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Pokemon Brilliant Diamond and Shining Pearl Skorupi

Skorupi
Scorpion Pokémon

Pokemon Brilliant Diamond and Shining Pearl Skorupi is a Poison and Bug Type Scorpion Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Skorupi can be found with Battle Armor, Sniper and Keen Eye as an Ability and has a Slow growth rate with a 1 Defense EV Yield. We recommend the Impish Nature, based on 330 combined Base Stats.

Skorupi Stats and Abilities

Based on Skorupi Base IVs we consider this pokemon F-Tier choice. Skorupi Highest IV Stat is Defense 90 and the Lowest being Special Attack 30.

Tier Stat Base Min Max
F
HP40190284
F
Attack5094218
E
Defense90166306
F
Special Attack3058174
F
Special Defense55103229
E
Speed65121251
F
Total330
Skorupi Detail
Best Nature
Impish
+10% Defense
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Dry
EV Yield1 Defense
Growth RateSlow
Catch Rate120 (15.7% with PokéBall, full HP)
Egg GroupsBug, Water 3
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Battle Armor
Ability 1
Battle Armor prevents the Pokémon from receiving a critical hit.
Sniper
Ability 2
Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x.
Keen Eye
Hidden Ability
Keen Eye prevents the Pokémon from losing accuracy, for example from moves like Sand-Attack.

How To Evolve Skorupi in BDSP

Skorupi requires (Level 40) to evolve into Drapion.

Base Form Evolution Requirement First Evolution
Skorupi
Level 40
Drapion

Where To Find Skorupi in BDSP

Skorupi has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Great Marsh
20 - 5%
Drapion
Lv. 20-26
Great Marsh
20 - 5%
Skorupi
Lv. 20-26
Volcanic Cave
Start
Skorupi
Lv. 16-63
Typhlo Cavern
Start
Skorupi
Lv. 16-63
Swampy Cave
Start
Skorupi
Lv. 16-63
Sandsear Cave
Start
Skorupi
Lv. 16-63
Rocky Cave
Start
Skorupi
Lv. 16-63
Bogsunk Cavern
Start
Skorupi
Lv. 16-63
Big Bluff Cavern
Start
Skorupi
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Skorupi Weakness

Skorupi is a Poison and Bug Type pokemon. This will cause Skorupi to take More Damage from Psychic, Flying, Rock, Fire Type Moves, and Less Damage from Poison, Bug, Fairy, Fighting, Grass Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Psychic
Flying
Rock
Fire
0.5x
Less Damage
Poison
Bug
Fairy
0.25x
Less Damage
Fighting
Grass
Immune to Damage

What pokemon is Skorupi Weak Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite

What pokemon is Skorupi Strong Against?

Tier Pokemon
S
Celebi
A
Togekiss
A
Tangrowth
A
Crobat
A
Infernape
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Best Moves Skorupi in BDSP

Best Moveset for Skorupi Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
48
Crunch
Physical
80
100 15 May lower opponent's Defense.
42
X-Scissor
Physical
120
100 15 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
39
Cross Poison
Physical
105
100 20 High critical hit ratio. May poison opponent.
36
Night Slash
Physical
70
100 15 High critical hit ratio.

Best Moveset for Skorupi TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM62
Bug Buzz
Special
135
100 10 May lower opponent's Special Defense.
TM36
Sludge Bomb
Special
135
100 10 May poison opponent.
TM79
Dark Pulse
Special
80
100 15 May cause flinching.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Skorupi Level Up Moves

List of Moves Skorupi can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Poison Sting
Power:
22.5
Acc: 100
PP: 35
Physical

May poison the opponent.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
3
Hone Claws
Power: —
Acc: —
PP: 15
Status

Raises user's Attack and Accuracy.
6
Fell Stinger
Power:
75
Acc: 100
PP: 25
Physical

Drastically raises user's Attack if target is KO'd.
9
Poison Fang
Power:
75
Acc: 100
PP: 15
Physical

May badly poison opponent.
12
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
15
Toxic Spikes
Power: —
Acc: —
PP: 20
Status

Poisons opponents when they switch into battle.
18
Bug Bite
Power:
90
Acc: 100
PP: 20
Physical

Receives the effect from the opponent's held berry.
21
Venoshock
Power:
97.5
Acc: 100
PP: 10
Special

Inflicts double damage if the target is poisoned.
24
Knock Off
Power: 65
Acc: 100
PP: 20
Physical

Removes opponent's held item for the rest of the battle.
27
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
30
Pin Missile
Power:
37.5
Acc: 95
PP: 20
Physical

Hits 2-5 times in one turn.
33
Toxic
Power: —
Acc: 90
PP: 10
Status

Badly poisons opponent.
36
Night Slash
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
39
Cross Poison
Power:
105
Acc: 100
PP: 20
Physical

High critical hit ratio. May poison opponent.
42
X-Scissor
Power:
120
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
45
Acupressure
Power: —
Acc: —
PP: 30
Status

Sharply raises a random stat.
48
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Skorupi TM Moves

List of Moves Skorupi can learn using (TMs) Technical Machine Items.

TM Move Desc
TM06
Toxic
Power: —
Acc: 90
PP: 10
Status

Badly poisons opponent.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM36
Sludge Bomb
Power:
135
Acc: 100
PP: 10
Special

May poison opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM54
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM62
Bug Buzz
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM79
Dark Pulse
Power: 80
Acc: 100
PP: 15
Special

May cause flinching.
TM81
X-Scissor
Power:
120
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM84
Poison Jab
Power:
120
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Skorupi Egg Moves

List of Egg Moves Skorupi can learn.

Egg Move Desc
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
Slash
Power: 70
Acc: 100
PP: 20
Physical

High critical hit ratio.
Confuse Ray
Power: —
Acc: 100
PP: 10
Status

Confuses opponent.
Whirlwind
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
Screech
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Defense.
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
Night Slash
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
Poison Tail
Power:
75
Acc: 100
PP: 25
Physical

High critical hit ratio. May poison opponent.
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