Pokemon Brilliant Diamond and Shining Pearl Whiscash is a Water and Ground Type Whiskers Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Whiscash can be found with Oblivious, Anticipation and Hydration as an Ability and has a Medium Fast growth rate with a 2 HP EV Yield. We recommend the Brave Nature, based on 468 combined Base Stats.
Whiscash Stats and Abilities
Based on Whiscash Base IVs we consider this pokemon C-Tier choice. Whiscash Highest IV Stat is Attack 78 and the Lowest being Speed 60.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
D | HP | 110 | 330 | 424 |
D | Attack | 78 | 144 | 280 |
E | Defense | 73 | 135 | 269 |
D | Special Attack | 76 | 141 | 276 |
E | Special Defense | 71 | 132 | 265 |
E | Speed | 60 | 112 | 240 |
C | Total | 468 |
Whiscash | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Spicy
Dislikes: Sweet
|
EV Yield | 2 HP |
Growth Rate | Medium Fast |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Water 2 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Oblivious Ability 1 | Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm. |
Anticipation Ability 2 | A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in. |
Hydration Hidden Ability | A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest. |
How To Evolve Whiscash in BDSP
Barboach requires (Level 30) to evolve into Whiscash.
Where To Find Whiscash in BDSP
Whiscash has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
Advertisement | ||
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
5 - 1% |
Barboach
Lv. 15-20
| |
5 - 1% |
Whiscash
Lv. 30-55
| |
Advertisement | ||
5 - 1% |
Barboach
Lv. 10-25
| |
5 - 1% |
Whiscash
Lv. 20-50
| |
100 - 20% |
Whiscash
Lv. 40-55
| |
5 - 1% |
Barboach
Lv. 10-25
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Advertisement | ||
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
| |
Waterfall |
Whiscash
Lv. 16-63
| |
Strength |
Barboach
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Whiscash Weakness
Whiscash is a Water and Ground Type pokemon. This will cause Whiscash to take More Damage from Grass Type Moves, and Less Damage from Steel, Fire, Poison, Rock, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Grass
|
2.0x More Damage | |
0.5x Less Damage |
Steel
Fire
Poison
Rock
|
0.25x Less Damage | |
Immune to Damage |
Electric
|
What pokemon is Whiscash Weak Against?
What pokemon is Whiscash Strong Against?
Best Moves Whiscash in BDSP
Best Moveset for Whiscash Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 |
Belch
| Special | 120 | 90 | 10 | User must have consumed a Berry. | |
48 |
Future Sight
| Special | 120 | 100 | 10 | Damage occurs 2 turns later. | |
1 |
Thrash
| Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
40 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Best Moveset for Whiscash TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM26 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Whiscash Level Up Moves
List of Moves Whiscash can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Thrash
|
Power: 120
Acc: 100
PP: 10
Physical
User attacks for 2-3 turns but then becomes confused.
|
1 |
Belch
|
Power: 120
Acc: 90
PP: 10
Special
User must have consumed a Berry.
|
1 |
Zen Headbutt
|
Power: 80
Acc: 90
PP: 15
Physical
May cause flinching.
|
1 |
Tickle
|
Power: —
Acc: 100
PP: 20
Status
Lowers opponent's Attack and Defense.
|
1 |
Mud-Slap
|
Power:
30 Acc: 100
PP: 10
Special
Lowers opponent's Accuracy.
|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
Special
|
1 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
1 |
Snore
|
Power: 50
Acc: 100
PP: 15
Special
Can only be used if asleep. May cause flinching.
|
12 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
18 |
Amnesia
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Defense.
|
24 |
Aqua Tail
|
Power:
135 Acc: 90
PP: 10
Physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
33 |
Muddy Water
|
Power:
135 Acc: 85
PP: 10
Special
May lower opponent's Accuracy.
|
40 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
48 |
Future Sight
|
Power: 120
Acc: 100
PP: 10
Special
Damage occurs 2 turns later.
|
56 |
Fissure
|
Power: —
Acc: —
PP: 5
Physical
One-Hit-KO, if it hits.
|
Whiscash TM Moves
List of Moves Whiscash can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
Special
May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Status
Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
Special
May burn opponent.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM71 |
Stone Edge
|
Power: 100
Acc: 80
PP: 5
Physical
High critical hit ratio.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Special
Hits all adjacent Pokémon.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
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