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Pokemon Brilliant Diamond and Shining Pearl Heatran

Heatran
Lava Dome Pokémon

Pokemon Brilliant Diamond and Shining Pearl Heatran is a Fire and Steel Type Lava Dome Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Heatran can be found with Flash Fire as an Ability and has a Slow growth rate with a 3 Special Attack EV Yield. We recommend the Quiet Nature, based on 600 combined Base Stats.

National Dex Pokemon

Heatran Stats and Abilities

Based on Heatran Base IVs we consider this pokemon S-Tier choice. Heatran Highest IV Stat is Special Attack 130 and the Lowest being Speed 77.

Tier Stat Base Min Max
E
HP91292386
C
Attack90166306
D
Defense106195342
S
Special Attack130238394
D
Special Defense106195342
E
Speed77143278
S
Total600
Heatran Detail
Best Held Items
Best Nature
Quiet
+10% Special Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Sweet
EV Yield3 Special Attack
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles10 (2,314–2,570 steps)
Abilities Description
Flash Fire
Ability 1
When a Pokémon with Flash Fire is hit by a Fire-type move, it does not deal damage but instead raises the power of the bearer's Fire-type moves by 50%. Subsequent hits do not raise the power even more, but the effect remains while the ability-bearer is in battle.
Flame Body
Hidden Ability
If a Pokémon with Flame Body is hit by a move that makes contact, there is a 30% chance the attacker will become burned.

How To Evolve Heatran in BDSP

The Pokemon Heatran does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Heatran in BDSP

How To Get Heatran In Pokemon Brilliant Diamond And Shining Pearl. Heatran is a Legendary Fire Steel Type Pokemon whos strongest base stat is its Special Attack.

Location: Stark Mountain

  1. Obtain the National Pokedex and go to the Island located North East in the Region.
  2. Team up with Buck and go through Stark Mountain; Buck will take the Magma Stone located at the end and leave.
  3. Return to the Survival Area and speak to Buck's Grandfather.
  4. Once you speak to him, he will say that the mountain has been acting up and Buck return the Item he had taken.
  5. From there, go back up the mountain. Once you reach the end, Heatran will be waiting for you where the Item once was, and now you can battle it.

Heatran has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 70 Heatran, within the Stark Mountain location using the Interact method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Stark Mountain
Interact
Heatran
Lv. 70

Pokemon Brilliant Diamond and Shining Pearl Heatran Weakness

Heatran is a Fire and Steel Type pokemon. This will cause Heatran to take More Damage from Water, Fighting, Ground Type Moves, and Less Damage from Normal, Flying, Psychic, Dragon, Poison, Bug, Steel, Grass, Ice, Fairy Type moves.

Damage Types
4.0x
More Damage
Ground
2.0x
More Damage
Water
Fighting
0.5x
Less Damage
Normal
Flying
Psychic
Dragon
0.25x
Less Damage
Bug
Steel
Grass
Ice
Fairy
Immune to Damage
Poison

What pokemon is Heatran Weak Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Garchomp
S
Manaphy

What pokemon is Heatran Strong Against?

Tier Pokemon
S
Arceus
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
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Best Moves Heatran in BDSP

Best Moveset for Heatran Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
72
Magma Storm
Special
150
75 5 Traps opponent, damaging them for 4-5 turns.
66
Stone Edge
Physical
100
80 5 High critical hit ratio.
60
Heat Wave
Special
142.5
90 10 May burn opponent.
54
Earth Power
Special
90
100 10 May lower opponent's Special Defense.

Best Moveset for Heatran TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM64
Explosion
Physical
250
100 5 User faints.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM50
Overheat
Special
195
90 5 Sharply lowers user's Special Attack.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Heatran Level Up Moves

List of Moves Heatran can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Fire Spin
Power:
52.5
Acc: 85
PP: 15
Special

Traps opponent, damaging them for 4-5 turns.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
6
Metal Claw
Power:
75
Acc: 95
PP: 35
Physical

May raise user's Attack.
12
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
18
Fire Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
24
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
30
Iron Head
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
36
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
42
Lava Plume
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
48
Metal Sound
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Special Defense.
54
Earth Power
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
60
Heat Wave
Power:
142.5
Acc: 90
PP: 10
Special

May burn opponent.
66
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
72
Magma Storm
Power:
150
Acc: 75
PP: 5
Special

Traps opponent, damaging them for 4-5 turns.
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Heatran TM Moves

List of Moves Heatran can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power:
165
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM50
Overheat
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM61
Will-O-Wisp
Power: —
Acc: 85
PP: 15
Status

Burns opponent.
TM64
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM79
Dark Pulse
Power: 80
Acc: 100
PP: 15
Special

May cause flinching.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM91
Flash Cannon
Power:
120
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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