Pokemon Brilliant Diamond and Shining Pearl Combusken is a Fire and Fighting Type Young Fowl Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Combusken can be found with Blaze as an Ability and has a Medium Slow growth rate with a 1 Attack, 1 Special Attack EV Yield. We recommend the Brave Nature, based on 405 combined Base Stats.
Combusken Stats and Abilities
Based on Combusken Base IVs we consider this pokemon D-Tier choice. Combusken Highest IV Stat is Attack 85 and the Lowest being Speed 55.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
D | Attack | 85 | 157 | 295 |
F | Defense | 60 | 112 | 240 |
D | Special Attack | 85 | 157 | 295 |
F | Special Defense | 60 | 112 | 240 |
F | Speed | 55 | 103 | 229 |
D | Total | 405 |
Combusken | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Spicy
Dislikes: Sweet
|
EV Yield | 1 Attack, 1 Special Attack |
Growth Rate | Medium Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Blaze Ability 1 | Blaze increases the power of Fire-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Speed Boost Hidden Ability | Its Speed stat is gradually boosted. |
How To Evolve Combusken in BDSP
Torchic requires (Level 16) to evolve into Combusken and then (Level 36) to evolve into Blaziken.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Torchic
| Level 16 → |
Combusken
| Level 36 → |
Blaziken
|
Where To Find Combusken in BDSP
Combusken has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
National |
Torchic
Lv. 16-63
| |
National |
Torchic
Lv. 16-63
| |
National |
Torchic
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Combusken Weakness
Combusken is a Fire and Fighting Type pokemon. This will cause Combusken to take More Damage from Ground, Water, , Psychic Type Moves, and Less Damage from Steel, Fire, Grass, Ice, Dark, Bug Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Ground
Water
Flying
Psychic
|
0.5x Less Damage |
Steel
Fire
Grass
Ice
Dark
|
0.25x Less Damage |
Bug
|
Immune to Damage |
What pokemon is Combusken Strong Against?
Best Moves Combusken in BDSP
Best Moveset for Combusken Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
55 |
Flare Blitz
| Physical | 180 | 100 | 15 | User receives recoil damage. May burn opponent. | |
1 |
Flamethrower
| Special | 135 | 100 | 15 | May burn opponent. | |
40 |
Blaze Kick
| Physical | 127.5 | 90 | 10 | High critical hit ratio. May burn opponent. | |
30 |
Bounce
| Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
Best Moveset for Combusken TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM50 |
Overheat
| Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TM52 |
Focus Blast
| Special | 180 | 70 | 5 | May lower opponent's Special Defense. | |
TM38 |
Fire Blast
| Special | 165 | 85 | 5 | May burn opponent. |
Combusken Level Up Moves
List of Moves Combusken can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Double Kick
|
Power:
45 Acc: 100
PP: 30
Physical
Hits twice in one turn.
|
1 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
Special
May burn opponent.
|
1 |
Feather Dance
|
Power: —
Acc: 100
PP: 15
Status
Sharply lowers opponent's Attack.
|
1 |
Scratch
|
Power: 40
Acc: 100
PP: 35
Physical
|
1 |
Growl
|
Power: —
Acc: 100
PP: 40
Status
Lowers opponent's Attack.
|
1 |
Ember
|
Power:
60 Acc: 100
PP: 25
Special
May burn opponent.
|
1 |
Quick Attack
|
Power: 40
Acc: 100
PP: 30
Physical
User attacks first.
|
9 |
Flame Charge
|
Power:
75 Acc: 100
PP: 20
Physical
Raises user's Speed.
|
12 |
Detect
|
Power: —
Acc: —
PP: 5
Status
Protects the user, but may fail if used consecutively.
|
15 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
Status
Lowers opponent's Accuracy.
|
20 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
25 |
Slash
|
Power: 70
Acc: 100
PP: 20
Physical
High critical hit ratio.
|
30 |
Bounce
|
Power: 85
Acc: 85
PP: 5
Physical
Springs up on first turn, attacks on second. May paralyze opponent.
|
35 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Status
Increases critical hit ratio.
|
40 |
Blaze Kick
|
Power:
127.5 Acc: 90
PP: 10
Physical
High critical hit ratio. May burn opponent.
|
45 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
50 |
Reversal
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
55 |
Flare Blitz
|
Power:
180 Acc: 100
PP: 15
Physical
User receives recoil damage. May burn opponent.
|
Combusken TM Moves
List of Moves Combusken can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM08 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM27 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power:
112.5 Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
Special
May burn opponent.
|
TM38 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
Special
May burn opponent.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM50 |
Overheat
|
Power:
195 Acc: 90
PP: 5
Special
Sharply lowers user's Special Attack.
|
TM52 |
Focus Blast
|
Power:
180 Acc: 70
PP: 5
Special
May lower opponent's Special Defense.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM61 |
Will-O-Wisp
|
Power: —
Acc: 85
PP: 15
Status
Burns opponent.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
Physical
High critical hit ratio.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
Physical
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power:
60 Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
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