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Pokemon Brilliant Diamond and Shining Pearl Arbok

Arbok
Cobra Pokémon

Pokemon Brilliant Diamond and Shining Pearl Arbok is a Poison Type Cobra Pokémon, with a 11.8% Chance To Catch with a regular Pokeball. Arbok can be found with Intimidate, Shed Skin and Unnerve as an Ability and has a Medium Fast growth rate with a 2 Attack EV Yield. We recommend the Adamant Nature, based on 448 combined Base Stats.

National Dex Pokemon

Arbok Stats and Abilities

Based on Arbok Base IVs we consider this pokemon C-Tier choice. Arbok Highest IV Stat is Attack 95 and the Lowest being Special Attack 65.

Tier Stat Base Min Max
F
HP60230324
C
Attack95175317
E
Defense69128260
E
Special Attack65121251
E
Special Defense79146282
D
Speed80148284
C
Total448
Arbok Detail
Best Nature
Adamant
+10% Attack
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Dry
EV Yield2 Attack
Growth RateMedium Fast
Catch Rate90 (11.8% with PokéBall, full HP)
Egg GroupsDragon, Field
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Intimidate
Ability 1
Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle).
Shed Skin
Ability 2
The Pokémon may heal its own status problems.
Unnerve
Hidden Ability
Makes the foe nervous and unable to eat Berries.

How To Evolve Arbok in BDSP

Ekans requires (Level 22) to evolve into Arbok.

Base Form Evolution Requirement First Evolution
Ekans
Level 22
Arbok

Where To Find Arbok in BDSP

Arbok has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Swampy Cave
National
Ekans
Lv. 16-63
Sunlit Cavern
National
Ekans
Lv. 16-63
Still-Water Cavern
National
Ekans
Lv. 16-63
Riverbank Cave
National
Ekans
Lv. 16-63
Grassland Cave
National
Ekans
Lv. 16-63
Bogsunk Cavern
National
Ekans
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Arbok Weakness

Arbok is a Poison Type pokemon. This will cause Arbok to take More Damage from Ground, Psychic Type Moves, and Less Damage from Fighting, Poison, Bug, Grass, Fairy Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Psychic
0.5x
Less Damage
Fighting
Poison
Bug
Grass
Fairy
0.25x
Less Damage
Immune to Damage

What pokemon is Arbok Weak Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Groudon
S
Celebi
S
Metagross

What pokemon is Arbok Strong Against?

Tier Pokemon
S
Celebi
A
Togekiss
A
Tangrowth
A
Crobat
A
Infernape
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Best Moves Arbok in BDSP

Best Moveset for Arbok Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
48
Belch
Special
180
90 10 User must have consumed a Berry.
63
Gunk Shot
Physical
180
80 5 May poison opponent.
39
Sludge Bomb
Special
135
100 10 May poison opponent.
1
Crunch
Physical
80
100 15 May lower opponent's Defense.

Best Moveset for Arbok TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM26
Earthquake
Physical
100
100 10 Power is doubled if opponent is underground from using Dig.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Arbok Level Up Moves

List of Moves Arbok can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
1
Ice Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or freeze opponent.
1
Thunder Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or paralyze opponent.
1
Fire Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
1
Wrap
Power: 15
Acc: 90
PP: 20
Physical

Traps opponent, damaging them for 4-5 turns.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
4
Poison Sting
Power:
22.5
Acc: 100
PP: 35
Physical

May poison the opponent.
9
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
12
Glare
Power: —
Acc: 100
PP: 30
Status

Paralyzes opponent.
17
Screech
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Defense.
20
Acid
Power:
60
Acc: 100
PP: 30
Special

May lower opponent's Special Defense.
27
Stockpile
Power: —
Acc: —
PP: 20
Status

Stores energy for use with Spit Up and Swallow.
27
Swallow
Power: —
Acc: —
PP: 10
Status

The more times the user has performed Stockpile, the more HP is recovered.
27
Spit Up
Power: —
Acc: 100
PP: 10
Special

Power depends on how many times the user performed Stockpile.
32
Acid Spray
Power:
60
Acc: 100
PP: 20
Special

Sharply lowers opponent's Special Defense.
39
Sludge Bomb
Power:
135
Acc: 100
PP: 10
Special

May poison opponent.
44
Gastro Acid
Power: —
Acc: 100
PP: 10
Status

Cancels out the effect of the opponent's Ability.
48
Belch
Power:
180
Acc: 90
PP: 10
Special

User must have consumed a Berry.
51
Haze
Power: —
Acc: —
PP: 30
Status

Resets all stat changes.
56
Coil
Power: —
Acc: —
PP: 20
Status

Raises user's Attack, Defense and Accuracy.
63
Gunk Shot
Power:
180
Acc: 80
PP: 5
Physical

May poison opponent.
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Arbok TM Moves

List of Moves Arbok can learn using (TMs) Technical Machine Items.

TM Move Desc
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM19
Giga Drain
Power: 75
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM36
Sludge Bomb
Power:
135
Acc: 100
PP: 10
Special

May poison opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM79
Dark Pulse
Power: 80
Acc: 100
PP: 15
Special

May cause flinching.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM84
Poison Jab
Power:
120
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

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Ekans
Nidoranf
Nidorina
Nidoqueen
Nidoranm
Nidorino
Nidoking
Zubat
Golbat
Grimer
Muk
Koffing
Weezing
Crobat
Gulpin
Swalot
Seviper
Stunky
Skuntank
Skorupi
Drapion
Croagunk
Toxicroak
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