Pokemon Brilliant Diamond and Shining Pearl Horsea is a Water Type Dragon Pokémon, with a 29.4% Chance To Catch with a regular Pokeball. Horsea can be found with Swift Swim, Sniper and Damp as an Ability and has a Medium Fast growth rate with a 1 Special Attack EV Yield. We recommend the Lax Nature, based on 295 combined Base Stats.
Horsea Stats and Abilities
Based on Horsea Base IVs we consider this pokemon F-Tier choice. Horsea Highest IV Stat is Defense 70 and the Lowest being Special Defense 25.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 30 | 170 | 264 |
F | Attack | 40 | 76 | 196 |
E | Defense | 70 | 130 | 262 |
D | Special Attack | 70 | 130 | 262 |
F | Special Defense | 25 | 49 | 163 |
E | Speed | 60 | 112 | 240 |
F | Total | 295 |
Horsea | Detail |
---|---|
Best Nature | Lax
↑ +10% Defense↓ -10% Special Defense |
Caught in the Wild Held Item Chance | 5% Dragon Scale |
Like/Dislikes |
Likes: Sour
Dislikes: Bitter
|
EV Yield | 1 Special Attack |
Growth Rate | Medium Fast |
Catch Rate | 225 (29.4% with PokéBall, full HP) |
Egg Groups | Dragon, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Swift Swim Ability 1 | Swift Swim doubles the ability-bearer's Speed during rain. |
Sniper Ability 2 | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Horsea in BDSP
Horsea requires (Level 32) to evolve into Seadra and then (trade holding Dragon Scale) to evolve into Kingdra.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Horsea
| Level 32 → |
Seadra
| trade holding
Dragon Scale → |
Kingdra
|
Where To Find Horsea in BDSP
Horsea has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Horsea
Lv. 10-25
| |
5 - 1% |
Seadra
Lv. 30-55
| |
National |
Horsea
Lv. 16-63
| |
National |
Horsea
Lv. 16-63
| |
National |
Horsea
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Horsea Weakness
Horsea is a Water Type pokemon. This will cause Horsea to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Grass
Electric
|
0.5x Less Damage |
Steel
Fire
Water
Ice
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Horsea Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |
Best Moves Horsea in BDSP
Best Moveset for Horsea Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
45 |
Hydro Pump
| Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
40 |
Dragon Pulse
| Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. | |
25 |
Bubble Beam
| Special | 97.5 | 100 | 20 | May lower opponent's Speed. | |
20 |
Dragon Breath
| Special | 60 | 100 | 20 | May paralyze opponent. |
Best Moveset for Horsea TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM13 |
Ice Beam
| Special | 90 | 100 | 10 | May freeze opponent. | |
TM95 |
Surf
| Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TM59 |
Dragon Pulse
| Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
Horsea Level Up Moves
List of Moves Horsea can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
Special
|
1 |
Leer
|
Power: —
Acc: 100
PP: 30
Status
Lowers opponent's Defense.
|
5 |
Smokescreen
|
Power: —
Acc: 100
PP: 20
Status
Lowers opponent's Accuracy.
|
10 |
Twister
|
Power: 40
Acc: 100
PP: 20
Special
May cause flinching. Hits Pokémon using Fly/Bounce with double power.
|
15 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Status
Increases critical hit ratio.
|
20 |
Dragon Breath
|
Power: 60
Acc: 100
PP: 20
Special
May paralyze opponent.
|
25 |
Bubble Beam
|
Power:
97.5 Acc: 100
PP: 20
Special
May lower opponent's Speed.
|
30 |
Agility
|
Power: —
Acc: —
PP: 30
Status
Sharply raises user's Speed.
|
35 |
Laser Focus
|
Power: —
Acc: —
PP: 30
Status
User's next attack is guaranteed to result in a critical hit.
|
40 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
Special
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
45 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
Special
The target is blasted by a huge volume of water launched under great pressure.
|
50 |
Dragon Dance
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Speed.
|
55 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
Horsea TM Moves
List of Moves Horsea can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
Special
Power doubles if opponent's HP is less than 50%.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
Special
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
Horsea Egg Moves
List of Egg Moves Horsea can learn.
Egg Move | Desc |
---|---|
Aurora Beam
|
Power: 65
Acc: 100
PP: 20
Special
May lower opponent's Attack.
|
Clear Smog
|
Power: 50
Acc: —
PP: 15
Special
Removes all of the target's stat changes.
|
Disable
|
Power: —
Acc: 100
PP: 20
Status
Opponent can't use its last attack for a few turns.
|
Flail
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
Octazooka
|
Power:
97.5 Acc: 85
PP: 10
Special
May lower opponent's Accuracy.
|
Splash
|
Power: —
Acc: —
PP: 40
Status
Doesn't do ANYTHING.
|
Dragon Breath
|
Power: 60
Acc: 100
PP: 20
Special
May paralyze opponent.
|
Muddy Water
|
Power:
135 Acc: 85
PP: 10
Special
May lower opponent's Accuracy.
|
Outrage
|
Power: 120
Acc: 100
PP: 10
Physical
User attacks for 2-3 turns but then becomes confused.
|
Click/Tap WATER Pokemon similar to Horsea.