Guides

Pokemon Brilliant Diamond and Shining Pearl Arceus

Arceus
Alpha Pokémon

Pokemon Brilliant Diamond and Shining Pearl Arceus is a Normal Type Alpha Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Arceus can be found with Multitype as an Ability and has a Slow growth rate with a 3 HP EV Yield. We recommend the Nature, based on 720 combined Base Stats.

National Dex Pokemon

Arceus Stats and Abilities

Based on Arceus Base IVs we consider this pokemon S-Tier choice. Arceus Highest IV Stat is and the Lowest being .

Tier Stat Base Min Max
D
HP120350444
A
Attack120220372
C
Defense120220372
A
Special Attack120220372
C
Special Defense120220372
B
Speed120220372
S
Total720
Arceus Detail
Best Held Items
Best Nature
+10%
-10%
Caught in the Wild Held Item Chance
Like/Dislikes
Likes:
Dislikes:
EV Yield3 HP
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles120 (30,584–30,840 steps)
Abilities Description
Multitype
Ability 1
Multitype changes the ability-bearer's type if it is holding one of the Type Plate items. Moves of the corresponding type receive STAB.

How To Evolve Arceus in BDSP

The Pokemon Arceus does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Arceus in BDSP

How To Get Arceus In Pokemon Brilliant Diamond And Shining Pearl. Arceus is a Mythical Normal Type Pokemon said to have created Dialga, Palkia, and Giratina. Arceus can not evolve, but if given a Plate to hold, its type will change with it. This method below was the method used to acquire Arceus in the original 2006 version of Pokemon Diamond and Pearl.

Location: Spear Pillar

  1. After obtaining the Item, Azure Flute, go to the top of Mt. Coronet.
  2. Go to where you battled Dialga/Palkia, and you will be prompted to play the Flute you got.
  3. Once you play the Flute, go up the stairs that appeared.
  4. Approach Arceus and interact with it to battle it.

Arceus has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 80 Arceus, within the Hall of Origin location using the Interact method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Hall of Origin
Interact
Arceus
Lv. 80

Pokemon Brilliant Diamond and Shining Pearl Arceus Weakness

Arceus is a Normal Type pokemon. This will cause Arceus to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
0.5x
Less Damage
0.25x
Less Damage
Immune to Damage
Ghost

What pokemon is Arceus Weak Against?

Tier Pokemon
A
Infernape
A
Blaziken
B
Lucario
B
Gallade
B
Poliwrath

What pokemon is Arceus Strong Against?

Tier Pokemon
B
Dusknoir
B
Gengar
C
Drifblim
C
Mismagius
C
Spiritomb
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Best Moves Arceus in BDSP

Best Moveset for Arceus Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
80
Hyper Beam
Special
225
90 5 User must recharge next turn.
60
Future Sight
Special
120
100 10 Damage occurs 2 turns later.
100
Judgment
Special
150
100 10 Type depends on the Arceus Plate being held.
20
Earth Power
Special
90
100 10 May lower opponent's Special Defense.

Best Moveset for Arceus TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
225
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
225
90 5 User must recharge next turn.
TM50
Overheat
Special
130
90 5 Sharply lowers user's Special Attack.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Arceus Level Up Moves

List of Moves Arceus can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Seismic Toss
Power: —
Acc: 100
PP: 20
Physical

Inflicts damage equal to user's level.
1
Cosmic Power
Power: —
Acc: —
PP: 20
Status

Raises user's Defense and Special Defense.
10
Gravity
Power: —
Acc: —
PP: 5
Status

Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns.
20
Earth Power
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
30
Hyper Voice
Power:
135
Acc: 100
PP: 10
Special

40
Extreme Speed
Power:
120
Acc: 100
PP: 5
Physical

User attacks first.
50
Healing Wish
Power: —
Acc: —
PP: 10
Status

The user faints and the next Pokémon released is fully healed.
60
Future Sight
Power: 120
Acc: 100
PP: 10
Special

Damage occurs 2 turns later.
70
Recover
Power: —
Acc: —
PP: 10
Status

User recovers half its max HP.
80
Hyper Beam
Power:
225
Acc: 90
PP: 5
Special

User must recharge next turn.
90
Perish Song
Power: —
Acc: —
PP: 5
Status

Any Pokémon in play when this attack is used faints in 3 turns.
100
Judgment
Power:
150
Acc: 100
PP: 10
Special

Type depends on the Arceus Plate being held.
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Arceus TM Moves

List of Moves Arceus can learn using (TMs) Technical Machine Items.

TM Move Desc
TM02
Dragon Claw
Power: 80
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM09
Bullet Seed
Power: 25
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power:
225
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM19
Giga Drain
Power: 75
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM29
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM36
Sludge Bomb
Power: 90
Acc: 100
PP: 10
Special

May poison opponent.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power:
105
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM50
Overheat
Power: 130
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM53
Energy Ball
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM55
Brine
Power: 65
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM61
Will-O-Wisp
Power: —
Acc: 85
PP: 15
Status

Burns opponent.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM68
Giga Impact
Power:
225
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM72
Avalanche
Power: 60
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM78
Snarl
Power: 55
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM79
Dark Pulse
Power: 80
Acc: 100
PP: 15
Special

May cause flinching.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM81
X-Scissor
Power: 80
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM85
Dream Eater
Power: 100
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM91
Flash Cannon
Power: 80
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
TM93
Cut
Power:
75
Acc: 95
PP: 30
Physical

TM94
Fly
Power: 90
Acc: 95
PP: 15
Physical

Flies up on first turn, attacks on second turn.
TM95
Surf
Power: 90
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power:
120
Acc: 100
PP: 15
Physical

TM97
Defog
Power: —
Acc: —
PP: 15
Status

Lowers opponent's Evasiveness and clears fog.
TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
TM99
Waterfall
Power: 80
Acc: 100
PP: 15
Physical

May cause flinching.
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Arceus Tutor Moves

List of Tutor Moves Arceus can learn.

Egg Move Desc
Draco Meteor
Power: 130
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
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Pidgey
Pidgeotto
Pidgeot
Rattata
Raticate
Spearow
Fearow
Jigglypuff
Wigglytuff
Meowth
Persian
Farfetchd
Doduo
Dodrio
Lickitung
Chansey
Kangaskhan
Tauros
Ditto
Eevee
Porygon
Snorlax
Sentret
Furret
Hoothoot
Noctowl
Igglybuff
Aipom
Girafarig
Dunsparce
Teddiursa
Ursaring
Porygon2
Stantler
Smeargle
Miltank
Blissey
Zigzagoon
Linoone
Taillow
Swellow
Slakoth
Vigoroth
Slaking
Whismur
Loudred
Exploud
Azurill
Skitty
Delcatty
Spinda
Swablu
Zangoose
Castform
Kecleon
Starly
Staravia
Staraptor
Bidoof
Bibarel
Ambipom
Buneary
Lopunny
Glameow
Purugly
Happiny
Chatot
Munchlax
Lickilicky
Porygon-z
Regigigas
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