Pokemon Brilliant Diamond and Shining Pearl Gulpin is a Poison Type Stomach Pokémon, with a 29.4% Chance To Catch with a regular Pokeball. Gulpin can be found with Liquid Ooze, Sticky Hold and Gluttony as an Ability and has a Fluctuating growth rate with a 1 HP EV Yield. We recommend the Relaxed Nature, based on 302 combined Base Stats.
Gulpin Stats and Abilities
Based on Gulpin Base IVs we consider this pokemon F-Tier choice. Gulpin Highest IV Stat is Defense 53 and the Lowest being Speed 40.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 70 | 250 | 344 |
F | Attack | 43 | 81 | 203 |
F | Defense | 53 | 99 | 225 |
F | Special Attack | 43 | 81 | 203 |
F | Special Defense | 53 | 99 | 225 |
F | Speed | 40 | 76 | 196 |
F | Total | 302 |
Gulpin | Detail |
---|---|
Best Held Items | |
Best Nature | Relaxed ↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Oran Berry ![]() 5% Sitrus Berry ![]() |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 HP |
Growth Rate | Fluctuating |
Catch Rate | 225 (29.4% with PokéBall, full HP) |
Egg Groups | Amorphous |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Liquid Ooze Ability 1 | Damages attackers using any draining move. |
Sticky Hold Ability 2 | Sticky Hold prevents held items from being taken or switched. |
Gluttony Hidden Ability | A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%. |
How To Evolve Gulpin in BDSP
Gulpin requires (Level 26) to evolve into Swalot.

Where To Find Gulpin in BDSP
Gulpin has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 20-26 Gulpin, within the Great Marsh location using the Walking method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() | ![]() Gulpin Lv. 20-26 |

Pokemon Brilliant Diamond and Shining Pearl Gulpin Weakness
Gulpin is a Poison Type pokemon. This will cause Gulpin to take More Damage from Ground, Psychic Type Moves, and Less Damage from Fighting, Poison, Bug, Grass, Fairy Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Gulpin Strong Against?

Best Moves Gulpin in BDSP
Best Moveset for Gulpin Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
41 | Belch | ![]() | Special | 180 | 90 | 10 | User must have consumed a Berry. |
49 | Gunk Shot | ![]() | Physical | 180 | 80 | 5 | May poison opponent. |
33 | Sludge Bomb | ![]() | Special | 135 | 100 | 10 | May poison opponent. |
10 | Sludge | ![]() | Special | 97.5 | 100 | 20 | May poison opponent. |
Best Moveset for Gulpin TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | User faints. |
TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM85 | Dream Eater | ![]() | Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |



Gulpin Level Up Moves
List of Moves Gulpin can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Pound | Power: 40 Acc: 100 PP: 35 ![]() |
5 | Yawn | Power: — Acc: — PP: 10 ![]() Puts opponent to sleep in the next turn. |
8 | Poison Gas | Power: — Acc: 90 PP: 40 ![]() Poisons opponent. |
10 | Sludge | Power: 97.5 Acc: 100 PP: 20 ![]() May poison opponent. |
12 | Amnesia | Power: — Acc: — PP: 20 ![]() Sharply raises user's Special Defense. |
17 | Acid Spray | Power: 60 Acc: 100 PP: 20 ![]() Sharply lowers opponent's Special Defense. |
20 | Encore | Power: — Acc: 100 PP: 5 ![]() Forces opponent to keep using its last move for 3 turns. |
25 | Toxic | Power: — Acc: 90 PP: 10 ![]() Badly poisons opponent. |
28 | Stockpile | Power: — Acc: — PP: 20 ![]() Stores energy for use with Spit Up and Swallow. |
28 | Spit Up | Power: — Acc: 100 PP: 10 ![]() Power depends on how many times the user performed Stockpile. |
28 | Swallow | Power: — Acc: — PP: 10 ![]() The more times the user has performed Stockpile, the more HP is recovered. |
33 | Sludge Bomb | Power: 135 Acc: 100 PP: 10 ![]() May poison opponent. |
36 | Gastro Acid | Power: — Acc: 100 PP: 10 ![]() Cancels out the effect of the opponent's Ability. |
41 | Belch | Power: 180 Acc: 90 PP: 10 ![]() User must have consumed a Berry. |
44 | Pain Split | Power: — Acc: — PP: 20 ![]() The user's and opponent's HP becomes the average of both. |
49 | Gunk Shot | Power: 180 Acc: 80 PP: 5 ![]() May poison opponent. |
Gulpin TM Moves
List of Moves Gulpin can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 | Water Pulse | Power: 60 Acc: 100 PP: 20 ![]() May confuse opponent. |
TM06 | Toxic | Power: — Acc: 90 PP: 10 ![]() Badly poisons opponent. |
TM09 | Bullet Seed | Power: 25 Acc: 100 PP: 30 ![]() Hits 2-5 times in one turn. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM22 | Solar Beam | Power: 120 Acc: 100 PP: 10 ![]() Charges on first turn, attacks on second. |
TM30 | Shadow Ball | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Special Defense. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM36 | Sludge Bomb | Power: 135 Acc: 100 PP: 10 ![]() May poison opponent. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM64 | Explosion | Power: 250 Acc: 100 PP: 5 ![]() User faints. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM85 | Dream Eater | Power: 100 Acc: 100 PP: 15 ![]() User recovers half the HP inflicted on a sleeping opponent. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Gulpin Egg Moves
List of Egg Moves Gulpin can learn.
Egg Move | Desc |
---|---|
Acid Armor | Power: — Acc: — PP: 20 ![]() Sharply raises user's Defense. |
Smog | Power: 45 Acc: 70 PP: 20 ![]() May poison opponent. |
Pain Split | Power: — Acc: — PP: 20 ![]() The user's and opponent's HP becomes the average of both. |
Curse | Power: — Acc: — PP: 10 ![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
Destiny Bond | Power: — Acc: — PP: 5 ![]() If the user faints, the opponent also faints. |
Mud-Slap | Power: 20 Acc: 100 PP: 10 ![]() Lowers opponent's Accuracy. |
Gunk Shot | Power: 180 Acc: 80 PP: 5 ![]() May poison opponent. |
Venom Drench | Power: — Acc: 100 PP: 20 ![]() Lowers poisoned opponent's Special Attack and Speed. |
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