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Pokemon Brilliant Diamond and Shining Pearl Whiscash

Whiscash
Whiskers Pokémon

Pokemon Brilliant Diamond and Shining Pearl Whiscash is a Water and Ground Type Whiskers Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Whiscash can be found with Oblivious, Anticipation and Hydration as an Ability and has a Medium Fast growth rate with a 2 HP EV Yield. We recommend the Brave Nature, based on 468 combined Base Stats.

Whiscash Stats and Abilities

Based on Whiscash Base IVs we consider this pokemon C-Tier choice. Whiscash Highest IV Stat is Attack 78 and the Lowest being Speed 60.

Tier Stat Base Min Max
D
HP110330424
D
Attack78144280
E
Defense73135269
D
Special Attack76141276
E
Special Defense71132265
E
Speed60112240
C
Total468
Whiscash Detail
Best Held Items
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield2 HP
Growth RateMedium Fast
Catch Rate75 (9.8% with PokéBall, full HP)
Egg GroupsWater 2
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Oblivious
Ability 1
Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm.
Anticipation
Ability 2
A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in.
Hydration
Hidden Ability
A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest.

How To Evolve Whiscash in BDSP

Barboach requires (Level 30) to evolve into Whiscash.

Base Form Evolution Requirement First Evolution
Barboach
Level 30
Whiscash

Where To Find Whiscash in BDSP

Whiscash has 17 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Barboach, within the Bogsunk Cavern location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 228
5 - 1%
Barboach
Lv. 10-25
Route 228
5 - 1%
Whiscash
Lv. 20-50
Route 227
5 - 1%
Barboach
Lv. 10-25
Route 227
5 - 1%
Whiscash
Lv. 20-50
Route 212
5 - 1%
Barboach
Lv. 10-25
Route 212
5 - 1%
Whiscash
Lv. 20-50
Route 210
5 - 1%
Barboach
Lv. 10-25
Route 210
5 - 1%
Whiscash
Lv. 20-50
Route 208
5 - 1%
Barboach
Lv. 10-25
Route 208
5 - 1%
Whiscash
Lv. 20-50
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Route 205
5 - 1%
Barboach
Lv. 10-25
Route 205
5 - 1%
Whiscash
Lv. 20-50
Ravaged Path
5 - 1%
Barboach
Lv. 10-25
Ravaged Path
5 - 1%
Whiscash
Lv. 20-50
Oreburgh Gate
5 - 1%
Barboach
Lv. 10-25
Oreburgh Gate
5 - 1%
Whiscash
Lv. 20-50
Mt. Coronet
5 - 1%
Barboach
Lv. 10-25
Mt. Coronet
5 - 1%
Whiscash
Lv. 20-50
Great Marsh
5 - 1%
Barboach
Lv. 15-20
Great Marsh
5 - 1%
Whiscash
Lv. 30-55
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Eterna City
5 - 1%
Barboach
Lv. 10-25
Eterna City
5 - 1%
Whiscash
Lv. 20-50
Celestic Town
100 - 20%
Whiscash
Lv. 40-55
Celestic Town
5 - 1%
Barboach
Lv. 10-25
Swampy Cave
Waterfall
Whiscash
Lv. 16-63
Swampy Cave
Strength
Barboach
Lv. 16-63
Still-Water Cavern
Waterfall
Whiscash
Lv. 16-63
Still-Water Cavern
Strength
Barboach
Lv. 16-63
Riverbank Cave
Waterfall
Whiscash
Lv. 16-63
Riverbank Cave
Strength
Barboach
Lv. 16-63
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Fountainspring Cave
Waterfall
Whiscash
Lv. 16-63
Fountainspring Cave
Strength
Barboach
Lv. 16-63
Bogsunk Cavern
Waterfall
Whiscash
Lv. 16-63
Bogsunk Cavern
Strength
Barboach
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Whiscash Weakness

Whiscash is a Water and Ground Type pokemon. This will cause Whiscash to take More Damage from Grass Type Moves, and Less Damage from Steel, Fire, Poison, Rock, Electric Type moves.

Damage Types
4.0x
More Damage
Grass
2.0x
More Damage
0.5x
Less Damage
Steel
Fire
Poison
Rock
0.25x
Less Damage
Immune to Damage
Electric

What pokemon is Whiscash Weak Against?

Tier Pokemon
S
Celebi
A
Tangrowth
A
Exeggutor
A
Sceptile
B
Venusaur

What pokemon is Whiscash Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Tyranitar
S
Metagross
S
Heatran
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Best Moves Whiscash in BDSP

Best Moveset for Whiscash Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Belch
Special
120
90 10 User must have consumed a Berry.
48
Future Sight
Special
120
100 10 Damage occurs 2 turns later.
1
Thrash
Physical
120
100 10 User attacks for 2-3 turns but then becomes confused.
40
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.

Best Moveset for Whiscash TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM26
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Whiscash Level Up Moves

List of Moves Whiscash can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Thrash
Power: 120
Acc: 100
PP: 10
Physical

User attacks for 2-3 turns but then becomes confused.
1
Belch
Power: 120
Acc: 90
PP: 10
Special

User must have consumed a Berry.
1
Zen Headbutt
Power: 80
Acc: 90
PP: 15
Physical

May cause flinching.
1
Tickle
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Attack and Defense.
1
Mud-Slap
Power:
30
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

1
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
1
Snore
Power: 50
Acc: 100
PP: 15
Special

Can only be used if asleep. May cause flinching.
12
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
18
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
24
Aqua Tail
Power:
135
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
33
Muddy Water
Power:
135
Acc: 85
PP: 10
Special

May lower opponent's Accuracy.
40
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
48
Future Sight
Power: 120
Acc: 100
PP: 10
Special

Damage occurs 2 turns later.
56
Fissure
Power: —
Acc: —
PP: 5
Physical

One-Hit-KO, if it hits.
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Whiscash TM Moves

List of Moves Whiscash can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM26
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power:
90
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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