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Pokemon Brilliant Diamond and Shining Pearl Kyogre

Kyogre
Sea Basin Pokémon

Pokemon Brilliant Diamond and Shining Pearl Kyogre is a Water Type Sea Basin Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Kyogre can be found with Drizzle as an Ability and has a Slow growth rate with a 3 Special Attack EV Yield. We recommend the Mild Nature, based on 670 combined Base Stats.

National Dex Pokemon

Kyogre Stats and Abilities

Based on Kyogre Base IVs we consider this pokemon S-Tier choice. Kyogre Highest IV Stat is Special Attack 150 and the Lowest being Defense 90.

Tier Stat Base Min Max
E
HP100310404
C
Attack100184328
E
Defense90166306
S
Special Attack150274438
B
Special Defense140256416
D
Speed90166306
S
Total670
Kyogre Detail
Best Held Items
Best Nature
Mild
+10% Special Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Sour
EV Yield3 Special Attack
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles120 (30,584–30,840 steps)
Abilities Description
Drizzle
Ability 1
Drizzle creates a rain shower when the ability-bearer enters battle. The effect lasts 5 turns, unless it is cleared via Air Lock or Cloud Nine or replaced by another weather condition.

How To Evolve Kyogre in BDSP

The Pokemon Kyogre does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Kyogre in BDSP

How To Get Kyogre In Pokemon Brilliant Diamond and Shining Pearl. Kyogre is a Legendary Water Type Pokemon.

  1. First obtain the Explorer Kit from the Old Man in Eterna City.
  2. Go underground, while in the Grand Underground you have a Rare chance while mining to mine a Mysterious Shard.
  3. After you have beat the game (Battling and Winning the Champion) - You will need 3 Mysterious Shards or 1 Mysterious Shard L to obtain the Oceanic Slate.
  4. Travel to Ramanas Park located in Route 221, after you enter you can purchase the Oceanic Slate from one of the Vendors.
  5. NOTE: You will need to purchase the current Slates available before new slates will appear in shop.
  6. Take the Oceanic Slate to the corresponding room and place it on the pedestal, you will be transported and the Kyogre encounter will begin. 1 Oceanic Slate per encounter.

Kyogre has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. ? Kyogre, within the Ramanas Park location using the Interact method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Ramanas Park
Interact
Kyogre
Lv. ?

Pokemon Brilliant Diamond and Shining Pearl Kyogre Weakness

Kyogre is a Water Type pokemon. This will cause Kyogre to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Kyogre Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Kyogre Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Kyogre in BDSP

Best Moveset for Kyogre Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
90
Water Spout
Special
225
100 5 The higher the user's HP, the higher the damage caused.
81
Double-Edge
Physical
120
100 15 User receives recoil damage.
72
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
63
Origin Pulse
Special
165
85 10 Hits all adjacent opponents.

Best Moveset for Kyogre TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM25
Thunder
Special
110
70 10 May paralyze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Kyogre Level Up Moves

List of Moves Kyogre can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
1
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
1
Body Slam
Power: 85
Acc: 100
PP: 15
Physical

May paralyze opponent.
1
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
9
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
18
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
27
Muddy Water
Power:
135
Acc: 85
PP: 10
Special

May lower opponent's Accuracy.
36
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
45
Sheer Cold
Power: —
Acc: —
PP: 5
Special

One-Hit-KO, if it hits.
54
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
63
Origin Pulse
Power:
165
Acc: 85
PP: 10
Special

Hits all adjacent opponents.
72
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
81
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
90
Water Spout
Power:
225
Acc: 100
PP: 5
Special

The higher the user's HP, the higher the damage caused.
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Kyogre TM Moves

List of Moves Kyogre can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM72
Avalanche
Power: 60
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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