Pokemon Brilliant Diamond and Shining Pearl Rapidash is a Fire Type Fire Horse Pokémon, with a 7.8% Chance To Catch with a regular Pokeball. Rapidash can be found with Run Away, Flash Fire and Flame Body as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Hasty Nature, based on 500 combined Base Stats.
Rapidash Stats and Abilities
Based on Rapidash Base IVs we consider this pokemon B-Tier choice. Rapidash Highest IV Stat is Speed 105 and the Lowest being Defense 70.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 65 | 240 | 334 |
C | Attack | 100 | 184 | 328 |
E | Defense | 70 | 130 | 262 |
D | Special Attack | 80 | 148 | 284 |
E | Special Defense | 80 | 148 | 284 |
C | Speed | 105 | 193 | 339 |
B | Total | 500 |
Rapidash | Detail |
---|---|
Best Nature | Hasty
↑ +10% Speed↓ -10% Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Sweet
Dislikes: Sour
|
EV Yield | 2 Speed |
Growth Rate | Medium Fast |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Run Away Ability 1 | Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. |
Flash Fire Ability 2 | When a Pokémon with Flash Fire is hit by a Fire-type move, it does not deal damage but instead raises the power of the bearer's Fire-type moves by 50%. Subsequent hits do not raise the power even more, but the effect remains while the ability-bearer is in battle. |
Flame Body Hidden Ability | If a Pokémon with Flame Body is hit by a move that makes contact, there is a 30% chance the attacker will become burned. |
How To Evolve Rapidash in BDSP
Ponyta requires (Level 40) to evolve into Rapidash.
Where To Find Rapidash in BDSP
Rapidash has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Ponyta
Lv. 21-22
| |
5 - 1% |
Ponyta
Lv. 23-24
| |
5 - 1% |
Ponyta
Lv. 18-20
| |
5 - 1% |
Ponyta
Lv. 14-16
| |
100 - 20% |
Ponyta
Lv. 26-28
| |
Strength |
Ponyta
Lv. 16-63
| |
Strength |
Ponyta
Lv. 16-63
| |
Strength |
Ponyta
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Rapidash Weakness
Rapidash is a Fire Type pokemon. This will cause Rapidash to take More Damage from Ground, Rock, Water Type Moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Ground
Rock
Water
|
0.5x Less Damage |
Bug
Steel
Fire
Grass
Ice
Fairy
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Rapidash Weak Against?
What pokemon is Rapidash Strong Against?
Best Moves Rapidash in BDSP
Best Moveset for Rapidash Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
63 |
Flare Blitz
| Physical | 180 | 100 | 15 | User receives recoil damage. May burn opponent. | |
1 |
Megahorn
| Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target to inflict damage. | |
56 |
Fire Blast
| Special | 165 | 85 | 5 | May burn opponent. | |
49 |
Inferno
| Special | 150 | 50 | 5 | Burns opponent. |
Best Moveset for Rapidash TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM50 |
Overheat
| Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TM22 |
Solar Beam
| Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
Rapidash Level Up Moves
List of Moves Rapidash can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Smart Strike
|
Power: 70
Acc: —
PP: 10
Physical
The user stabs the target with a sharp horn. This attack never misses.
|
1 |
Megahorn
|
Power: 120
Acc: 85
PP: 10
Physical
Using its tough and impressive horn, the user rams into the target to inflict damage.
|
1 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
Physical
A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Quick Attack
|
Power: 40
Acc: 100
PP: 30
Physical
User attacks first.
|
1 |
Growl
|
Power: —
Acc: 100
PP: 40
Status
Lowers opponent's Attack.
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
1 |
Ember
|
Power:
60 Acc: 100
PP: 25
Special
May burn opponent.
|
15 |
Flame Charge
|
Power:
75 Acc: 100
PP: 20
Physical
Raises user's Speed.
|
20 |
Agility
|
Power: —
Acc: —
PP: 30
Status
Sharply raises user's Speed.
|
25 |
Flame Wheel
|
Power:
90 Acc: 100
PP: 25
Physical
May burn opponent.
|
30 |
Stomp
|
Power: 65
Acc: 100
PP: 20
Physical
May cause flinching.
|
35 |
Fire Spin
|
Power:
52.5 Acc: 85
PP: 15
Special
Traps opponent, damaging them for 4-5 turns.
|
43 |
Take Down
|
Power: 90
Acc: 85
PP: 20
Physical
User receives recoil damage.
|
49 |
Inferno
|
Power:
150 Acc: 50
PP: 5
Special
Burns opponent.
|
56 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
Special
May burn opponent.
|
63 |
Flare Blitz
|
Power:
180 Acc: 100
PP: 15
Physical
User receives recoil damage. May burn opponent.
|
Rapidash TM Moves
List of Moves Rapidash can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Special
Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
Special
May burn opponent.
|
TM38 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
Special
May burn opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM50 |
Overheat
|
Power:
195 Acc: 90
PP: 5
Special
Sharply lowers user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM61 |
Will-O-Wisp
|
Power: —
Acc: 85
PP: 15
Status
Burns opponent.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
Click/Tap FIRE Pokemon similar to Rapidash.