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Pokemon Brilliant Diamond and Shining Pearl Combusken

Combusken
Young Fowl Pokémon

Pokemon Brilliant Diamond and Shining Pearl Combusken is a Fire and Fighting Type Young Fowl Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Combusken can be found with Blaze as an Ability and has a Medium Slow growth rate with a 1 Attack, 1 Special Attack EV Yield. We recommend the Brave Nature, based on 405 combined Base Stats.

National Dex Pokemon

Combusken Stats and Abilities

Based on Combusken Base IVs we consider this pokemon D-Tier choice. Combusken Highest IV Stat is Attack 85 and the Lowest being Speed 55.

Tier Stat Base Min Max
F
HP60230324
D
Attack85157295
F
Defense60112240
D
Special Attack85157295
F
Special Defense60112240
F
Speed55103229
D
Total405
Combusken Detail
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield1 Attack, 1 Special Attack
Growth RateMedium Slow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Blaze
Ability 1
Blaze increases the power of Fire-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch).
Speed Boost
Hidden Ability
Its Speed stat is gradually boosted.

How To Evolve Combusken in BDSP

Torchic requires (Level 16) to evolve into Combusken and then (Level 36) to evolve into Blaziken.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Torchic
Level 16
Combusken
Level 36
Blaziken

Where To Find Combusken in BDSP

Combusken has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Volcanic Cave
National
Torchic
Lv. 16-63
Typhlo Cavern
National
Torchic
Lv. 16-63
Sandsear Cave
National
Torchic
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Combusken Weakness

Combusken is a Fire and Fighting Type pokemon. This will cause Combusken to take More Damage from Ground, Water, Flying, Psychic Type Moves, and Less Damage from Steel, Fire, Grass, Ice, Dark, Bug Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Water
Flying
Psychic
0.5x
Less Damage
Steel
Fire
Grass
Ice
Dark
0.25x
Less Damage
Bug
Immune to Damage

What pokemon is Combusken Weak Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Palkia

What pokemon is Combusken Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Tyranitar
S
Celebi
S
Metagross
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Best Moves Combusken in BDSP

Best Moveset for Combusken Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
55
Flare Blitz
Physical
180
100 15 User receives recoil damage. May burn opponent.
1
Flamethrower
Special
135
100 15 May burn opponent.
40
Blaze Kick
Physical
127.5
90 10 High critical hit ratio. May burn opponent.
30
Bounce
Physical
85
85 5 Springs up on first turn, attacks on second. May paralyze opponent.

Best Moveset for Combusken TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
225
100 20 If the user is hit before attacking, it flinches instead.
TM50
Overheat
Special
195
90 5 Sharply lowers user's Special Attack.
TM52
Focus Blast
Special
180
70 5 May lower opponent's Special Defense.
TM38
Fire Blast
Special
165
85 5 May burn opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Combusken Level Up Moves

List of Moves Combusken can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Double Kick
Power:
45
Acc: 100
PP: 30
Physical

Hits twice in one turn.
1
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
1
Feather Dance
Power: —
Acc: 100
PP: 15
Status

Sharply lowers opponent's Attack.
1
Scratch
Power: 40
Acc: 100
PP: 35
Physical

1
Growl
Power: —
Acc: 100
PP: 40
Status

Lowers opponent's Attack.
1
Ember
Power:
60
Acc: 100
PP: 25
Special

May burn opponent.
1
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
9
Flame Charge
Power:
75
Acc: 100
PP: 20
Physical

Raises user's Speed.
12
Detect
Power: —
Acc: —
PP: 5
Status

Protects the user, but may fail if used consecutively.
15
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
20
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
25
Slash
Power: 70
Acc: 100
PP: 20
Physical

High critical hit ratio.
30
Bounce
Power: 85
Acc: 85
PP: 5
Physical

Springs up on first turn, attacks on second. May paralyze opponent.
35
Focus Energy
Power: —
Acc: —
PP: 30
Status

Increases critical hit ratio.
40
Blaze Kick
Power:
127.5
Acc: 90
PP: 10
Physical

High critical hit ratio. May burn opponent.
45
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
50
Reversal
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
55
Flare Blitz
Power:
180
Acc: 100
PP: 15
Physical

User receives recoil damage. May burn opponent.
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Combusken TM Moves

List of Moves Combusken can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power:
225
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM08
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM27
Low Sweep
Power:
97.5
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power:
112.5
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power:
165
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM50
Overheat
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM52
Focus Blast
Power:
180
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM61
Will-O-Wisp
Power: —
Acc: 85
PP: 15
Status

Burns opponent.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power:
60
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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