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Pokemon Brilliant Diamond and Shining Pearl Octillery

Octillery
Jet Pokémon

Pokemon Brilliant Diamond and Shining Pearl Octillery is a Water Type Jet Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Octillery can be found with Suction Cups, Sniper and Moody as an Ability and has a Medium Fast growth rate with a 1 Attack, 1 Special Attack EV Yield. We recommend the Brave Nature, based on 480 combined Base Stats.

Octillery Stats and Abilities

Based on Octillery Base IVs we consider this pokemon C-Tier choice. Octillery Highest IV Stat is Attack 105 and the Lowest being Speed 45.

Tier Stat Base Min Max
F
HP75260354
C
Attack105193339
E
Defense75139273
B
Special Attack105193339
E
Special Defense75139273
F
Speed4585207
C
Total480
Octillery Detail
Best Held Items
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield1 Attack, 1 Special Attack
Growth RateMedium Fast
Catch Rate75 (9.8% with PokéBall, full HP)
Egg GroupsWater 1, Water 2
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Suction Cups
Ability 1
Suction Cups prevents opponents forcing the ability-bearer to switch out or flee via the moves Roar, Whirlwind, Circle Throw, or Dragon Tail, or the item Red Card.
Sniper
Ability 2
Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x.
Moody
Hidden Ability
Raises one stat and lowers another.

How To Evolve Octillery in BDSP

Remoraid requires (Level 25) to evolve into Octillery.

Base Form Evolution Requirement First Evolution
Remoraid
Level 25
Octillery

Where To Find Octillery in BDSP

Octillery has 12 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Octillery, within the Fountainspring Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Victory Road
5 - 1%
Remoraid
Lv. 10-25
Sunyshore City
5 - 1%
Octillery
Lv. 20-50
Sunyshore City
5 - 1%
Remoraid
Lv. 10-25
Route 224
5 - 1%
Octillery
Lv. 20-50
Route 224
5 - 1%
Remoraid
Lv. 10-25
Route 222
5 - 1%
Octillery
Lv. 20-50
Route 222
5 - 1%
Remoraid
Lv. 10-25
Route 213
5 - 1%
Octillery
Lv. 20-50
Route 213
5 - 1%
Remoraid
Lv. 10-25
Pokemon League
5 - 1%
Octillery
Lv. 20-50
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Pokemon League
5 - 1%
Remoraid
Lv. 10-25
Pastoria City
5 - 1%
Octillery
Lv. 20-50
Pastoria City
5 - 1%
Remoraid
Lv. 10-25
Route 230
100 - 20%
Octillery
Lv. 40-55
Route 230
5 - 1%
Remoraid
Lv. 10-25
Route 223
100 - 20%
Octillery
Lv. 40-55
Route 223
5 - 1%
Remoraid
Lv. 10-25
Still-Water Cavern
Waterfall
Octillery
Lv. 16-63
Riverbank Cave
Waterfall
Octillery
Lv. 16-63
Fountainspring Cave
Waterfall
Octillery
Lv. 16-63
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Pokemon Brilliant Diamond and Shining Pearl Octillery Weakness

Octillery is a Water Type pokemon. This will cause Octillery to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Octillery Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Octillery Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Octillery in BDSP

Best Moveset for Octillery Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
54
Hyper Beam
Special
150
90 5 User must recharge next turn.
1
Gunk Shot
Physical
120
80 5 May poison opponent.
42
Hydro Pump
Special
165
80 5 The target is blasted by a huge volume of water launched under great pressure.
36
Ice Beam
Special
90
100 10 May freeze opponent.

Best Moveset for Octillery TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM38
Fire Blast
Special
110
85 5 May burn opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Octillery Level Up Moves

List of Moves Octillery can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Octazooka
Power:
97.5
Acc: 85
PP: 10
Special

May lower opponent's Accuracy.
1
Gunk Shot
Power: 120
Acc: 80
PP: 5
Physical

May poison opponent.
1
Rock Blast
Power: 25
Acc: 90
PP: 10
Physical

Hits 2-5 times in one turn.
1
Helping Hand
Power: —
Acc: —
PP: 20
Status

In Double Battles, boosts the power of the partner's move.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

1
Wrap
Power: 15
Acc: 90
PP: 20
Physical

Traps opponent, damaging them for 4-5 turns.
1
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
1
Focus Energy
Power: —
Acc: —
PP: 30
Status

Increases critical hit ratio.
12
Psybeam
Power: 65
Acc: 100
PP: 20
Special

May confuse opponent.
16
Aurora Beam
Power: 65
Acc: 100
PP: 20
Special

May lower opponent's Attack.
20
Bubble Beam
Power:
97.5
Acc: 100
PP: 20
Special

May lower opponent's Speed.
24
Lock-On
Power: —
Acc: —
PP: 5
Status

User's next attack is guaranteed to hit.
30
Bullet Seed
Power: 25
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
36
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
42
Hydro Pump
Power:
165
Acc: 80
PP: 5
Special

The target is blasted by a huge volume of water launched under great pressure.
48
Soak
Power: —
Acc: 100
PP: 20
Status

Changes the target's type to water.
54
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
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Octillery TM Moves

List of Moves Octillery can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM09
Bullet Seed
Power: 25
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM29
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM36
Sludge Bomb
Power: 90
Acc: 100
PP: 10
Special

May poison opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM53
Energy Ball
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM91
Flash Cannon
Power: 80
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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