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Pokemon Brilliant Diamond and Shining Pearl Arcanine

Arcanine
Legendary Pokémon

Pokemon Brilliant Diamond and Shining Pearl Arcanine is a Fire Type Legendary Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Arcanine can be found with Intimidate, Flash Fire and Justified as an Ability and has a Slow growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 555 combined Base Stats.

National Dex Pokemon

Arcanine Stats and Abilities

Based on Arcanine Base IVs we consider this pokemon S-Tier choice. Arcanine Highest IV Stat is Attack 110 and the Lowest being Defense 80.

Tier Stat Base Min Max
E
HP90290384
B
Attack110202350
E
Defense80148284
C
Special Attack100184328
E
Special Defense80148284
D
Speed95175317
S
Total555
Arcanine Detail
Best Nature
Lonely
+10% Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sour
EV Yield2 Attack
Growth RateSlow
Catch Rate75 (9.8% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Intimidate
Ability 1
Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle).
Flash Fire
Ability 2
When a Pokémon with Flash Fire is hit by a Fire-type move, it does not deal damage but instead raises the power of the bearer's Fire-type moves by 50%. Subsequent hits do not raise the power even more, but the effect remains while the ability-bearer is in battle.
Justified
Hidden Ability
Justified raises the ability-bearer's Attack by one stage when hit by a damaging Dark-type move.

How To Evolve Arcanine in BDSP

Growlithe requires (use Fire Stone) to evolve into Arcanine.

Base Form Evolution Requirement First Evolution
Growlithe
use Fire Stone
Arcanine

Where To Find Arcanine in BDSP

Arcanine has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Volcanic Cave
National
Growlithe
Lv. 16-63
Typhlo Cavern
National
Growlithe
Lv. 16-63
Spacious Cave
National
Growlithe
Lv. 16-63
Sandsear Cave
National
Growlithe
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Arcanine Weakness

Arcanine is a Fire Type pokemon. This will cause Arcanine to take More Damage from Ground, Rock, Water Type Moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Rock
Water
0.5x
Less Damage
Bug
Steel
Fire
Grass
Ice
Fairy
0.25x
Less Damage
Immune to Damage

What pokemon is Arcanine Weak Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Tyranitar
S
Garchomp

What pokemon is Arcanine Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Celebi
S
Metagross
S
Heatran
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Best Moves Arcanine in BDSP

Best Moveset for Arcanine Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Burn Up
Special
195
100 5 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
1
Flare Blitz
Physical
180
100 15 User receives recoil damage. May burn opponent.
1
Flamethrower
Special
135
100 15 May burn opponent.
1
Play Rough
Physical
90
90 10 May lower opponent's Attack.

Best Moveset for Arcanine TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM50
Overheat
Special
195
90 5 Sharply lowers user's Special Attack.
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Arcanine Level Up Moves

List of Moves Arcanine can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Extreme Speed
Power: 80
Acc: 100
PP: 5
Physical

User attacks first.
1
Burn Up
Power:
195
Acc: 100
PP: 5
Special

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
1
Flame Wheel
Power:
90
Acc: 100
PP: 25
Physical

May burn opponent.
1
Helping Hand
Power: —
Acc: —
PP: 20
Status

In Double Battles, boosts the power of the partner's move.
1
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
1
Fire Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
1
Retaliate
Power: 70
Acc: 100
PP: 5
Physical

Inflicts double damage if a teammate fainted on the last turn.
1
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
1
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
1
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
1
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
1
Play Rough
Power: 90
Acc: 90
PP: 10
Physical

May lower opponent's Attack.
1
Reversal
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
1
Flare Blitz
Power:
180
Acc: 100
PP: 15
Physical

User receives recoil damage. May burn opponent.
1
Ember
Power:
60
Acc: 100
PP: 25
Special

May burn opponent.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Howl
Power: —
Acc: —
PP: 40
Status

Raises user's Attack.
1
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
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Arcanine TM Moves

List of Moves Arcanine can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power:
165
Acc: 85
PP: 5
Special

May burn opponent.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM50
Overheat
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM61
Will-O-Wisp
Power: —
Acc: 85
PP: 15
Status

Burns opponent.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM78
Snarl
Power: 55
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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