Anticipation 2. Dry Skin Poison Touch (hidden ability) |
EV Yield | 1 Attack |
Growth Rate | Medium Fast |
Catch Rate | 140 (18.3% with PokéBall, full HP) |
Egg Groups | Human-Like |
Egg Cycles | 10 (2,314–2,570 steps) |
How To Evolve Croagunk in Pokemon Diamond and Pearl
Croagunk requires Level 37 to evolve into Toxicroak in Pokemon D/P.
Pokemon Diamond and Pearl Croagunk Weakness
Croagunk is a Poison and Fighting Type pokemon. This will cause it to take More Damage from Ground, , Psychic Type Moves and will take Less Damage from Fighting, Poison, Grass, Rock, Dark, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Croagunk Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
600 | |||
580 | |||
580 | |||
580 | |||
545 |
What pokemon is Croagunk Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
535 | |||
535 | |||
535 | |||
534 | |||
525 |
Where To Find Croagunk in Pokemon Diamond and Pearl
Croagunk spawn locations, include Great Marsh where level 20-26 Croagunk is found in Pokemon Diamond and Pearl.
Pokemon | Locations |
---|---|
Level: 20-26 Walking Great Marsh |
Croagunk Moves in Pokemon Diamond and Pearl
List of Moves Croagunk can learn by reaching higher levels in Pokemon Diamond and Pearl.
Lvl | Move | Desc |
---|---|---|
48 | Belch | Class: Special Power: 120 Acc: 90 PP: 10 User must have consumed a Berry. |
44 | Sludge Bomb | Class: Special Power: 90 Acc: 100 PP: 10 May poison opponent. |
40 | Nasty Plot | Class: Status Power: — Acc: — PP: 20 Sharply raises user's Special Attack. |
36 | Toxic | Class: Status Power: — Acc: 90 PP: 10 Badly poisons opponent. |
32 | Poison Jab | Class: Physical Power: 80 Acc: 100 PP: 20 May poison the opponent. |
28 | Swagger | Class: Status Power: — Acc: 85 PP: 15 Opponent becomes confused, but its Attack is sharply raised. |
24 | Sucker Punch | Class: Physical Power: 70 Acc: 100 PP: 5 User attacks first, but only works if opponent is readying an attack. |
20 | Venoshock | Class: Special Power: 65 Acc: 100 PP: 10 Inflicts double damage if the target is poisoned. |
16 | Revenge | Class: Physical Power: 60 Acc: 100 PP: 10 Power increases if user was hit first. |
12 | Flatter | Class: Status Power: — Acc: 100 PP: 15 Confuses opponent, but raises its Special Attack by two stages. |
8 | Taunt | Class: Status Power: — Acc: 100 PP: 20 Opponent can only use moves that attack. |
4 | Astonish | Class: Physical Power: 30 Acc: 100 PP: 15 May cause flinching. |
1 | Mud-Slap | Class: Special Power: 20 Acc: 100 PP: 10 Lowers opponent's Accuracy. |
1 | Poison Sting | Class: Physical Power: 15 Acc: 100 PP: 35 May poison the opponent. |
List of Moves Croagunk can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
81 | Bulldoze | Class: Physical Power: 60 Acc: 100 PP: 20 Lowers opponent's Speed. |
79 | Retaliate | Class: Physical Power: 70 Acc: 100 PP: 5 Inflicts double damage if a teammate fainted on the last turn. |
76 | Round | Class: Special Power: 60 Acc: 100 PP: 15 Power increases if teammates use it in the same turn. |
75 | Low Sweep | Class: Physical Power: 65 Acc: 100 PP: 20 Lowers opponent's Speed. |
74 | Venoshock | Class: Special Power: 65 Acc: 100 PP: 10 Inflicts double damage if the target is poisoned. |
63 | Drain Punch | Class: Physical Power: 75 Acc: 100 PP: 10 User recovers half the HP inflicted on opponent. |
59 | Fling | Class: Physical Power: — Acc: 100 PP: 10 Power depends on held item. |
58 | Assurance | Class: Physical Power: 60 Acc: 100 PP: 10 Power doubles if opponent already took damage in the same turn. |
57 | Payback | Class: Physical Power: 50 Acc: 100 PP: 10 Power doubles if the user was attacked first. |
52 | Bounce | Class: Physical Power: 85 Acc: 85 PP: 5 Springs up on first turn, attacks on second. May paralyze opponent. |
48 | Rock Tomb | Class: Physical Power: 60 Acc: 95 PP: 15 Lowers opponent's Speed. |
43 | Brick Break | Class: Physical Power: 75 Acc: 100 PP: 15 Breaks through Reflect and Light Screen barriers. |
42 | Revenge | Class: Physical Power: 60 Acc: 100 PP: 10 Power increases if user was hit first. |
41 | Helping Hand | Class: Status Power: — Acc: — PP: 20 In Double Battles, boosts the power of the partner's move. |
39 | Facade | Class: Physical Power: 70 Acc: 100 PP: 20 Power doubles if user is burned, poisoned, or paralyzed. |
34 | Sunny Day | Class: Status Power: — Acc: — PP: 5 Makes it sunny for 5 turns. |
33 | Rain Dance | Class: Status Power: — Acc: — PP: 5 Makes it rain for 5 turns. |
31 | Attract | Class: Status Power: — Acc: 100 PP: 15 If opponent is the opposite gender, it's less likely to attack. |
27 | Icy Wind | Class: Special Power: 55 Acc: 95 PP: 15 Lowers opponent's Speed. |
25 | Protect | Class: Status Power: — Acc: — PP: 10 Protects the user, but may fail if used consecutively. |
24 | Snore | Class: Special Power: 50 Acc: 100 PP: 15 Can only be used if asleep. May cause flinching. |
23 | Thief | Class: Physical Power: 60 Acc: 100 PP: 25 Also steals opponent's held item. |
22 | Rock Slide | Class: Physical Power: 75 Acc: 90 PP: 10 May cause flinching. |
21 | Rest | Class: Status Power: — Acc: — PP: 10 User sleeps for 2 turns, but user is fully healed. |
16 | Screech | Class: Status Power: — Acc: 85 PP: 40 Sharply lowers opponent's Defense. |
15 | Dig | Class: Physical Power: 80 Acc: 100 PP: 10 Digs underground on first turn, attacks on second. Can also escape from caves. |
5 | Thunder Punch | Class: Physical Power: 75 Acc: 100 PP: 15 May paralyze opponent. |
4 | Ice Punch | Class: Physical Power: 75 Acc: 100 PP: 15 May freeze opponent. |
1 | Mega Kick | Class: Physical Power: 120 Acc: 75 PP: 5 |
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